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character\n// in `opts.pre` and `opts.post`. If no match, return null\nfuzzy.match = function(pattern, str, opts) {\n  opts = opts || {};\n  var patternIdx = 0\n    , result = []\n    , len = str.length\n    , totalScore = 0\n    , currScore = 0\n    // prefix\n    , pre = opts.pre || ''\n    // suffix\n    , post = opts.post || ''\n    // String to compare against. This might be a lowercase version of the\n    // raw string\n    , compareString =  opts.caseSensitive && str || str.toLowerCase()\n    , ch;\n\n  pattern = opts.caseSensitive && pattern || pattern.toLowerCase();\n\n  // For each character in the string, either add it to the result\n  // or wrap in template if it's the next string in the pattern\n  for(var idx = 0; idx < len; idx++) {\n    ch = str[idx];\n    if(compareString[idx] === pattern[patternIdx]) {\n      ch = pre + ch + post;\n      patternIdx += 1;\n\n      // consecutive characters should increase the score more than linearly\n      currScore += 1 + currScore;\n    } else {\n      currScore = 0;\n    }\n    totalScore += currScore;\n    result[result.length] = ch;\n  }\n\n  // return rendered string if we have a match for every char\n  if(patternIdx === pattern.length) {\n    // if the string is an exact match with pattern, totalScore should be maxed\n    totalScore = (compareString === pattern) ? Infinity : totalScore;\n    return {rendered: result.join(''), score: totalScore};\n  }\n\n  return null;\n};\n\n// The normal entry point. Filters `arr` for matches against `pattern`.\n// It returns an array with matching values of the type:\n//\n//     [{\n//         string:   '<b>lah' // The rendered string\n//       , index:    2        // The index of the element in `arr`\n//       , original: 'blah'   // The original element in `arr`\n//     }]\n//\n// `opts` is an optional argument bag. Details:\n//\n//    opts = {\n//        // string to put before a matching character\n//        pre:     '<b>'\n//\n//        // string to put after matching character\n//      , post:    '</b>'\n//\n//        // Optional function. Input is an entry in the given arr`,\n//        // output should be the string to test `pattern` against.\n//        // In this example, if `arr = [{crying: 'koala'}]` we would return\n//        // 'koala'.\n//      , extract: function(arg) { return arg.crying; }\n//    }\nfuzzy.filter = function(pattern, arr, opts) {\n  if(!arr || arr.length === 0) {\n    return [];\n  }\n  if (typeof pattern !== 'string') {\n    return arr;\n  }\n  opts = opts || {};\n  return arr\n    .reduce(function(prev, element, idx, arr) {\n      var str = element;\n      if(opts.extract) {\n        str = opts.extract(element);\n      }\n      var rendered = fuzzy.match(pattern, str, opts);\n      if(rendered != null) {\n        prev[prev.length] = {\n            string: rendered.rendered\n          , score: rendered.score\n          , index: idx\n          , original: element\n        };\n      }\n      return prev;\n    }, [])\n\n    // Sort by score. Browsers are inconsistent wrt stable/unstable\n    // sorting, so force stable by using the index in the case of tie.\n    // See http://ofb.net/~sethml/is-sort-stable.html\n    .sort(function(a,b) {\n      var compare = b.score - a.score;\n      if(compare) return compare;\n      return a.index - b.index;\n    });\n};\n\n\n}());\n\n","/**! \n * hotkeys-js v3.8.8 \n * A simple micro-library for defining and dispatching keyboard shortcuts. It has no dependencies. \n * \n * Copyright (c) 2022 kenny wong <wowohoo@qq.com> \n * http://jaywcjlove.github.io/hotkeys \n * Licensed under the MIT license \n */\n\n'use strict';\n\nvar isff = typeof navigator !== 'undefined' ? navigator.userAgent.toLowerCase().indexOf('firefox') > 0 : false; // 绑定事件\n\nfunction addEvent(object, event, method) {\n  if (object.addEventListener) {\n    object.addEventListener(event, method, false);\n  } else if (object.attachEvent) {\n    object.attachEvent(\"on\".concat(event), function () {\n      method(window.event);\n    });\n  }\n} // 修饰键转换成对应的键码\n\n\nfunction getMods(modifier, key) {\n  var mods = key.slice(0, key.length - 1);\n\n  for (var i = 0; i < mods.length; i++) {\n    mods[i] = modifier[mods[i].toLowerCase()];\n  }\n\n  return mods;\n} // 处理传的key字符串转换成数组\n\n\nfunction getKeys(key) {\n  if (typeof key !== 'string') key = '';\n  key = key.replace(/\\s/g, ''); // 匹配任何空白字符,包括空格、制表符、换页符等等\n\n  var keys = key.split(','); // 同时设置多个快捷键,以','分割\n\n  var index = keys.lastIndexOf(''); // 快捷键可能包含',',需特殊处理\n\n  for (; index >= 0;) {\n    keys[index - 1] += ',';\n    keys.splice(index, 1);\n    index = keys.lastIndexOf('');\n  }\n\n  return keys;\n} // 比较修饰键的数组\n\n\nfunction compareArray(a1, a2) {\n  var arr1 = a1.length >= a2.length ? a1 : a2;\n  var arr2 = a1.length >= a2.length ? a2 : a1;\n  var isIndex = true;\n\n  for (var i = 0; i < arr1.length; i++) {\n    if (arr2.indexOf(arr1[i]) === -1) isIndex = false;\n  }\n\n  return isIndex;\n}\n\nvar _keyMap = {\n  backspace: 8,\n  tab: 9,\n  clear: 12,\n  enter: 13,\n  return: 13,\n  esc: 27,\n  escape: 27,\n  space: 32,\n  left: 37,\n  up: 38,\n  right: 39,\n  down: 40,\n  del: 46,\n  delete: 46,\n  ins: 45,\n  insert: 45,\n  home: 36,\n  end: 35,\n  pageup: 33,\n  pagedown: 34,\n  capslock: 20,\n  num_0: 96,\n  num_1: 97,\n  num_2: 98,\n  num_3: 99,\n  num_4: 100,\n  num_5: 101,\n  num_6: 102,\n  num_7: 103,\n  num_8: 104,\n  num_9: 105,\n  num_multiply: 106,\n  num_add: 107,\n  num_enter: 108,\n  num_subtract: 109,\n  num_decimal: 110,\n  num_divide: 111,\n  '⇪': 20,\n  ',': 188,\n  '.': 190,\n  '/': 191,\n  '`': 192,\n  '-': isff ? 173 : 189,\n  '=': isff ? 61 : 187,\n  ';': isff ? 59 : 186,\n  '\\'': 222,\n  '[': 219,\n  ']': 221,\n  '\\\\': 220\n}; // Modifier Keys\n\nvar _modifier = {\n  // shiftKey\n  '⇧': 16,\n  shift: 16,\n  // altKey\n  '⌥': 18,\n  alt: 18,\n  option: 18,\n  // ctrlKey\n  '⌃': 17,\n  ctrl: 17,\n  control: 17,\n  // metaKey\n  '⌘': 91,\n  cmd: 91,\n  command: 91\n};\nvar modifierMap = {\n  16: 'shiftKey',\n  18: 'altKey',\n  17: 'ctrlKey',\n  91: 'metaKey',\n  shiftKey: 16,\n  ctrlKey: 17,\n  altKey: 18,\n  metaKey: 91\n};\nvar _mods = {\n  16: false,\n  18: false,\n  17: false,\n  91: false\n};\nvar _handlers = {}; // F1~F12 special key\n\nfor (var k = 1; k < 20; k++) {\n  _keyMap[\"f\".concat(k)] = 111 + k;\n}\n\nvar _downKeys = []; // 记录摁下的绑定键\n\nvar winListendFocus = false; // window是否已经监听了focus事件\n\nvar _scope = 'all'; // 默认热键范围\n\nvar elementHasBindEvent = []; // 已绑定事件的节点记录\n// 返回键码\n\nvar code = function code(x) {\n  return _keyMap[x.toLowerCase()] || _modifier[x.toLowerCase()] || x.toUpperCase().charCodeAt(0);\n}; // 设置获取当前范围(默认为'所有')\n\n\nfunction setScope(scope) {\n  _scope = scope || 'all';\n} // 获取当前范围\n\n\nfunction getScope() {\n  return _scope || 'all';\n} // 获取摁下绑定键的键值\n\n\nfunction getPressedKeyCodes() {\n  return _downKeys.slice(0);\n} // 表单控件控件判断 返回 Boolean\n// hotkey is effective only when filter return true\n\n\nfunction filter(event) {\n  var target = event.target || event.srcElement;\n  var tagName = target.tagName;\n  var flag = true; // ignore: isContentEditable === 'true', <input> and <textarea> when readOnly state is false, <select>\n\n  if (target.isContentEditable || (tagName === 'INPUT' || tagName === 'TEXTAREA' || tagName === 'SELECT') && !target.readOnly) {\n    flag = false;\n  }\n\n  return flag;\n} // 判断摁下的键是否为某个键,返回true或者false\n\n\nfunction isPressed(keyCode) {\n  if (typeof keyCode === 'string') {\n    keyCode = code(keyCode); // 转换成键码\n  }\n\n  return _downKeys.indexOf(keyCode) !== -1;\n} // 循环删除handlers中的所有 scope(范围)\n\n\nfunction deleteScope(scope, newScope) {\n  var handlers;\n  var i; // 没有指定scope,获取scope\n\n  if (!scope) scope = getScope();\n\n  for (var key in _handlers) {\n    if (Object.prototype.hasOwnProperty.call(_handlers, key)) {\n      handlers = _handlers[key];\n\n      for (i = 0; i < handlers.length;) {\n        if (handlers[i].scope === scope) handlers.splice(i, 1);else i++;\n      }\n    }\n  } // 如果scope被删除,将scope重置为all\n\n\n  if (getScope() === scope) setScope(newScope || 'all');\n} // 清除修饰键\n\n\nfunction clearModifier(event) {\n  var key = event.keyCode || event.which || event.charCode;\n\n  var i = _downKeys.indexOf(key); // 从列表中清除按压过的键\n\n\n  if (i >= 0) {\n    _downKeys.splice(i, 1);\n  } // 特殊处理 cmmand 键,在 cmmand 组合快捷键 keyup 只执行一次的问题\n\n\n  if (event.key && event.key.toLowerCase() === 'meta') {\n    _downKeys.splice(0, _downKeys.length);\n  } // 修饰键 shiftKey altKey ctrlKey (command||metaKey) 清除\n\n\n  if (key === 93 || key === 224) key = 91;\n\n  if (key in _mods) {\n    _mods[key] = false; // 将修饰键重置为false\n\n    for (var k in _modifier) {\n      if (_modifier[k] === key) hotkeys[k] = false;\n    }\n  }\n}\n\nfunction unbind(keysInfo) {\n  // unbind(), unbind all keys\n  if (!keysInfo) {\n    Object.keys(_handlers).forEach(function (key) {\n      return delete _handlers[key];\n    });\n  } else if (Array.isArray(keysInfo)) {\n    // support like : unbind([{key: 'ctrl+a', scope: 's1'}, {key: 'ctrl-a', scope: 's2', splitKey: '-'}])\n    keysInfo.forEach(function (info) {\n      if (info.key) eachUnbind(info);\n    });\n  } else if (typeof keysInfo === 'object') {\n    // support like unbind({key: 'ctrl+a, ctrl+b', scope:'abc'})\n    if (keysInfo.key) eachUnbind(keysInfo);\n  } else if (typeof keysInfo === 'string') {\n    for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    // support old method\n    // eslint-disable-line\n    var scope = args[0],\n        method = args[1];\n\n    if (typeof scope === 'function') {\n      method = scope;\n      scope = '';\n    }\n\n    eachUnbind({\n      key: keysInfo,\n      scope: scope,\n      method: method,\n      splitKey: '+'\n    });\n  }\n} // 解除绑定某个范围的快捷键\n\n\nvar eachUnbind = function eachUnbind(_ref) {\n  var key = _ref.key,\n      scope = _ref.scope,\n      method = _ref.method,\n      _ref$splitKey = _ref.splitKey,\n      splitKey = _ref$splitKey === void 0 ? '+' : _ref$splitKey;\n  var multipleKeys = getKeys(key);\n  multipleKeys.forEach(function (originKey) {\n    var unbindKeys = originKey.split(splitKey);\n    var len = unbindKeys.length;\n    var lastKey = unbindKeys[len - 1];\n    var keyCode = lastKey === '*' ? '*' : code(lastKey);\n    if (!_handlers[keyCode]) return; // 判断是否传入范围,没有就获取范围\n\n    if (!scope) scope = getScope();\n    var mods = len > 1 ? getMods(_modifier, unbindKeys) : [];\n    _handlers[keyCode] = _handlers[keyCode].filter(function (record) {\n      // 通过函数判断,是否解除绑定,函数相等直接返回\n      var isMatchingMethod = method ? record.method === method : true;\n      return !(isMatchingMethod && record.scope === scope && compareArray(record.mods, mods));\n    });\n  });\n}; // 对监听对应快捷键的回调函数进行处理\n\n\nfunction eventHandler(event, handler, scope) {\n  var modifiersMatch; // 看它是否在当前范围\n\n  if (handler.scope === scope || handler.scope === 'all') {\n    // 检查是否匹配修饰符(如果有返回true)\n    modifiersMatch = handler.mods.length > 0;\n\n    for (var y in _mods) {\n      if (Object.prototype.hasOwnProperty.call(_mods, y)) {\n        if (!_mods[y] && handler.mods.indexOf(+y) > -1 || _mods[y] && handler.mods.indexOf(+y) === -1) {\n          modifiersMatch = false;\n        }\n      }\n    } // 调用处理程序,如果是修饰键不做处理\n\n\n    if (handler.mods.length === 0 && !_mods[16] && !_mods[18] && !_mods[17] && !_mods[91] || modifiersMatch || handler.shortcut === '*') {\n      if (handler.method(event, handler) === false) {\n        if (event.preventDefault) event.preventDefault();else event.returnValue = false;\n        if (event.stopPropagation) event.stopPropagation();\n        if (event.cancelBubble) event.cancelBubble = true;\n      }\n    }\n  }\n} // 处理keydown事件\n\n\nfunction dispatch(event) {\n  var asterisk = _handlers['*'];\n  var key = event.keyCode || event.which || event.charCode; // 表单控件过滤 默认表单控件不触发快捷键\n\n  if (!hotkeys.filter.call(this, event)) return; // Gecko(Firefox)的command键值224,在Webkit(Chrome)中保持一致\n  // Webkit左右 command 键值不一样\n\n  if (key === 93 || key === 224) key = 91;\n  /**\n   * Collect bound keys\n   * If an Input Method Editor is processing key input and the event is keydown, return 229.\n   * https://stackoverflow.com/questions/25043934/is-it-ok-to-ignore-keydown-events-with-keycode-229\n   * http://lists.w3.org/Archives/Public/www-dom/2010JulSep/att-0182/keyCode-spec.html\n   */\n\n  if (_downKeys.indexOf(key) === -1 && key !== 229) _downKeys.push(key);\n  /**\n   * Jest test cases are required.\n   * ===============================\n   */\n\n  ['ctrlKey', 'altKey', 'shiftKey', 'metaKey'].forEach(function (keyName) {\n    var keyNum = modifierMap[keyName];\n\n    if (event[keyName] && _downKeys.indexOf(keyNum) === -1) {\n      _downKeys.push(keyNum);\n    } else if (!event[keyName] && _downKeys.indexOf(keyNum) > -1) {\n      _downKeys.splice(_downKeys.indexOf(keyNum), 1);\n    } else if (keyName === 'metaKey' && event[keyName] && _downKeys.length === 3) {\n      /**\n       * Fix if Command is pressed:\n       * ===============================\n       */\n      if (!(event.ctrlKey || event.shiftKey || event.altKey)) {\n        _downKeys = _downKeys.slice(_downKeys.indexOf(keyNum));\n      }\n    }\n  });\n  /**\n   * -------------------------------\n   */\n\n  if (key in _mods) {\n    _mods[key] = true; // 将特殊字符的key注册到 hotkeys 上\n\n    for (var k in _modifier) {\n      if (_modifier[k] === key) hotkeys[k] = true;\n    }\n\n    if (!asterisk) return;\n  } // 将 modifierMap 里面的修饰键绑定到 event 中\n\n\n  for (var e in _mods) {\n    if (Object.prototype.hasOwnProperty.call(_mods, e)) {\n      _mods[e] = event[modifierMap[e]];\n    }\n  }\n  /**\n   * https://github.com/jaywcjlove/hotkeys/pull/129\n   * This solves the issue in Firefox on Windows where hotkeys corresponding to special characters would not trigger.\n   * An example of this is ctrl+alt+m on a Swedish keyboard which is used to type μ.\n   * Browser support: https://caniuse.com/#feat=keyboardevent-getmodifierstate\n   */\n\n\n  if (event.getModifierState && !(event.altKey && !event.ctrlKey) && event.getModifierState('AltGraph')) {\n    if (_downKeys.indexOf(17) === -1) {\n      _downKeys.push(17);\n    }\n\n    if (_downKeys.indexOf(18) === -1) {\n      _downKeys.push(18);\n    }\n\n    _mods[17] = true;\n    _mods[18] = true;\n  } // 获取范围 默认为 `all`\n\n\n  var scope = getScope(); // 对任何快捷键都需要做的处理\n\n  if (asterisk) {\n    for (var i = 0; i < asterisk.length; i++) {\n      if (asterisk[i].scope === scope && (event.type === 'keydown' && asterisk[i].keydown || event.type === 'keyup' && asterisk[i].keyup)) {\n        eventHandler(event, asterisk[i], scope);\n      }\n    }\n  } // key 不在 _handlers 中返回\n\n\n  if (!(key in _handlers)) return;\n\n  for (var _i = 0; _i < _handlers[key].length; _i++) {\n    if (event.type === 'keydown' && _handlers[key][_i].keydown || event.type === 'keyup' && _handlers[key][_i].keyup) {\n      if (_handlers[key][_i].key) {\n        var record = _handlers[key][_i];\n        var splitKey = record.splitKey;\n        var keyShortcut = record.key.split(splitKey);\n        var _downKeysCurrent = []; // 记录当前按键键值\n\n        for (var a = 0; a < keyShortcut.length; a++) {\n          _downKeysCurrent.push(code(keyShortcut[a]));\n        }\n\n        if (_downKeysCurrent.sort().join('') === _downKeys.sort().join('')) {\n          // 找到处理内容\n          eventHandler(event, record, scope);\n        }\n      }\n    }\n  }\n} // 判断 element 是否已经绑定事件\n\n\nfunction isElementBind(element) {\n  return elementHasBindEvent.indexOf(element) > -1;\n}\n\nfunction hotkeys(key, option, method) {\n  _downKeys = [];\n  var keys = getKeys(key); // 需要处理的快捷键列表\n\n  var mods = [];\n  var scope = 'all'; // scope默认为all,所有范围都有效\n\n  var element = document; // 快捷键事件绑定节点\n\n  var i = 0;\n  var keyup = false;\n  var keydown = true;\n  var splitKey = '+'; // 对为设定范围的判断\n\n  if (method === undefined && typeof option === 'function') {\n    method = option;\n  }\n\n  if (Object.prototype.toString.call(option) === '[object Object]') {\n    if (option.scope) scope = option.scope; // eslint-disable-line\n\n    if (option.element) element = option.element; // eslint-disable-line\n\n    if (option.keyup) keyup = option.keyup; // eslint-disable-line\n\n    if (option.keydown !== undefined) keydown = option.keydown; // eslint-disable-line\n\n    if (typeof option.splitKey === 'string') splitKey = option.splitKey; // eslint-disable-line\n  }\n\n  if (typeof option === 'string') scope = option; // 对于每个快捷键进行处理\n\n  for (; i < keys.length; i++) {\n    key = keys[i].split(splitKey); // 按键列表\n\n    mods = []; // 如果是组合快捷键取得组合快捷键\n\n    if (key.length > 1) mods = getMods(_modifier, key); // 将非修饰键转化为键码\n\n    key = key[key.length - 1];\n    key = key === '*' ? '*' : code(key); // *表示匹配所有快捷键\n    // 判断key是否在_handlers中,不在就赋一个空数组\n\n    if (!(key in _handlers)) _handlers[key] = [];\n\n    _handlers[key].push({\n      keyup: keyup,\n      keydown: keydown,\n      scope: scope,\n      mods: mods,\n      shortcut: keys[i],\n      method: method,\n      key: keys[i],\n      splitKey: splitKey\n    });\n  } // 在全局document上设置快捷键\n\n\n  if (typeof element !== 'undefined' && !isElementBind(element) && window) {\n    elementHasBindEvent.push(element);\n    addEvent(element, 'keydown', function (e) {\n      dispatch(e);\n    });\n\n    if (!winListendFocus) {\n      winListendFocus = true;\n      addEvent(window, 'focus', function () {\n        _downKeys = [];\n      });\n    }\n\n    addEvent(element, 'keyup', function (e) {\n      dispatch(e);\n      clearModifier(e);\n    });\n  }\n}\n\nvar _api = {\n  setScope: setScope,\n  getScope: getScope,\n  deleteScope: deleteScope,\n  getPressedKeyCodes: getPressedKeyCodes,\n  isPressed: isPressed,\n  filter: filter,\n  unbind: unbind\n};\n\nfor (var a in _api) {\n  if (Object.prototype.hasOwnProperty.call(_api, a)) {\n    hotkeys[a] = _api[a];\n  }\n}\n\nif (typeof window !== 'undefined') {\n  var _hotkeys = window.hotkeys;\n\n  hotkeys.noConflict = function (deep) {\n    if (deep && window.hotkeys === hotkeys) {\n      window.hotkeys = _hotkeys;\n    }\n\n    return hotkeys;\n  };\n\n  window.hotkeys = hotkeys;\n}\n\nmodule.exports = hotkeys;\n","/*! hotkeys-js v3.8.8 | MIT © 2022 kenny wong <wowohoo@qq.com> http://jaywcjlove.github.io/hotkeys */\n\"use strict\";var isff=\"undefined\"!=typeof navigator&&0<navigator.userAgent.toLowerCase().indexOf(\"firefox\");function addEvent(e,n,t){e.addEventListener?e.addEventListener(n,t,!1):e.attachEvent&&e.attachEvent(\"on\".concat(n),function(){t(window.event)})}function getMods(e,n){for(var t=n.slice(0,n.length-1),o=0;o<t.length;o++)t[o]=e[t[o].toLowerCase()];return t}function getKeys(e){for(var n=(e=(e=\"string\"!=typeof e?\"\":e).replace(/\\s/g,\"\")).split(\",\"),t=n.lastIndexOf(\"\");0<=t;)n[t-1]+=\",\",n.splice(t,1),t=n.lastIndexOf(\"\");return n}function compareArray(e,n){for(var t=e.length<n.length?n:e,o=e.length<n.length?e:n,s=!0,i=0;i<t.length;i++)~o.indexOf(t[i])||(s=!1);return s}for(var _keyMap={backspace:8,tab:9,clear:12,enter:13,return:13,esc:27,escape:27,space:32,left:37,up:38,right:39,down:40,del:46,delete:46,ins:45,insert:45,home:36,end:35,pageup:33,pagedown:34,capslock:20,num_0:96,num_1:97,num_2:98,num_3:99,num_4:100,num_5:101,num_6:102,num_7:103,num_8:104,num_9:105,num_multiply:106,num_add:107,num_enter:108,num_subtract:109,num_decimal:110,num_divide:111,\"\\u21ea\":20,\",\":188,\".\":190,\"/\":191,\"`\":192,\"-\":isff?173:189,\"=\":isff?61:187,\";\":isff?59:186,\"'\":222,\"[\":219,\"]\":221,\"\\\\\":220},_modifier={\"\\u21e7\":16,shift:16,\"\\u2325\":18,alt:18,option:18,\"\\u2303\":17,ctrl:17,control:17,\"\\u2318\":91,cmd:91,command:91},modifierMap={16:\"shiftKey\",18:\"altKey\",17:\"ctrlKey\",91:\"metaKey\",shiftKey:16,ctrlKey:17,altKey:18,metaKey:91},_mods={16:!1,18:!1,17:!1,91:!1},_handlers={},k=1;k<20;k++)_keyMap[\"f\".concat(k)]=111+k;var _downKeys=[],winListendFocus=!1,_scope=\"all\",elementHasBindEvent=[],code=function(e){return _keyMap[e.toLowerCase()]||_modifier[e.toLowerCase()]||e.toUpperCase().charCodeAt(0)};function setScope(e){_scope=e||\"all\"}function getScope(){return _scope||\"all\"}function getPressedKeyCodes(){return _downKeys.slice(0)}function filter(e){var e=e.target||e.srcElement,n=e.tagName;return!e.isContentEditable&&(\"INPUT\"!==n&&\"TEXTAREA\"!==n&&\"SELECT\"!==n||e.readOnly)?!0:!1}function isPressed(e){return\"string\"==typeof e&&(e=code(e)),!!~_downKeys.indexOf(e)}function deleteScope(e,n){var t,o,s;for(s in e=e||getScope(),_handlers)if(Object.prototype.hasOwnProperty.call(_handlers,s))for(t=_handlers[s],o=0;o<t.length;)t[o].scope===e?t.splice(o,1):o++;getScope()===e&&setScope(n||\"all\")}function clearModifier(e){var n=e.keyCode||e.which||e.charCode,t=_downKeys.indexOf(n);if(t<0||_downKeys.splice(t,1),e.key&&\"meta\"==e.key.toLowerCase()&&_downKeys.splice(0,_downKeys.length),(n=93!==n&&224!==n?n:91)in _mods)for(var o in _mods[n]=!1,_modifier)_modifier[o]===n&&(hotkeys[o]=!1)}function unbind(e){if(e){if(Array.isArray(e))e.forEach(function(e){e.key&&eachUnbind(e)});else if(\"object\"==typeof e)e.key&&eachUnbind(e);else if(\"string\"==typeof e){for(var n=arguments.length,t=Array(1<n?n-1:0),o=1;o<n;o++)t[o-1]=arguments[o];var s=t[0],i=t[1];\"function\"==typeof s&&(i=s,s=\"\"),eachUnbind({key:e,scope:s,method:i,splitKey:\"+\"})}}else Object.keys(_handlers).forEach(function(e){return delete _handlers[e]})}var eachUnbind=function(e){var s=e.scope,i=e.method,n=e.splitKey,d=void 0===n?\"+\":n;getKeys(e.key).forEach(function(e){var n,e=e.split(d),t=e.length,o=e[t-1],o=\"*\"===o?\"*\":code(o);_handlers[o]&&(s=s||getScope(),n=1<t?getMods(_modifier,e):[],_handlers[o]=_handlers[o].filter(function(e){return!((!i||e.method===i)&&e.scope===s&&compareArray(e.mods,n))}))})};function eventHandler(e,n,t){var o;if(n.scope===t||\"all\"===n.scope){for(var s in o=0<n.mods.length,_mods)Object.prototype.hasOwnProperty.call(_mods,s)&&(!_mods[s]&&~n.mods.indexOf(+s)||_mods[s]&&!~n.mods.indexOf(+s))&&(o=!1);(0!==n.mods.length||_mods[16]||_mods[18]||_mods[17]||_mods[91])&&!o&&\"*\"!==n.shortcut||!1===n.method(e,n)&&(e.preventDefault?e.preventDefault():e.returnValue=!1,e.stopPropagation&&e.stopPropagation(),e.cancelBubble&&(e.cancelBubble=!0))}}function dispatch(t){var e=_handlers[\"*\"],n=t.keyCode||t.which||t.charCode;if(hotkeys.filter.call(this,t)){if(~_downKeys.indexOf(n=93!==n&&224!==n?n:91)||229===n||_downKeys.push(n),[\"ctrlKey\",\"altKey\",\"shiftKey\",\"metaKey\"].forEach(function(e){var n=modifierMap[e];t[e]&&!~_downKeys.indexOf(n)?_downKeys.push(n):!t[e]&&~_downKeys.indexOf(n)?_downKeys.splice(_downKeys.indexOf(n),1):\"metaKey\"!==e||!t[e]||3!==_downKeys.length||t.ctrlKey||t.shiftKey||t.altKey||(_downKeys=_downKeys.slice(_downKeys.indexOf(n)))}),n in _mods){for(var o in _mods[n]=!0,_modifier)_modifier[o]===n&&(hotkeys[o]=!0);if(!e)return}for(var s in _mods)Object.prototype.hasOwnProperty.call(_mods,s)&&(_mods[s]=t[modifierMap[s]]);t.getModifierState&&(!t.altKey||t.ctrlKey)&&t.getModifierState(\"AltGraph\")&&(~_downKeys.indexOf(17)||_downKeys.push(17),~_downKeys.indexOf(18)||_downKeys.push(18),_mods[17]=!0,_mods[18]=!0);var i=getScope();if(e)for(var d=0;d<e.length;d++)e[d].scope===i&&(\"keydown\"===t.type&&e[d].keydown||\"keyup\"===t.type&&e[d].keyup)&&eventHandler(t,e[d],i);if(n in _handlers)for(var r=0;r<_handlers[n].length;r++)if((\"keydown\"===t.type&&_handlers[n][r].keydown||\"keyup\"===t.type&&_handlers[n][r].keyup)&&_handlers[n][r].key){for(var a=_handlers[n][r],c=a.key.split(a.splitKey),l=[],y=0;y<c.length;y++)l.push(code(c[y]));l.sort().join(\"\")===_downKeys.sort().join(\"\")&&eventHandler(t,a,i)}}}function isElementBind(e){return!!~elementHasBindEvent.indexOf(e)}function hotkeys(e,n,t){_downKeys=[];var o=getKeys(e),s=[],i=\"all\",d=document,r=0,a=!1,c=!0,l=\"+\";for(void 0===t&&\"function\"==typeof n&&(t=n),\"[object Object]\"===Object.prototype.toString.call(n)&&(n.scope&&(i=n.scope),n.element&&(d=n.element),n.keyup&&(a=n.keyup),void 0!==n.keydown&&(c=n.keydown),\"string\"==typeof n.splitKey&&(l=n.splitKey)),\"string\"==typeof n&&(i=n);r<o.length;r++)s=[],1<(e=o[r].split(l)).length&&(s=getMods(_modifier,e)),(e=\"*\"===(e=e[e.length-1])?\"*\":code(e))in _handlers||(_handlers[e]=[]),_handlers[e].push({keyup:a,keydown:c,scope:i,mods:s,shortcut:o[r],method:t,key:o[r],splitKey:l});void 0!==d&&!isElementBind(d)&&window&&(elementHasBindEvent.push(d),addEvent(d,\"keydown\",function(e){dispatch(e)}),winListendFocus||(winListendFocus=!0,addEvent(window,\"focus\",function(){_downKeys=[]})),addEvent(d,\"keyup\",function(e){dispatch(e),clearModifier(e)}))}var a,_hotkeys,_api={setScope:setScope,getScope:getScope,deleteScope:deleteScope,getPressedKeyCodes:getPressedKeyCodes,isPressed:isPressed,filter:filter,unbind:unbind};for(a in _api)Object.prototype.hasOwnProperty.call(_api,a)&&(hotkeys[a]=_api[a]);\"undefined\"!=typeof window&&(_hotkeys=window.hotkeys,hotkeys.noConflict=function(e){return e&&window.hotkeys===hotkeys&&(window.hotkeys=_hotkeys),hotkeys},window.hotkeys=hotkeys),module.exports=hotkeys;","if (process.env.NODE_ENV === 'production') {\n  // eslint-disable-next-line global-require\n  module.exports = require('./dist/hotkeys.common.min.js');\n} else {\n  // eslint-disable-next-line global-require\n  module.exports = require('./dist/hotkeys.common.js');\n}\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// getDefaultExport function for compatibility with non-harmony modules\n__webpack_require__.n = (module) => {\n\tvar getter = module && module.__esModule ?\n\t\t() => (module['default']) :\n\t\t() => (module);\n\t__webpack_require__.d(getter, { a: getter });\n\treturn getter;\n};","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/**\n * ---------------------------------------------------------------------\n *\n * GLPI - Gestionnaire Libre de Parc Informatique\n *\n * http://glpi-project.org\n *\n * @copyright 2015-2022 Teclib' and contributors.\n * @copyright 2003-2014 by the INDEPNET Development Team.\n * @licence   https://www.gnu.org/licenses/gpl-3.0.html\n *\n * ---------------------------------------------------------------------\n *\n * LICENSE\n *\n * This file is part of GLPI.\n *\n * This program is free software: you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation, either version 3 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program.  If not, see <https://www.gnu.org/licenses/>.\n *\n * ---------------------------------------------------------------------\n */\n\n// Fuzzy base lib\n// 'fuzzy' object has to be declared in global scope\nwindow.fuzzy = require('fuzzy');\n\n// Required to open search menu with \"CTRL+ALT+G\"\nimport hotkeys from 'hotkeys-js';\n"],"names":[],"sourceRoot":""}

Zerion Mini Shell 1.0