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/*
 * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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 * It uses "eval()" calls to create a separate source file in the browser devtools.
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/***/ "./node_modules/react-refresh/cjs/react-refresh-runtime.development.js":
/*!*****************************************************************************!*\
  !*** ./node_modules/react-refresh/cjs/react-refresh-runtime.development.js ***!
  \*****************************************************************************/
/***/ (function(__unused_webpack_module, exports) {

eval("/** @license React vundefined\n * react-refresh-runtime.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n  (function() {\n'use strict';\n\n// ATTENTION\n// When adding new symbols to this file,\n// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = 0xeac7;\nvar REACT_PORTAL_TYPE = 0xeaca;\nvar REACT_FRAGMENT_TYPE = 0xeacb;\nvar REACT_STRICT_MODE_TYPE = 0xeacc;\nvar REACT_PROFILER_TYPE = 0xead2;\nvar REACT_PROVIDER_TYPE = 0xeacd;\nvar REACT_CONTEXT_TYPE = 0xeace;\nvar REACT_FORWARD_REF_TYPE = 0xead0;\nvar REACT_SUSPENSE_TYPE = 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = 0xead8;\nvar REACT_MEMO_TYPE = 0xead3;\nvar REACT_LAZY_TYPE = 0xead4;\nvar REACT_SCOPE_TYPE = 0xead7;\nvar REACT_OPAQUE_ID_TYPE = 0xeae0;\nvar REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1;\nvar REACT_OFFSCREEN_TYPE = 0xeae2;\nvar REACT_LEGACY_HIDDEN_TYPE = 0xeae3;\nvar REACT_CACHE_TYPE = 0xeae4;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n  var symbolFor = Symbol.for;\n  REACT_ELEMENT_TYPE = symbolFor('react.element');\n  REACT_PORTAL_TYPE = symbolFor('react.portal');\n  REACT_FRAGMENT_TYPE = symbolFor('react.fragment');\n  REACT_STRICT_MODE_TYPE = symbolFor('react.strict_mode');\n  REACT_PROFILER_TYPE = symbolFor('react.profiler');\n  REACT_PROVIDER_TYPE = symbolFor('react.provider');\n  REACT_CONTEXT_TYPE = symbolFor('react.context');\n  REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref');\n  REACT_SUSPENSE_TYPE = symbolFor('react.suspense');\n  REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list');\n  REACT_MEMO_TYPE = symbolFor('react.memo');\n  REACT_LAZY_TYPE = symbolFor('react.lazy');\n  REACT_SCOPE_TYPE = symbolFor('react.scope');\n  REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id');\n  REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode');\n  REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen');\n  REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden');\n  REACT_CACHE_TYPE = symbolFor('react.cache');\n}\n\nvar PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; // We never remove these associations.\n// It's OK to reference families, but use WeakMap/Set for types.\n\nvar allFamiliesByID = new Map();\nvar allFamiliesByType = new PossiblyWeakMap();\nvar allSignaturesByType = new PossiblyWeakMap(); // This WeakMap is read by React, so we only put families\n// that have actually been edited here. This keeps checks fast.\n// $FlowIssue\n\nvar updatedFamiliesByType = new PossiblyWeakMap(); // This is cleared on every performReactRefresh() call.\n// It is an array of [Family, NextType] tuples.\n\nvar pendingUpdates = []; // This is injected by the renderer via DevTools global hook.\n\nvar helpersByRendererID = new Map();\nvar helpersByRoot = new Map(); // We keep track of mounted roots so we can schedule updates.\n\nvar mountedRoots = new Set(); // If a root captures an error, we remember it so we can retry on edit.\n\nvar failedRoots = new Set(); // In environments that support WeakMap, we also remember the last element for every root.\n// It needs to be weak because we do this even for roots that failed to mount.\n// If there is no WeakMap, we won't attempt to do retrying.\n// $FlowIssue\n\nvar rootElements = // $FlowIssue\ntypeof WeakMap === 'function' ? new WeakMap() : null;\nvar isPerformingRefresh = false;\n\nfunction computeFullKey(signature) {\n  if (signature.fullKey !== null) {\n    return signature.fullKey;\n  }\n\n  var fullKey = signature.ownKey;\n  var hooks;\n\n  try {\n    hooks = signature.getCustomHooks();\n  } catch (err) {\n    // This can happen in an edge case, e.g. if expression like Foo.useSomething\n    // depends on Foo which is lazily initialized during rendering.\n    // In that case just assume we'll have to remount.\n    signature.forceReset = true;\n    signature.fullKey = fullKey;\n    return fullKey;\n  }\n\n  for (var i = 0; i < hooks.length; i++) {\n    var hook = hooks[i];\n\n    if (typeof hook !== 'function') {\n      // Something's wrong. Assume we need to remount.\n      signature.forceReset = true;\n      signature.fullKey = fullKey;\n      return fullKey;\n    }\n\n    var nestedHookSignature = allSignaturesByType.get(hook);\n\n    if (nestedHookSignature === undefined) {\n      // No signature means Hook wasn't in the source code, e.g. in a library.\n      // We'll skip it because we can assume it won't change during this session.\n      continue;\n    }\n\n    var nestedHookKey = computeFullKey(nestedHookSignature);\n\n    if (nestedHookSignature.forceReset) {\n      signature.forceReset = true;\n    }\n\n    fullKey += '\\n---\\n' + nestedHookKey;\n  }\n\n  signature.fullKey = fullKey;\n  return fullKey;\n}\n\nfunction haveEqualSignatures(prevType, nextType) {\n  var prevSignature = allSignaturesByType.get(prevType);\n  var nextSignature = allSignaturesByType.get(nextType);\n\n  if (prevSignature === undefined && nextSignature === undefined) {\n    return true;\n  }\n\n  if (prevSignature === undefined || nextSignature === undefined) {\n    return false;\n  }\n\n  if (computeFullKey(prevSignature) !== computeFullKey(nextSignature)) {\n    return false;\n  }\n\n  if (nextSignature.forceReset) {\n    return false;\n  }\n\n  return true;\n}\n\nfunction isReactClass(type) {\n  return type.prototype && type.prototype.isReactComponent;\n}\n\nfunction canPreserveStateBetween(prevType, nextType) {\n  if (isReactClass(prevType) || isReactClass(nextType)) {\n    return false;\n  }\n\n  if (haveEqualSignatures(prevType, nextType)) {\n    return true;\n  }\n\n  return false;\n}\n\nfunction resolveFamily(type) {\n  // Only check updated types to keep lookups fast.\n  return updatedFamiliesByType.get(type);\n} // If we didn't care about IE11, we could use new Map/Set(iterable).\n\n\nfunction cloneMap(map) {\n  var clone = new Map();\n  map.forEach(function (value, key) {\n    clone.set(key, value);\n  });\n  return clone;\n}\n\nfunction cloneSet(set) {\n  var clone = new Set();\n  set.forEach(function (value) {\n    clone.add(value);\n  });\n  return clone;\n} // This is a safety mechanism to protect against rogue getters and Proxies.\n\n\nfunction getProperty(object, property) {\n  try {\n    return object[property];\n  } catch (err) {\n    // Intentionally ignore.\n    return undefined;\n  }\n}\n\nfunction performReactRefresh() {\n\n  if (pendingUpdates.length === 0) {\n    return null;\n  }\n\n  if (isPerformingRefresh) {\n    return null;\n  }\n\n  isPerformingRefresh = true;\n\n  try {\n    var staleFamilies = new Set();\n    var updatedFamilies = new Set();\n    var updates = pendingUpdates;\n    pendingUpdates = [];\n    updates.forEach(function (_ref) {\n      var family = _ref[0],\n          nextType = _ref[1];\n      // Now that we got a real edit, we can create associations\n      // that will be read by the React reconciler.\n      var prevType = family.current;\n      updatedFamiliesByType.set(prevType, family);\n      updatedFamiliesByType.set(nextType, family);\n      family.current = nextType; // Determine whether this should be a re-render or a re-mount.\n\n      if (canPreserveStateBetween(prevType, nextType)) {\n        updatedFamilies.add(family);\n      } else {\n        staleFamilies.add(family);\n      }\n    }); // TODO: rename these fields to something more meaningful.\n\n    var update = {\n      updatedFamilies: updatedFamilies,\n      // Families that will re-render preserving state\n      staleFamilies: staleFamilies // Families that will be remounted\n\n    };\n    helpersByRendererID.forEach(function (helpers) {\n      // Even if there are no roots, set the handler on first update.\n      // This ensures that if *new* roots are mounted, they'll use the resolve handler.\n      helpers.setRefreshHandler(resolveFamily);\n    });\n    var didError = false;\n    var firstError = null; // We snapshot maps and sets that are mutated during commits.\n    // If we don't do this, there is a risk they will be mutated while\n    // we iterate over them. For example, trying to recover a failed root\n    // may cause another root to be added to the failed list -- an infinite loop.\n\n    var failedRootsSnapshot = cloneSet(failedRoots);\n    var mountedRootsSnapshot = cloneSet(mountedRoots);\n    var helpersByRootSnapshot = cloneMap(helpersByRoot);\n    failedRootsSnapshot.forEach(function (root) {\n      var helpers = helpersByRootSnapshot.get(root);\n\n      if (helpers === undefined) {\n        throw new Error('Could not find helpers for a root. This is a bug in React Refresh.');\n      }\n\n      if (!failedRoots.has(root)) {// No longer failed.\n      }\n\n      if (rootElements === null) {\n        return;\n      }\n\n      if (!rootElements.has(root)) {\n        return;\n      }\n\n      var element = rootElements.get(root);\n\n      try {\n        helpers.scheduleRoot(root, element);\n      } catch (err) {\n        if (!didError) {\n          didError = true;\n          firstError = err;\n        } // Keep trying other roots.\n\n      }\n    });\n    mountedRootsSnapshot.forEach(function (root) {\n      var helpers = helpersByRootSnapshot.get(root);\n\n      if (helpers === undefined) {\n        throw new Error('Could not find helpers for a root. This is a bug in React Refresh.');\n      }\n\n      if (!mountedRoots.has(root)) {// No longer mounted.\n      }\n\n      try {\n        helpers.scheduleRefresh(root, update);\n      } catch (err) {\n        if (!didError) {\n          didError = true;\n          firstError = err;\n        } // Keep trying other roots.\n\n      }\n    });\n\n    if (didError) {\n      throw firstError;\n    }\n\n    return update;\n  } finally {\n    isPerformingRefresh = false;\n  }\n}\nfunction register(type, id) {\n  {\n    if (type === null) {\n      return;\n    }\n\n    if (typeof type !== 'function' && typeof type !== 'object') {\n      return;\n    } // This can happen in an edge case, e.g. if we register\n    // return value of a HOC but it returns a cached component.\n    // Ignore anything but the first registration for each type.\n\n\n    if (allFamiliesByType.has(type)) {\n      return;\n    } // Create family or remember to update it.\n    // None of this bookkeeping affects reconciliation\n    // until the first performReactRefresh() call above.\n\n\n    var family = allFamiliesByID.get(id);\n\n    if (family === undefined) {\n      family = {\n        current: type\n      };\n      allFamiliesByID.set(id, family);\n    } else {\n      pendingUpdates.push([family, type]);\n    }\n\n    allFamiliesByType.set(type, family); // Visit inner types because we might not have registered them.\n\n    if (typeof type === 'object' && type !== null) {\n      switch (getProperty(type, '$$typeof')) {\n        case REACT_FORWARD_REF_TYPE:\n          register(type.render, id + '$render');\n          break;\n\n        case REACT_MEMO_TYPE:\n          register(type.type, id + '$type');\n          break;\n      }\n    }\n  }\n}\nfunction setSignature(type, key) {\n  var forceReset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n  var getCustomHooks = arguments.length > 3 ? arguments[3] : undefined;\n\n  {\n    if (!allSignaturesByType.has(type)) {\n      allSignaturesByType.set(type, {\n        forceReset: forceReset,\n        ownKey: key,\n        fullKey: null,\n        getCustomHooks: getCustomHooks || function () {\n          return [];\n        }\n      });\n    } // Visit inner types because we might not have signed them.\n\n\n    if (typeof type === 'object' && type !== null) {\n      switch (getProperty(type, '$$typeof')) {\n        case REACT_FORWARD_REF_TYPE:\n          setSignature(type.render, key, forceReset, getCustomHooks);\n          break;\n\n        case REACT_MEMO_TYPE:\n          setSignature(type.type, key, forceReset, getCustomHooks);\n          break;\n      }\n    }\n  }\n} // This is lazily called during first render for a type.\n// It captures Hook list at that time so inline requires don't break comparisons.\n\nfunction collectCustomHooksForSignature(type) {\n  {\n    var signature = allSignaturesByType.get(type);\n\n    if (signature !== undefined) {\n      computeFullKey(signature);\n    }\n  }\n}\nfunction getFamilyByID(id) {\n  {\n    return allFamiliesByID.get(id);\n  }\n}\nfunction getFamilyByType(type) {\n  {\n    return allFamiliesByType.get(type);\n  }\n}\nfunction findAffectedHostInstances(families) {\n  {\n    var affectedInstances = new Set();\n    mountedRoots.forEach(function (root) {\n      var helpers = helpersByRoot.get(root);\n\n      if (helpers === undefined) {\n        throw new Error('Could not find helpers for a root. This is a bug in React Refresh.');\n      }\n\n      var instancesForRoot = helpers.findHostInstancesForRefresh(root, families);\n      instancesForRoot.forEach(function (inst) {\n        affectedInstances.add(inst);\n      });\n    });\n    return affectedInstances;\n  }\n}\nfunction injectIntoGlobalHook(globalObject) {\n  {\n    // For React Native, the global hook will be set up by require('react-devtools-core').\n    // That code will run before us. So we need to monkeypatch functions on existing hook.\n    // For React Web, the global hook will be set up by the extension.\n    // This will also run before us.\n    var hook = globalObject.__REACT_DEVTOOLS_GLOBAL_HOOK__;\n\n    if (hook === undefined) {\n      // However, if there is no DevTools extension, we'll need to set up the global hook ourselves.\n      // Note that in this case it's important that renderer code runs *after* this method call.\n      // Otherwise, the renderer will think that there is no global hook, and won't do the injection.\n      var nextID = 0;\n      globalObject.__REACT_DEVTOOLS_GLOBAL_HOOK__ = hook = {\n        renderers: new Map(),\n        supportsFiber: true,\n        inject: function (injected) {\n          return nextID++;\n        },\n        onScheduleFiberRoot: function (id, root, children) {},\n        onCommitFiberRoot: function (id, root, maybePriorityLevel, didError) {},\n        onCommitFiberUnmount: function () {}\n      };\n    }\n\n    if (hook.isDisabled) {\n      // This isn't a real property on the hook, but it can be set to opt out\n      // of DevTools integration and associated warnings and logs.\n      // Using console['warn'] to evade Babel and ESLint\n      console['warn']('Something has shimmed the React DevTools global hook (__REACT_DEVTOOLS_GLOBAL_HOOK__). ' + 'Fast Refresh is not compatible with this shim and will be disabled.');\n      return;\n    } // Here, we just want to get a reference to scheduleRefresh.\n\n\n    var oldInject = hook.inject;\n\n    hook.inject = function (injected) {\n      var id = oldInject.apply(this, arguments);\n\n      if (typeof injected.scheduleRefresh === 'function' && typeof injected.setRefreshHandler === 'function') {\n        // This version supports React Refresh.\n        helpersByRendererID.set(id, injected);\n      }\n\n      return id;\n    }; // Do the same for any already injected roots.\n    // This is useful if ReactDOM has already been initialized.\n    // https://github.com/facebook/react/issues/17626\n\n\n    hook.renderers.forEach(function (injected, id) {\n      if (typeof injected.scheduleRefresh === 'function' && typeof injected.setRefreshHandler === 'function') {\n        // This version supports React Refresh.\n        helpersByRendererID.set(id, injected);\n      }\n    }); // We also want to track currently mounted roots.\n\n    var oldOnCommitFiberRoot = hook.onCommitFiberRoot;\n\n    var oldOnScheduleFiberRoot = hook.onScheduleFiberRoot || function () {};\n\n    hook.onScheduleFiberRoot = function (id, root, children) {\n      if (!isPerformingRefresh) {\n        // If it was intentionally scheduled, don't attempt to restore.\n        // This includes intentionally scheduled unmounts.\n        failedRoots.delete(root);\n\n        if (rootElements !== null) {\n          rootElements.set(root, children);\n        }\n      }\n\n      return oldOnScheduleFiberRoot.apply(this, arguments);\n    };\n\n    hook.onCommitFiberRoot = function (id, root, maybePriorityLevel, didError) {\n      var helpers = helpersByRendererID.get(id);\n\n      if (helpers !== undefined) {\n        helpersByRoot.set(root, helpers);\n        var current = root.current;\n        var alternate = current.alternate; // We need to determine whether this root has just (un)mounted.\n        // This logic is copy-pasted from similar logic in the DevTools backend.\n        // If this breaks with some refactoring, you'll want to update DevTools too.\n\n        if (alternate !== null) {\n          var wasMounted = alternate.memoizedState != null && alternate.memoizedState.element != null;\n          var isMounted = current.memoizedState != null && current.memoizedState.element != null;\n\n          if (!wasMounted && isMounted) {\n            // Mount a new root.\n            mountedRoots.add(root);\n            failedRoots.delete(root);\n          } else if (wasMounted && isMounted) ; else if (wasMounted && !isMounted) {\n            // Unmount an existing root.\n            mountedRoots.delete(root);\n\n            if (didError) {\n              // We'll remount it on future edits.\n              failedRoots.add(root);\n            } else {\n              helpersByRoot.delete(root);\n            }\n          } else if (!wasMounted && !isMounted) {\n            if (didError) {\n              // We'll remount it on future edits.\n              failedRoots.add(root);\n            }\n          }\n        } else {\n          // Mount a new root.\n          mountedRoots.add(root);\n        }\n      } // Always call the decorated DevTools hook.\n\n\n      return oldOnCommitFiberRoot.apply(this, arguments);\n    };\n  }\n}\nfunction hasUnrecoverableErrors() {\n  // TODO: delete this after removing dependency in RN.\n  return false;\n} // Exposed for testing.\n\nfunction _getMountedRootCount() {\n  {\n    return mountedRoots.size;\n  }\n} // This is a wrapper over more primitive functions for setting signature.\n// Signatures let us decide whether the Hook order has changed on refresh.\n//\n// This function is intended to be used as a transform target, e.g.:\n// var _s = createSignatureFunctionForTransform()\n//\n// function Hello() {\n//   const [foo, setFoo] = useState(0);\n//   const value = useCustomHook();\n//   _s(); /* Call without arguments triggers collecting the custom Hook list.\n//          * This doesn't happen during the module evaluation because we\n//          * don't want to change the module order with inline requires.\n//          * Next calls are noops. */\n//   return <h1>Hi</h1>;\n// }\n//\n// /* Call with arguments attaches the signature to the type: */\n// _s(\n//   Hello,\n//   'useState{[foo, setFoo]}(0)',\n//   () => [useCustomHook], /* Lazy to avoid triggering inline requires */\n// );\n\nfunction createSignatureFunctionForTransform() {\n  {\n    var savedType;\n    var hasCustomHooks;\n    var didCollectHooks = false;\n    return function (type, key, forceReset, getCustomHooks) {\n      if (typeof key === 'string') {\n        // We're in the initial phase that associates signatures\n        // with the functions. Note this may be called multiple times\n        // in HOC chains like _s(hoc1(_s(hoc2(_s(actualFunction))))).\n        if (!savedType) {\n          // We're in the innermost call, so this is the actual type.\n          savedType = type;\n          hasCustomHooks = typeof getCustomHooks === 'function';\n        } // Set the signature for all types (even wrappers!) in case\n        // they have no signatures of their own. This is to prevent\n        // problems like https://github.com/facebook/react/issues/20417.\n\n\n        if (type != null && (typeof type === 'function' || typeof type === 'object')) {\n          setSignature(type, key, forceReset, getCustomHooks);\n        }\n\n        return type;\n      } else {\n        // We're in the _s() call without arguments, which means\n        // this is the time to collect custom Hook signatures.\n        // Only do this once. This path is hot and runs *inside* every render!\n        if (!didCollectHooks && hasCustomHooks) {\n          didCollectHooks = true;\n          collectCustomHooksForSignature(savedType);\n        }\n      }\n    };\n  }\n}\nfunction isLikelyComponentType(type) {\n  {\n    switch (typeof type) {\n      case 'function':\n        {\n          // First, deal with classes.\n          if (type.prototype != null) {\n            if (type.prototype.isReactComponent) {\n              // React class.\n              return true;\n            }\n\n            var ownNames = Object.getOwnPropertyNames(type.prototype);\n\n            if (ownNames.length > 1 || ownNames[0] !== 'constructor') {\n              // This looks like a class.\n              return false;\n            } // eslint-disable-next-line no-proto\n\n\n            if (type.prototype.__proto__ !== Object.prototype) {\n              // It has a superclass.\n              return false;\n            } // Pass through.\n            // This looks like a regular function with empty prototype.\n\n          } // For plain functions and arrows, use name as a heuristic.\n\n\n          var name = type.name || type.displayName;\n          return typeof name === 'string' && /^[A-Z]/.test(name);\n        }\n\n      case 'object':\n        {\n          if (type != null) {\n            switch (getProperty(type, '$$typeof')) {\n              case REACT_FORWARD_REF_TYPE:\n              case REACT_MEMO_TYPE:\n                // Definitely React components.\n                return true;\n\n              default:\n                return false;\n            }\n          }\n\n          return false;\n        }\n\n      default:\n        {\n          return false;\n        }\n    }\n  }\n}\n\nexports._getMountedRootCount = _getMountedRootCount;\nexports.collectCustomHooksForSignature = collectCustomHooksForSignature;\nexports.createSignatureFunctionForTransform = createSignatureFunctionForTransform;\nexports.findAffectedHostInstances = findAffectedHostInstances;\nexports.getFamilyByID = getFamilyByID;\nexports.getFamilyByType = getFamilyByType;\nexports.hasUnrecoverableErrors = hasUnrecoverableErrors;\nexports.injectIntoGlobalHook = injectIntoGlobalHook;\nexports.isLikelyComponentType = isLikelyComponentType;\nexports.performReactRefresh = performReactRefresh;\nexports.register = register;\nexports.setSignature = setSignature;\n  })();\n}\n\n\n//# sourceURL=webpack://WordPress/./node_modules/react-refresh/cjs/react-refresh-runtime.development.js?");

/***/ }),

/***/ "./node_modules/react-refresh/runtime.js":
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/***/ (function(module, __unused_webpack_exports, __webpack_require__) {

eval("\n\nif (false) {} else {\n  module.exports = __webpack_require__(/*! ./cjs/react-refresh-runtime.development.js */ \"./node_modules/react-refresh/cjs/react-refresh-runtime.development.js\");\n}\n\n\n//# sourceURL=webpack://WordPress/./node_modules/react-refresh/runtime.js?");

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