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libOpenGL.so.0 libopengl0 #MINVER# glAccum@Base 0 glActiveShaderProgram@Base 0 glActiveTexture@Base 0 glAlphaFunc@Base 0 glAreTexturesResident@Base 0 glArrayElement@Base 0 glAttachShader@Base 0 glBegin@Base 0 glBeginConditionalRender@Base 0 glBeginQuery@Base 0 glBeginQueryIndexed@Base 0 glBeginTransformFeedback@Base 0 glBindAttribLocation@Base 0 glBindBuffer@Base 0 glBindBufferBase@Base 0 glBindBufferRange@Base 0 glBindBuffersBase@Base 0 glBindBuffersRange@Base 0 glBindFragDataLocation@Base 0 glBindFragDataLocationIndexed@Base 0 glBindFramebuffer@Base 0 glBindImageTexture@Base 0 glBindImageTextures@Base 0 glBindProgramPipeline@Base 0 glBindRenderbuffer@Base 0 glBindSampler@Base 0 glBindSamplers@Base 0 glBindTexture@Base 0 glBindTextureUnit@Base 0 glBindTextures@Base 0 glBindTransformFeedback@Base 0 glBindVertexArray@Base 0 glBindVertexBuffer@Base 0 glBindVertexBuffers@Base 0 glBitmap@Base 0 glBlendColor@Base 0 glBlendEquation@Base 0 glBlendEquationSeparate@Base 0 glBlendEquationSeparatei@Base 0 glBlendEquationi@Base 0 glBlendFunc@Base 0 glBlendFuncSeparate@Base 0 glBlendFuncSeparatei@Base 0 glBlendFunci@Base 0 glBlitFramebuffer@Base 0 glBlitNamedFramebuffer@Base 0 glBufferData@Base 0 glBufferStorage@Base 0 glBufferSubData@Base 0 glCallList@Base 0 glCallLists@Base 0 glCheckFramebufferStatus@Base 0 glCheckNamedFramebufferStatus@Base 0 glClampColor@Base 0 glClear@Base 0 glClearAccum@Base 0 glClearBufferData@Base 0 glClearBufferSubData@Base 0 glClearBufferfi@Base 0 glClearBufferfv@Base 0 glClearBufferiv@Base 0 glClearBufferuiv@Base 0 glClearColor@Base 0 glClearDepth@Base 0 glClearDepthf@Base 0 glClearIndex@Base 0 glClearNamedBufferData@Base 0 glClearNamedBufferSubData@Base 0 glClearNamedFramebufferfi@Base 0 glClearNamedFramebufferfv@Base 0 glClearNamedFramebufferiv@Base 0 glClearNamedFramebufferuiv@Base 0 glClearStencil@Base 0 glClearTexImage@Base 0 glClearTexSubImage@Base 0 glClientActiveTexture@Base 0 glClientWaitSync@Base 0 glClipControl@Base 0 glClipPlane@Base 0 glColor3b@Base 0 glColor3bv@Base 0 glColor3d@Base 0 glColor3dv@Base 0 glColor3f@Base 0 glColor3fv@Base 0 glColor3i@Base 0 glColor3iv@Base 0 glColor3s@Base 0 glColor3sv@Base 0 glColor3ub@Base 0 glColor3ubv@Base 0 glColor3ui@Base 0 glColor3uiv@Base 0 glColor3us@Base 0 glColor3usv@Base 0 glColor4b@Base 0 glColor4bv@Base 0 glColor4d@Base 0 glColor4dv@Base 0 glColor4f@Base 0 glColor4fv@Base 0 glColor4i@Base 0 glColor4iv@Base 0 glColor4s@Base 0 glColor4sv@Base 0 glColor4ub@Base 0 glColor4ubv@Base 0 glColor4ui@Base 0 glColor4uiv@Base 0 glColor4us@Base 0 glColor4usv@Base 0 glColorMask@Base 0 glColorMaski@Base 0 glColorMaterial@Base 0 glColorP3ui@Base 0 glColorP3uiv@Base 0 glColorP4ui@Base 0 glColorP4uiv@Base 0 glColorPointer@Base 0 glCompileShader@Base 0 glCompressedTexImage1D@Base 0 glCompressedTexImage2D@Base 0 glCompressedTexImage3D@Base 0 glCompressedTexSubImage1D@Base 0 glCompressedTexSubImage2D@Base 0 glCompressedTexSubImage3D@Base 0 glCompressedTextureSubImage1D@Base 0 glCompressedTextureSubImage2D@Base 0 glCompressedTextureSubImage3D@Base 0 glCopyBufferSubData@Base 0 glCopyImageSubData@Base 0 glCopyNamedBufferSubData@Base 0 glCopyPixels@Base 0 glCopyTexImage1D@Base 0 glCopyTexImage2D@Base 0 glCopyTexSubImage1D@Base 0 glCopyTexSubImage2D@Base 0 glCopyTexSubImage3D@Base 0 glCopyTextureSubImage1D@Base 0 glCopyTextureSubImage2D@Base 0 glCopyTextureSubImage3D@Base 0 glCreateBuffers@Base 0 glCreateFramebuffers@Base 0 glCreateProgram@Base 0 glCreateProgramPipelines@Base 0 glCreateQueries@Base 0 glCreateRenderbuffers@Base 0 glCreateSamplers@Base 0 glCreateShader@Base 0 glCreateShaderProgramv@Base 0 glCreateTextures@Base 0 glCreateTransformFeedbacks@Base 0 glCreateVertexArrays@Base 0 glCullFace@Base 0 glDebugMessageCallback@Base 0 glDebugMessageControl@Base 0 glDebugMessageInsert@Base 0 glDeleteBuffers@Base 0 glDeleteFramebuffers@Base 0 glDeleteLists@Base 0 glDeleteProgram@Base 0 glDeleteProgramPipelines@Base 0 glDeleteQueries@Base 0 glDeleteRenderbuffers@Base 0 glDeleteSamplers@Base 0 glDeleteShader@Base 0 glDeleteSync@Base 0 glDeleteTextures@Base 0 glDeleteTransformFeedbacks@Base 0 glDeleteVertexArrays@Base 0 glDepthFunc@Base 0 glDepthMask@Base 0 glDepthRange@Base 0 glDepthRangeArrayv@Base 0 glDepthRangeIndexed@Base 0 glDepthRangef@Base 0 glDetachShader@Base 0 glDisable@Base 0 glDisableClientState@Base 0 glDisableVertexArrayAttrib@Base 0 glDisableVertexAttribArray@Base 0 glDisablei@Base 0 glDispatchCompute@Base 0 glDispatchComputeIndirect@Base 0 glDrawArrays@Base 0 glDrawArraysIndirect@Base 0 glDrawArraysInstanced@Base 0 glDrawArraysInstancedBaseInstance@Base 0 glDrawBuffer@Base 0 glDrawBuffers@Base 0 glDrawElements@Base 0 glDrawElementsBaseVertex@Base 0 glDrawElementsIndirect@Base 0 glDrawElementsInstanced@Base 0 glDrawElementsInstancedBaseInstance@Base 0 glDrawElementsInstancedBaseVertex@Base 0 glDrawElementsInstancedBaseVertexBaseInstance@Base 0 glDrawPixels@Base 0 glDrawRangeElements@Base 0 glDrawRangeElementsBaseVertex@Base 0 glDrawTransformFeedback@Base 0 glDrawTransformFeedbackInstanced@Base 0 glDrawTransformFeedbackStream@Base 0 glDrawTransformFeedbackStreamInstanced@Base 0 glEdgeFlag@Base 0 glEdgeFlagPointer@Base 0 glEdgeFlagv@Base 0 glEnable@Base 0 glEnableClientState@Base 0 glEnableVertexArrayAttrib@Base 0 glEnableVertexAttribArray@Base 0 glEnablei@Base 0 glEnd@Base 0 glEndConditionalRender@Base 0 glEndList@Base 0 glEndQuery@Base 0 glEndQueryIndexed@Base 0 glEndTransformFeedback@Base 0 glEvalCoord1d@Base 0 glEvalCoord1dv@Base 0 glEvalCoord1f@Base 0 glEvalCoord1fv@Base 0 glEvalCoord2d@Base 0 glEvalCoord2dv@Base 0 glEvalCoord2f@Base 0 glEvalCoord2fv@Base 0 glEvalMesh1@Base 0 glEvalMesh2@Base 0 glEvalPoint1@Base 0 glEvalPoint2@Base 0 glFeedbackBuffer@Base 0 glFenceSync@Base 0 glFinish@Base 0 glFlush@Base 0 glFlushMappedBufferRange@Base 0 glFlushMappedNamedBufferRange@Base 0 glFogCoordPointer@Base 0 glFogCoordd@Base 0 glFogCoorddv@Base 0 glFogCoordf@Base 0 glFogCoordfv@Base 0 glFogf@Base 0 glFogfv@Base 0 glFogi@Base 0 glFogiv@Base 0 glFramebufferParameteri@Base 0 glFramebufferRenderbuffer@Base 0 glFramebufferTexture1D@Base 0 glFramebufferTexture2D@Base 0 glFramebufferTexture3D@Base 0 glFramebufferTexture@Base 0 glFramebufferTextureLayer@Base 0 glFrontFace@Base 0 glFrustum@Base 0 glGenBuffers@Base 0 glGenFramebuffers@Base 0 glGenLists@Base 0 glGenProgramPipelines@Base 0 glGenQueries@Base 0 glGenRenderbuffers@Base 0 glGenSamplers@Base 0 glGenTextures@Base 0 glGenTransformFeedbacks@Base 0 glGenVertexArrays@Base 0 glGenerateMipmap@Base 0 glGenerateTextureMipmap@Base 0 glGetActiveAtomicCounterBufferiv@Base 0 glGetActiveAttrib@Base 0 glGetActiveSubroutineName@Base 0 glGetActiveSubroutineUniformName@Base 0 glGetActiveSubroutineUniformiv@Base 0 glGetActiveUniform@Base 0 glGetActiveUniformBlockName@Base 0 glGetActiveUniformBlockiv@Base 0 glGetActiveUniformName@Base 0 glGetActiveUniformsiv@Base 0 glGetAttachedShaders@Base 0 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glGetNamedBufferPointerv@Base 0 glGetNamedBufferSubData@Base 0 glGetNamedFramebufferAttachmentParameteriv@Base 0 glGetNamedFramebufferParameteriv@Base 0 glGetNamedRenderbufferParameteriv@Base 0 glGetObjectLabel@Base 0 glGetObjectPtrLabel@Base 0 glGetPixelMapfv@Base 0 glGetPixelMapuiv@Base 0 glGetPixelMapusv@Base 0 glGetPointerv@Base 0 glGetPolygonStipple@Base 0 glGetProgramBinary@Base 0 glGetProgramInfoLog@Base 0 glGetProgramInterfaceiv@Base 0 glGetProgramPipelineInfoLog@Base 0 glGetProgramPipelineiv@Base 0 glGetProgramResourceIndex@Base 0 glGetProgramResourceLocation@Base 0 glGetProgramResourceLocationIndex@Base 0 glGetProgramResourceName@Base 0 glGetProgramResourceiv@Base 0 glGetProgramStageiv@Base 0 glGetProgramiv@Base 0 glGetQueryBufferObjecti64v@Base 0 glGetQueryBufferObjectiv@Base 0 glGetQueryBufferObjectui64v@Base 0 glGetQueryBufferObjectuiv@Base 0 glGetQueryIndexediv@Base 0 glGetQueryObjecti64v@Base 0 glGetQueryObjectiv@Base 0 glGetQueryObjectui64v@Base 0 glGetQueryObjectuiv@Base 0 glGetQueryiv@Base 0 glGetRenderbufferParameteriv@Base 0 glGetSamplerParameterIiv@Base 0 glGetSamplerParameterIuiv@Base 0 glGetSamplerParameterfv@Base 0 glGetSamplerParameteriv@Base 0 glGetShaderInfoLog@Base 0 glGetShaderPrecisionFormat@Base 0 glGetShaderSource@Base 0 glGetShaderiv@Base 0 glGetString@Base 0 glGetStringi@Base 0 glGetSubroutineIndex@Base 0 glGetSubroutineUniformLocation@Base 0 glGetSynciv@Base 0 glGetTexEnvfv@Base 0 glGetTexEnviv@Base 0 glGetTexGendv@Base 0 glGetTexGenfv@Base 0 glGetTexGeniv@Base 0 glGetTexImage@Base 0 glGetTexLevelParameterfv@Base 0 glGetTexLevelParameteriv@Base 0 glGetTexParameterIiv@Base 0 glGetTexParameterIuiv@Base 0 glGetTexParameterfv@Base 0 glGetTexParameteriv@Base 0 glGetTextureImage@Base 0 glGetTextureLevelParameterfv@Base 0 glGetTextureLevelParameteriv@Base 0 glGetTextureParameterIiv@Base 0 glGetTextureParameterIuiv@Base 0 glGetTextureParameterfv@Base 0 glGetTextureParameteriv@Base 0 glGetTextureSubImage@Base 0 glGetTransformFeedbackVarying@Base 0 glGetTransformFeedbacki64_v@Base 0 glGetTransformFeedbacki_v@Base 0 glGetTransformFeedbackiv@Base 0 glGetUniformBlockIndex@Base 0 glGetUniformIndices@Base 0 glGetUniformLocation@Base 0 glGetUniformSubroutineuiv@Base 0 glGetUniformdv@Base 0 glGetUniformfv@Base 0 glGetUniformiv@Base 0 glGetUniformuiv@Base 0 glGetVertexArrayIndexed64iv@Base 0 glGetVertexArrayIndexediv@Base 0 glGetVertexArrayiv@Base 0 glGetVertexAttribIiv@Base 0 glGetVertexAttribIuiv@Base 0 glGetVertexAttribLdv@Base 0 glGetVertexAttribPointerv@Base 0 glGetVertexAttribdv@Base 0 glGetVertexAttribfv@Base 0 glGetVertexAttribiv@Base 0 glGetnColorTable@Base 0 glGetnCompressedTexImage@Base 0 glGetnConvolutionFilter@Base 0 glGetnHistogram@Base 0 glGetnMapdv@Base 0 glGetnMapfv@Base 0 glGetnMapiv@Base 0 glGetnMinmax@Base 0 glGetnPixelMapfv@Base 0 glGetnPixelMapuiv@Base 0 glGetnPixelMapusv@Base 0 glGetnPolygonStipple@Base 0 glGetnSeparableFilter@Base 0 glGetnTexImage@Base 0 glGetnUniformdv@Base 0 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glVertex4d@Base 0 glVertex4dv@Base 0 glVertex4f@Base 0 glVertex4fv@Base 0 glVertex4i@Base 0 glVertex4iv@Base 0 glVertex4s@Base 0 glVertex4sv@Base 0 glVertexArrayAttribBinding@Base 0 glVertexArrayAttribFormat@Base 0 glVertexArrayAttribIFormat@Base 0 glVertexArrayAttribLFormat@Base 0 glVertexArrayBindingDivisor@Base 0 glVertexArrayElementBuffer@Base 0 glVertexArrayVertexBuffer@Base 0 glVertexArrayVertexBuffers@Base 0 glVertexAttrib1d@Base 0 glVertexAttrib1dv@Base 0 glVertexAttrib1f@Base 0 glVertexAttrib1fv@Base 0 glVertexAttrib1s@Base 0 glVertexAttrib1sv@Base 0 glVertexAttrib2d@Base 0 glVertexAttrib2dv@Base 0 glVertexAttrib2f@Base 0 glVertexAttrib2fv@Base 0 glVertexAttrib2s@Base 0 glVertexAttrib2sv@Base 0 glVertexAttrib3d@Base 0 glVertexAttrib3dv@Base 0 glVertexAttrib3f@Base 0 glVertexAttrib3fv@Base 0 glVertexAttrib3s@Base 0 glVertexAttrib3sv@Base 0 glVertexAttrib4Nbv@Base 0 glVertexAttrib4Niv@Base 0 glVertexAttrib4Nsv@Base 0 glVertexAttrib4Nub@Base 0 glVertexAttrib4Nubv@Base 0 glVertexAttrib4Nuiv@Base 0 glVertexAttrib4Nusv@Base 0 glVertexAttrib4bv@Base 0 glVertexAttrib4d@Base 0 glVertexAttrib4dv@Base 0 glVertexAttrib4f@Base 0 glVertexAttrib4fv@Base 0 glVertexAttrib4iv@Base 0 glVertexAttrib4s@Base 0 glVertexAttrib4sv@Base 0 glVertexAttrib4ubv@Base 0 glVertexAttrib4uiv@Base 0 glVertexAttrib4usv@Base 0 glVertexAttribBinding@Base 0 glVertexAttribDivisor@Base 0 glVertexAttribFormat@Base 0 glVertexAttribI1i@Base 0 glVertexAttribI1iv@Base 0 glVertexAttribI1ui@Base 0 glVertexAttribI1uiv@Base 0 glVertexAttribI2i@Base 0 glVertexAttribI2iv@Base 0 glVertexAttribI2ui@Base 0 glVertexAttribI2uiv@Base 0 glVertexAttribI3i@Base 0 glVertexAttribI3iv@Base 0 glVertexAttribI3ui@Base 0 glVertexAttribI3uiv@Base 0 glVertexAttribI4bv@Base 0 glVertexAttribI4i@Base 0 glVertexAttribI4iv@Base 0 glVertexAttribI4sv@Base 0 glVertexAttribI4ubv@Base 0 glVertexAttribI4ui@Base 0 glVertexAttribI4uiv@Base 0 glVertexAttribI4usv@Base 0 glVertexAttribIFormat@Base 0 glVertexAttribIPointer@Base 0 glVertexAttribL1d@Base 0 glVertexAttribL1dv@Base 0 glVertexAttribL2d@Base 0 glVertexAttribL2dv@Base 0 glVertexAttribL3d@Base 0 glVertexAttribL3dv@Base 0 glVertexAttribL4d@Base 0 glVertexAttribL4dv@Base 0 glVertexAttribLFormat@Base 0 glVertexAttribLPointer@Base 0 glVertexAttribP1ui@Base 0 glVertexAttribP1uiv@Base 0 glVertexAttribP2ui@Base 0 glVertexAttribP2uiv@Base 0 glVertexAttribP3ui@Base 0 glVertexAttribP3uiv@Base 0 glVertexAttribP4ui@Base 0 glVertexAttribP4uiv@Base 0 glVertexAttribPointer@Base 0 glVertexBindingDivisor@Base 0 glVertexP2ui@Base 0 glVertexP2uiv@Base 0 glVertexP3ui@Base 0 glVertexP3uiv@Base 0 glVertexP4ui@Base 0 glVertexP4uiv@Base 0 glVertexPointer@Base 0 glViewport@Base 0 glViewportArrayv@Base 0 glViewportIndexedf@Base 0 glViewportIndexedfv@Base 0 glWaitSync@Base 0 glWindowPos2d@Base 0 glWindowPos2dv@Base 0 glWindowPos2f@Base 0 glWindowPos2fv@Base 0 glWindowPos2i@Base 0 glWindowPos2iv@Base 0 glWindowPos2s@Base 0 glWindowPos2sv@Base 0 glWindowPos3d@Base 0 glWindowPos3dv@Base 0 glWindowPos3f@Base 0 glWindowPos3fv@Base 0 glWindowPos3i@Base 0 glWindowPos3iv@Base 0 glWindowPos3s@Base 0 glWindowPos3sv@Base 0