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Direktori : /usr/share/vim/vim91/ftplugin/ |
Current File : //usr/share/vim/vim91/ftplugin/gdscript.vim |
vim9script # Vim filetype plugin file # Language: gdscript (Godot game engine scripting language) # Maintainer: Maxim Kim <habamax@gmail.com> # Website: https://github.com/habamax/vim-gdscript if exists("b:did_ftplugin") | finish | endif b:did_ftplugin = 1 b:undo_ftplugin = 'setlocal cinkeys<' \ .. '| setlocal indentkeys<' \ .. '| setlocal commentstring<' \ .. '| setlocal suffixesadd<' \ .. '| setlocal foldexpr<' \ .. '| setlocal foldignore<' setlocal cinkeys-=0# setlocal indentkeys-=0# setlocal suffixesadd=.gd setlocal commentstring=#\ %s setlocal foldignore= setlocal foldexpr=GDScriptFoldLevel() def GDScriptFoldLevel(): string var line = getline(v:lnum) if line =~? '^\s*$' return "-1" endif var sw = shiftwidth() var indent = indent(v:lnum) / sw var indent_next = indent(nextnonblank(v:lnum + 1)) / sw if indent_next > indent && line =~ ':\s*$' return $">{indent_next}" else return $"{indent}" endif enddef if !exists("g:no_plugin_maps") # Next/Previous section def NextSection(back: bool, cnt: number) for n in range(cnt) search('^\s*func\s', back ? 'bW' : 'W') endfor enddef nnoremap <silent><buffer> ]] <scriptcmd>NextSection(false, v:count1)<CR> nnoremap <silent><buffer> [[ <scriptcmd>NextSection(true, v:count1)<CR> xmap <buffer><expr> ]] $'<C-\><C-N>{v:count1}]]m>gv' xmap <buffer><expr> [[ $'<C-\><C-N>{v:count1}[[m>gv' b:undo_ftplugin ..= \ " | silent exe 'unmap <buffer> [['" \ .. " | silent exe 'unmap <buffer> ]]'" endif