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Mini Shell

Mini Shell

Direktori : /usr/share/themes/Yaru-dark/metacity-1/
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Current File : //usr/share/themes/Yaru-dark/metacity-1/metacity-theme-3.xml

<?xml version="1.0"?>
<metacity_theme>
	<info>
		<name>Yaru-dark</name>
		<author>Martin Wimpress</author>
		<copyright>Martin Wimpress, 2021-2022</copyright>
		<date>March 24, 2022</date>
		<description>Yaru-dark Metacity (Marco) Theme</description>
	</info>

	<!-- CONSTANTS -->
	<constant name="C_titlebar" value="#222222" />
	<constant name="C_titlebar_unfocused" value="#2c2c2c" />
	<constant name="C_titlebar_border_focused" value="#181818" />
	<constant name="C_titlebar_border_unfocused" value="#181818" />
	<constant name="C_titlebar_highlight_focused" value="#313131" />
	<constant name="C_titlebar_highlight_unfocused" value="#3a3a3a" />
	<constant name="C_border_focused" value="#161516" />
	<constant name="C_border_unfocused" value="#161516" />
	<constant name="C_title_focused" value="#f7f7f7" />
	<constant name="C_title_unfocused" value="#b5b5b5" />

	<!-- GEOMETRY -->
	<!-- focused window -->
	<frame_geometry name="normal" title_scale="medium" rounded_top_left="true" rounded_top_right="true">
		<distance name="left_width" value="1" />
		<distance name="right_width" value="1" />
		<distance name="bottom_height" value="1" />
		<distance name="left_titlebar_edge" value="6" />
		<distance name="right_titlebar_edge" value="6" />
		<distance name="title_vertical_pad" value="1" />
		<aspect_ratio name="button" value="1" />
		<border name="title_border" left="0" right="0" top="8" bottom="8" />
		<border name="button_border" left="11" right="0" top="3" bottom="3" />
	</frame_geometry>
	<frame_geometry name="normal_shaded" rounded_bottom_left="true" rounded_bottom_right="true" parent="normal" />

	<!-- no buttons -->
	<frame_geometry name="nobuttons" hide_buttons="true" parent="normal" />
	<frame_geometry name="nobuttons_shaded" rounded_bottom_left="true" rounded_bottom_right="true" parent="nobuttons" />

	<!-- maximized window -->
	<frame_geometry name="max" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal">
		<distance name="left_width" value="0" />
		<distance name="right_width" value="0" />
		<distance name="bottom_height" value="0" />
	</frame_geometry>

	<!-- tiled -->
	<frame_geometry name="tiled_left_active" parent="max" />

	<frame_geometry name="tiled_left_inactive" parent="max" />

	<!-- tiled_right have a left_width so a border is always rendered so when
		 two windows are tiled next to each other a single pixel line
		 can be draw to separate them
	-->
	<frame_geometry name="tiled_right_active" parent="max">
		<distance name="left_width" value="1" />
	</frame_geometry>

	<frame_geometry name="tiled_right_inactive" parent="max">
		<distance name="left_width" value="1" />
	</frame_geometry>

	<!-- border -->
	<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
		<distance name="left_width" value="0" />
		<distance name="right_width" value="0" />
		<distance name="bottom_height" value="0" />
		<border name="title_border" left="0" right="0" top="0" bottom="0" />
		<border name="button_border" left="0" right="0" top="0" bottom="0" />
	</frame_geometry>

	<!-- borderless -->
	<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
		<distance name="left_width" value="0" />
		<distance name="right_width" value="0" />
		<distance name="bottom_height" value="0" />
		<border name="title_border" left="0" right="0" top="0" bottom="0" />
		<border name="button_border" left="0" right="0" top="0" bottom="0" />
	</frame_geometry>

	<!-- title -->
	<draw_ops name="title_focused">
		<title x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2))" color="C_title_focused" />
	</draw_ops>

	<draw_ops name="title_unfocused">
		<title x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2))" color="C_title_unfocused" />
	</draw_ops>

	<!-- WINDOW DECORATIONS -->
	<draw_ops name="entire_background_focused">
		<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
	</draw_ops>

	<draw_ops name="entire_background_unfocused">
		<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
	</draw_ops>

	<draw_ops name="titlebar_fill_focused">
		<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
	</draw_ops>

	<draw_ops name="titlebar_fill_unfocused">
		<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
	</draw_ops>

	<draw_ops name="titlebar_tiled_focused">
		<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
	</draw_ops>

	<draw_ops name="titlebar_tiled_unfocused">
		<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
	</draw_ops>

	<draw_ops name="border_focused">
		<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
	</draw_ops>

	<draw_ops name="border_unfocused">
		<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
	</draw_ops>

	<draw_ops name="rounded_border_focused">
		<line color="C_titlebar_border_focused" x1="2" y1="0" x2="width-3" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="1" y1="top_height-1" x2="width-1" y2="top_height-1" />
		<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
		<line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" />
		<line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" />

		<!-- left arch -->
		<line color="C_titlebar_border_focused" x1="0" x2="4" y1="1" y2="1" />
		<line color="C_titlebar_border_focused" x1="0" x2="2" y1="2" y2="2" />
		<line color="C_titlebar_border_focused" x1="0" x2="1" y1="3" y2="3" />
		<line color="C_titlebar_border_focused" x1="0" x2="1" y1="4" y2="4" />
		<!-- left title bar edge -->
		<gradient type="vertical" x="0" y="2" width="1" height="height/3">
			<color value="C_titlebar_border_focused" />
			<color value="C_border_focused" />
		</gradient>

		<!-- right arch -->
		<line color="C_titlebar_border_focused" x1="width-5" x2="width" y1="1" y2="1" />
		<line color="C_titlebar_border_focused" x1="width-3" x2="width" y1="2" y2="2" />
		<line color="C_titlebar_border_focused" x1="width-2" x2="width" y1="3" y2="3" />
		<line color="C_titlebar_border_focused" x1="width-2" x2="width" y1="4" y2="4" />
		<!-- right title bar edge -->
		<gradient type="vertical" x="width-1" y="2" width="1" height="height/3">
			<color value="C_titlebar_border_focused" />
			<color value="C_border_focused" />
		</gradient>

		<!-- title bar top highlight -->
		<line color="C_titlebar_highlight_focused" x1="5" y1="1" x2="width-6" y2="1" />
		<line color="C_titlebar_highlight_focused" x1="3" x2="4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_focused" x1="2" x2="2" y1="3" y2="3" />
		<line color="C_titlebar_highlight_focused" x1="width-5" x2="width-4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_focused" x1="width-3" x2="width-3" y1="3" y2="3" />
	</draw_ops>

	<draw_ops name="rounded_border_unfocused">
		<line color="C_titlebar_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="1" y1="top_height-1" x2="width-1" y2="top_height-1" />
		<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
		<line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" />
		<line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" />

		<!-- left arch -->
		<line color="C_titlebar_border_unfocused" x1="0" x2="4" y1="1" y2="1" />
		<line color="C_titlebar_border_unfocused" x1="0" x2="2" y1="2" y2="2" />
		<line color="C_titlebar_border_unfocused" x1="0" x2="1" y1="3" y2="3" />
		<line color="C_titlebar_border_unfocused" x1="0" x2="1" y1="4" y2="4" />
		<!-- left title bar edge -->
		<gradient type="vertical" x="0" y="2" width="1" height="height/3">
			<color value="C_titlebar_border_unfocused" />
			<color value="C_border_unfocused" />
		</gradient>

		<!-- right arch -->
		<line color="C_titlebar_border_unfocused" x1="width-5" x2="width" y1="1" y2="1" />
		<line color="C_titlebar_border_unfocused" x1="width-3" x2="width" y1="2" y2="2" />
		<line color="C_titlebar_border_unfocused" x1="width-2" x2="width" y1="3" y2="3" />
		<line color="C_titlebar_border_unfocused" x1="width-2" x2="width" y1="4" y2="4" />
		<!-- right title bar edge -->
		<gradient type="vertical" x="width-1" y="2" width="1" height="height/3">
			<color value="C_titlebar_border_unfocused" />
			<color value="C_border_unfocused" />
		</gradient>

		<!-- title bar top highlight -->
		<line color="C_titlebar_highlight_unfocused" x1="5" y1="1" x2="width-6" y2="1" />
		<line color="C_titlebar_highlight_unfocused" x1="3" x2="4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_unfocused" x1="2" x2="2" y1="3" y2="3" />
		<line color="C_titlebar_highlight_unfocused" x1="width-5" x2="width-4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_unfocused" x1="width-3" x2="width-3" y1="3" y2="3" />
	</draw_ops>

	<draw_ops name="rounded_border_shaded_focused">
		<line color="C_titlebar_border_focused" x1="2" y1="0" x2="width-3" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="1" y1="top_height-1" x2="width-1" y2="top_height-1" />
		<line color="C_titlebar_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
		<line color="C_titlebar_border_focused" x1="0" y1="2" x2="0" y2="height-2" />
		<line color="C_titlebar_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" />

		<!-- left arch -->
		<line color="C_titlebar_border_focused" x1="0" x2="4" y1="1" y2="1" />
		<line color="C_titlebar_border_focused" x1="0" x2="2" y1="2" y2="2" />
		<line color="C_titlebar_border_focused" x1="0" x2="1" y1="3" y2="3" />
		<line color="C_titlebar_border_focused" x1="0" x2="1" y1="4" y2="4" />

		<!-- right arch -->
		<line color="C_titlebar_border_focused" x1="width-5" x2="width" y1="1" y2="1" />
		<line color="C_titlebar_border_focused" x1="width-3" x2="width" y1="2" y2="2" />
		<line color="C_titlebar_border_focused" x1="width-2" x2="width" y1="3" y2="3" />
		<line color="C_titlebar_border_focused" x1="width-2" x2="width" y1="4" y2="4" />

		<!-- title bar top highlight -->
		<line color="C_titlebar_highlight_focused" x1="5" y1="1" x2="width-6" y2="1" />
		<line color="C_titlebar_highlight_focused" x1="3" x2="4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_focused" x1="2" x2="2" y1="3" y2="3" />
		<line color="C_titlebar_highlight_focused" x1="width-5" x2="width-4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_focused" x1="width-3" x2="width-3" y1="3" y2="3" />
	</draw_ops>

	<draw_ops name="rounded_border_shaded_unfocused">
		<line color="C_titlebar_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="1" y1="top_height-1" x2="width-1" y2="top_height-1" />
		<line color="C_titlebar_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
		<line color="C_titlebar_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" />
		<line color="C_titlebar_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" />

		<!-- left arch -->
		<line color="C_titlebar_border_unfocused" x1="0" x2="4" y1="1" y2="1" />
		<line color="C_titlebar_border_unfocused" x1="0" x2="2" y1="2" y2="2" />
		<line color="C_titlebar_border_unfocused" x1="0" x2="1" y1="3" y2="3" />
		<line color="C_titlebar_border_unfocused" x1="0" x2="1" y1="4" y2="4" />

		<!-- right arch -->
		<line color="C_titlebar_border_unfocused" x1="width-5" x2="width" y1="1" y2="1" />
		<line color="C_titlebar_border_unfocused" x1="width-3" x2="width" y1="2" y2="2" />
		<line color="C_titlebar_border_unfocused" x1="width-2" x2="width" y1="3" y2="3" />
		<line color="C_titlebar_border_unfocused" x1="width-2" x2="width" y1="4" y2="4" />

		<!-- title bar top highlight -->
		<line color="C_titlebar_highlight_unfocused" x1="5" y1="1" x2="width-6" y2="1" />
		<line color="C_titlebar_highlight_unfocused" x1="3" x2="4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_unfocused" x1="2" x2="2" y1="3" y2="3" />
		<line color="C_titlebar_highlight_unfocused" x1="width-5" x2="width-4" y1="2" y2="2" />
		<line color="C_titlebar_highlight_unfocused" x1="width-3" x2="width-3" y1="3" y2="3" />
	</draw_ops>

	<!-- maximized -->
	<draw_ops name="max_border_focused">
		<line color="C_titlebar_highlight_focused" x1="0" y1="0" x2="width" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="0" y1="top_height-1" x2="width" y2="top_height-1" />
	</draw_ops>

	<draw_ops name="max_border_unfocused">
		<line color="C_titlebar_highlight_unfocused" x1="0" y1="0" x2="width" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="0" y1="top_height-1" x2="width" y2="top_height-1" />
	</draw_ops>

	<!-- tiled -->
	<draw_ops name="tiled_left_border_focused">
		<include name="max_border_focused" />
	</draw_ops>

	<draw_ops name="tiled_left_border_unfocused">
		<include name="max_border_unfocused" />
	</draw_ops>

	<draw_ops name="tiled_right_border_focused">
		<line color="C_titlebar_highlight_focused" x1="0" y1="0" x2="width" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="0" y1="top_height-1" x2="width" y2="top_height-1" />
		<line color="C_titlebar_border_focused" x1="0" y1="1" x2="0" y2="top_height-2" />
		<line color="C_titlebar_border_focused" x1="0" y1="top_height" x2="0" y2="height" />
	</draw_ops>

	<draw_ops name="tiled_right_border_unfocused">
		<line color="C_titlebar_highlight_unfocused" x1="0" y1="0" x2="width" y2="0" />
		<line color="C_titlebar_border_unfocused" x1="0" y1="top_height-1" x2="width" y2="top_height-1" />
		<line color="C_titlebar_border_focused" x1="0" y1="1" x2="0" y2="top_height-2" />
		<line color="C_titlebar_border_focused" x1="0" y1="top_height" x2="0" y2="height" />
	</draw_ops>

	<!-- BUTTON ICONS -->
	<!-- note: negative values in x or y causes gnome-shell to crash -->

	<!-- Close icon -->
	<draw_ops name="close_focused">
		<image filename="close_focused_normal.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="close_focused_prelight">
		<image filename="close_focused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="close_focused_pressed">
		<image filename="close_focused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="close_unfocused">
		<image filename="close_unfocused.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="close_unfocused_prelight">
		<image filename="close_unfocused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="close_unfocused_pressed">
		<image filename="close_unfocused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>

	<!-- Maximize icon -->
	<draw_ops name="maximize_focused">
		<image filename="maximize_focused_normal.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="maximize_focused_prelight">
		<image filename="maximize_focused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="maximize_focused_pressed">
		<image filename="maximize_focused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="maximize_unfocused">
		<image filename="maximize_unfocused.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="maximize_unfocused_prelight">
		<image filename="maximize_unfocused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="maximize_unfocused_pressed">
		<image filename="maximize_unfocused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>

	<!-- Unmaximize icon -->
	<draw_ops name="unmaximize_focused">
		<image filename="unmaximize_focused_normal.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="unmaximize_focused_prelight">
		<image filename="unmaximize_focused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="unmaximize_focused_pressed">
		<image filename="unmaximize_focused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="unmaximize_unfocused">
		<image filename="unmaximize_unfocused.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="unmaximize_unfocused_prelight">
		<image filename="unmaximize_unfocused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="unmaximize_unfocused_pressed">
		<image filename="unmaximize_unfocused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>

	<!-- Minimize icon -->
	<draw_ops name="minimize_focused">
		<image filename="minimize_focused_normal.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="minimize_focused_prelight">
		<image filename="minimize_focused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="minimize_focused_pressed">
		<image filename="minimize_focused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="minimize_unfocused">
		<image filename="minimize_unfocused.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="minimize_unfocused_prelight">
		<image filename="minimize_unfocused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="minimize_unfocused_pressed">
		<image filename="minimize_unfocused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>

	<!-- Menu icon -->
	<draw_ops name="menu_focused">
		<image filename="menu_focused_normal.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="menu_focused_prelight">
		<image filename="menu_focused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="menu_focused_pressed">
		<image filename="menu_focused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="menu_unfocused">
		<image filename="menu_unfocused.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="menu_unfocused_prelight">
		<image filename="menu_unfocused_prelight.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>
	<draw_ops name="menu_unfocused_pressed">
		<image filename="menu_unfocused_pressed.svg" x="0" y="2" width="object_width" height="object_height" />
	</draw_ops>

	<!-- FRAME STYLES -->
	<frame_style name="normal_focused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_unfocused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_shaded_focused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_shaded_unfocused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_max_focused" geometry="max">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="max_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
		<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_max_unfocused" geometry="max">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="max_border_focused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="unmaximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_max_shaded_focused" geometry="max">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="max_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
		<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="normal_max_shaded_unfocused" geometry="max">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="max_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="unmaximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="dialog_focused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="dialog_unfocused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="dialog_shaded_focused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="dialog_shaded_unfocused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="modal_dialog_focused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="modal_dialog_unfocused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="modal_dialog_shaded_focused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="modal_dialog_shaded_unfocused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="utility_focused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="utility_unfocused" geometry="normal">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="utility_shaded_focused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="utility_shaded_unfocused" geometry="normal_shaded">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="border_focused" geometry="border">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="overlay" draw_ops="border_focused" />
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="border_unfocused" geometry="border">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="overlay" draw_ops="border_unfocused" />
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="borderless" geometry="borderless">
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="attached_focused" geometry="nobuttons">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_focused" />
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="attached_unfocused" geometry="nobuttons">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_unfocused" />
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="attached_shaded_focused" geometry="nobuttons_shaded">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_fill_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_focused" />
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="attached_shaded_unfocused" geometry="nobuttons_shaded">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="rounded_border_shaded_unfocused" />
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="tiled_left_focused" geometry="tiled_left_active">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_tiled_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="tiled_left_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="tiled_left_unfocused" geometry="tiled_left_inactive">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_tiled_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="tiled_left_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="tiled_right_focused" geometry="tiled_right_active">
		<piece position="entire_background" draw_ops="entire_background_focused" />
		<piece position="titlebar" draw_ops="titlebar_tiled_focused" />
		<piece position="title" draw_ops="title_focused" />
		<piece position="overlay" draw_ops="tiled_right_border_focused" />
		<button function="close" state="normal" draw_ops="close_focused" />
		<button function="close" state="prelight" draw_ops="close_focused_prelight" />
		<button function="close" state="pressed" draw_ops="close_focused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_focused" />
		<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_focused" />
		<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_focused" />
		<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<frame_style name="tiled_right_unfocused" geometry="tiled_right_inactive">
		<piece position="entire_background" draw_ops="entire_background_unfocused" />
		<piece position="titlebar" draw_ops="titlebar_tiled_unfocused" />
		<piece position="title" draw_ops="title_unfocused" />
		<piece position="overlay" draw_ops="tiled_right_border_unfocused" />
		<button function="close" state="normal" draw_ops="close_unfocused" />
		<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
		<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
		<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
		<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
		<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
		<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
		<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
		<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
		<button function="menu" state="normal" draw_ops="menu_unfocused" />
		<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
		<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<!-- placeholder for unimplementated styles-->
	<frame_style name="blank" geometry="normal">
		<button function="close" state="normal"><draw_ops></draw_ops></button>
		<button function="close" state="pressed"><draw_ops></draw_ops></button>
		<button function="maximize" state="normal"><draw_ops></draw_ops></button>
		<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
		<button function="minimize" state="normal"><draw_ops></draw_ops></button>
		<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
		<button function="menu" state="normal"><draw_ops></draw_ops></button>
		<button function="menu" state="pressed"><draw_ops></draw_ops></button>
		<button function="shade" state="normal"><draw_ops></draw_ops></button>
		<button function="shade" state="prelight"><draw_ops></draw_ops></button>
		<button function="shade" state="pressed"><draw_ops></draw_ops></button>
		<button function="unshade" state="normal"><draw_ops></draw_ops></button>
		<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
		<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
		<button function="above" state="normal"><draw_ops></draw_ops></button>
		<button function="above" state="pressed"><draw_ops></draw_ops></button>
		<button function="unabove" state="normal"><draw_ops></draw_ops></button>
		<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
		<button function="stick" state="normal"><draw_ops></draw_ops></button>
		<button function="stick" state="pressed"><draw_ops></draw_ops></button>
		<button function="unstick" state="normal"><draw_ops></draw_ops></button>
		<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
	</frame_style>

	<!-- FRAME STYLE SETS -->
	<frame_style_set name="normal_style_set">
		<frame focus="yes" state="normal" resize="both" style="normal_focused" />
		<frame focus="no" state="normal" resize="both" style="normal_unfocused" />
		<frame focus="yes" state="maximized" style="normal_max_focused" />
		<frame focus="no" state="maximized" style="normal_max_unfocused" />
		<frame focus="yes" state="tiled_left" style="tiled_left_focused" />
		<frame focus="no" state="tiled_left" style="tiled_left_unfocused" />
		<frame focus="yes" state="tiled_right" style="tiled_right_focused" />
		<frame focus="no" state="tiled_right" style="tiled_right_unfocused" />
		<frame focus="yes" state="shaded" style="normal_shaded_focused" />
		<frame focus="no" state="shaded" style="normal_shaded_unfocused" />
		<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" />
		<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" />
	</frame_style_set>

	<frame_style_set name="dialog_style_set">
		<frame focus="yes" state="normal" resize="both" style="dialog_focused" />
		<frame focus="no" state="normal" resize="both" style="dialog_unfocused" />
		<frame focus="yes" state="maximized" style="blank" />
		<frame focus="no" state="maximized" style="blank" />
		<frame focus="yes" state="shaded" style="dialog_shaded_focused" />
		<frame focus="no" state="shaded" style="dialog_shaded_unfocused" />
		<frame focus="yes" state="maximized_and_shaded" style="blank" />
		<frame focus="no" state="maximized_and_shaded" style="blank" />
	</frame_style_set>

	<frame_style_set name="modal_dialog_style_set">
		<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" />
		<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" />
		<frame focus="yes" state="maximized" style="blank" />
		<frame focus="no" state="maximized" style="blank" />
		<frame focus="yes" state="shaded" style="modal_dialog_shaded_focused" />
		<frame focus="no" state="shaded" style="modal_dialog_shaded_unfocused" />
		<frame focus="yes" state="maximized_and_shaded" style="blank" />
		<frame focus="no" state="maximized_and_shaded" style="blank" />
	</frame_style_set>

	<frame_style_set name="utility_style_set">
		<frame focus="yes" state="normal" resize="both" style="utility_focused" />
		<frame focus="no" state="normal" resize="both" style="utility_unfocused" />
		<frame focus="yes" state="maximized" style="blank" />
		<frame focus="no" state="maximized" style="blank" />
		<frame focus="yes" state="shaded" style="utility_shaded_focused" />
		<frame focus="no" state="shaded" style="utility_shaded_unfocused" />
		<frame focus="yes" state="maximized_and_shaded" style="blank" />
		<frame focus="no" state="maximized_and_shaded" style="blank" />
	</frame_style_set>

	<frame_style_set name="border_style_set">
		<frame focus="yes" state="normal" resize="both" style="border_focused" />
		<frame focus="no" state="normal" resize="both" style="border_unfocused" />
		<frame focus="yes" state="maximized" style="borderless" />
		<frame focus="no" state="maximized" style="borderless" />
		<frame focus="yes" state="shaded" style="blank" />
		<frame focus="no" state="shaded" style="blank" />
		<frame focus="yes" state="maximized_and_shaded" style="blank" />
		<frame focus="no" state="maximized_and_shaded" style="blank" />
	</frame_style_set>

	<!-- WINDOWS -->
	<window type="normal" style_set="normal_style_set" />
	<window type="dialog" style_set="dialog_style_set" />
	<window type="modal_dialog" style_set="modal_dialog_style_set" />
	<window type="menu" style_set="utility_style_set" />
	<window type="utility" style_set="utility_style_set" />
	<window type="border" style_set="border_style_set" />
</metacity_theme>

Zerion Mini Shell 1.0