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Direktori : /usr/share/node_modules/streamsearch/lib/ |
Current File : //usr/share/node_modules/streamsearch/lib/sbmh.js |
'use strict'; /* Based heavily on the Streaming Boyer-Moore-Horspool C++ implementation by Hongli Lai at: https://github.com/FooBarWidget/boyer-moore-horspool */ function memcmp(buf1, pos1, buf2, pos2, num) { for (let i = 0; i < num; ++i) { if (buf1[pos1 + i] !== buf2[pos2 + i]) return false; } return true; } class SBMH { constructor(needle, cb) { if (typeof cb !== 'function') throw new Error('Missing match callback'); if (typeof needle === 'string') needle = Buffer.from(needle); else if (!Buffer.isBuffer(needle)) throw new Error(`Expected Buffer for needle, got ${typeof needle}`); const needleLen = needle.length; this.maxMatches = Infinity; this.matches = 0; this._cb = cb; this._lookbehindSize = 0; this._needle = needle; this._bufPos = 0; this._lookbehind = Buffer.allocUnsafe(needleLen); // Initialize occurrence table. this._occ = [ needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen, needleLen ]; // Populate occurrence table with analysis of the needle, ignoring the last // letter. if (needleLen > 1) { for (let i = 0; i < needleLen - 1; ++i) this._occ[needle[i]] = needleLen - 1 - i; } } reset() { this.matches = 0; this._lookbehindSize = 0; this._bufPos = 0; } push(chunk, pos) { let result; if (!Buffer.isBuffer(chunk)) chunk = Buffer.from(chunk, 'latin1'); const chunkLen = chunk.length; this._bufPos = pos || 0; while (result !== chunkLen && this.matches < this.maxMatches) result = feed(this, chunk); return result; } destroy() { const lbSize = this._lookbehindSize; if (lbSize) this._cb(false, this._lookbehind, 0, lbSize, false); this.reset(); } } function feed(self, data) { const len = data.length; const needle = self._needle; const needleLen = needle.length; // Positive: points to a position in `data` // pos == 3 points to data[3] // Negative: points to a position in the lookbehind buffer // pos == -2 points to lookbehind[lookbehindSize - 2] let pos = -self._lookbehindSize; const lastNeedleCharPos = needleLen - 1; const lastNeedleChar = needle[lastNeedleCharPos]; const end = len - needleLen; const occ = self._occ; const lookbehind = self._lookbehind; if (pos < 0) { // Lookbehind buffer is not empty. Perform Boyer-Moore-Horspool // search with character lookup code that considers both the // lookbehind buffer and the current round's haystack data. // // Loop until // there is a match. // or until // we've moved past the position that requires the // lookbehind buffer. In this case we switch to the // optimized loop. // or until // the character to look at lies outside the haystack. while (pos < 0 && pos <= end) { const nextPos = pos + lastNeedleCharPos; const ch = (nextPos < 0 ? lookbehind[self._lookbehindSize + nextPos] : data[nextPos]); if (ch === lastNeedleChar && matchNeedle(self, data, pos, lastNeedleCharPos)) { self._lookbehindSize = 0; ++self.matches; if (pos > -self._lookbehindSize) self._cb(true, lookbehind, 0, self._lookbehindSize + pos, false); else self._cb(true, undefined, 0, 0, true); return (self._bufPos = pos + needleLen); } pos += occ[ch]; } // No match. // There's too few data for Boyer-Moore-Horspool to run, // so let's use a different algorithm to skip as much as // we can. // Forward pos until // the trailing part of lookbehind + data // looks like the beginning of the needle // or until // pos == 0 while (pos < 0 && !matchNeedle(self, data, pos, len - pos)) ++pos; if (pos < 0) { // Cut off part of the lookbehind buffer that has // been processed and append the entire haystack // into it. const bytesToCutOff = self._lookbehindSize + pos; if (bytesToCutOff > 0) { // The cut off data is guaranteed not to contain the needle. self._cb(false, lookbehind, 0, bytesToCutOff, false); } self._lookbehindSize -= bytesToCutOff; lookbehind.copy(lookbehind, 0, bytesToCutOff, self._lookbehindSize); lookbehind.set(data, self._lookbehindSize); self._lookbehindSize += len; self._bufPos = len; return len; } // Discard lookbehind buffer. self._cb(false, lookbehind, 0, self._lookbehindSize, false); self._lookbehindSize = 0; } pos += self._bufPos; const firstNeedleChar = needle[0]; // Lookbehind buffer is now empty. Perform Boyer-Moore-Horspool // search with optimized character lookup code that only considers // the current round's haystack data. while (pos <= end) { const ch = data[pos + lastNeedleCharPos]; if (ch === lastNeedleChar && data[pos] === firstNeedleChar && memcmp(needle, 0, data, pos, lastNeedleCharPos)) { ++self.matches; if (pos > 0) self._cb(true, data, self._bufPos, pos, true); else self._cb(true, undefined, 0, 0, true); return (self._bufPos = pos + needleLen); } pos += occ[ch]; } // There was no match. If there's trailing haystack data that we cannot // match yet using the Boyer-Moore-Horspool algorithm (because the trailing // data is less than the needle size) then match using a modified // algorithm that starts matching from the beginning instead of the end. // Whatever trailing data is left after running this algorithm is added to // the lookbehind buffer. while (pos < len) { if (data[pos] !== firstNeedleChar || !memcmp(data, pos, needle, 0, len - pos)) { ++pos; continue; } data.copy(lookbehind, 0, pos, len); self._lookbehindSize = len - pos; break; } // Everything until `pos` is guaranteed not to contain needle data. if (pos > 0) self._cb(false, data, self._bufPos, pos < len ? pos : len, true); self._bufPos = len; return len; } function matchNeedle(self, data, pos, len) { const lb = self._lookbehind; const lbSize = self._lookbehindSize; const needle = self._needle; for (let i = 0; i < len; ++i, ++pos) { const ch = (pos < 0 ? lb[lbSize + pos] : data[pos]); if (ch !== needle[i]) return false; } return true; } module.exports = SBMH;