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<?xml version="1.0" encoding="UTF-8"?> <component> <id>io.github.feralinteractive.gamemode</id> <name>gamemode</name> <summary>daemon that allows games to request a set of optimizations be temporarily applied</summary> <developer_name>Feral Interactive</developer_name> <!-- <icon type="stock">io.github.feralinteractive.gamemode</icon> --> <metadata_license>FSFAP</metadata_license> <project_license>BSD-3-Clause</project_license> <description> <p> GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process. </p> <p> It was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations. </p> <p>Currently GameMode includes support for optimisations including:</p> <ul> <li>CPU governor</li> <li>I/O priority</li> <li>Process niceness</li> <li>Kernel scheduler (SCHED_ISO)</li> <li>Screensaver inhibiting</li> <li>GPU performance mode (NVIDIA and AMD)</li> <li>GPU overclocking (NVIDIA)</li> <li>Custom scripts</li> </ul> </description> <content_rating type="oars-1.1" /> <categories> <category>Utility</category> <category>Game</category> </categories> </component>