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<?xml version="1.0" encoding="UTF-8"?> <!-- This file is part of GtkSourceView Authors: Jesse van den Kieboom <jessevdk@gnome.org> Copyright (C) 2010 Jesse van den Kieboom <jessevdk@gnome.org> GtkSourceView is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. GtkSourceView is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see <http://www.gnu.org/licenses/>. --> <language id="cg" _name="CG Shader Language" version="2.0" _section="Source"> <metadata> <property name="globs">*.cg</property> <property name="line-comment-start">//</property> <property name="block-comment-start">/*</property> <property name="block-comment-end">*/</property> </metadata> <styles> <style id="comment" name="Comment" map-to="def:comment"/> <style id="error" name="Error" map-to="def:error"/> <style id="preprocessor" name="Preprocessor" map-to="def:preprocessor"/> <style id="bindings" name="Bindings" map-to="def:special-constant"/> <style id="included-file" name="Included File" map-to="def:string"/> <style id="keyword" name="Keyword" map-to="def:keyword"/> <style id="type" name="Data Type" map-to="def:type"/> <style id="storage-class" name="Storage Class" map-to="def:builtin"/> <style id="escaped-character" name="Escaped Character" map-to="def:special-char"/> <style id="floating-point" name="Floating point number" map-to="def:floating-point"/> <style id="decimal" name="Decimal number" map-to="def:decimal"/> <style id="octal" name="Octal number" map-to="def:base-n-integer"/> <style id="hexadecimal" name="Hexadecimal number" map-to="def:base-n-integer"/> <style id="boolean" name="Boolean value" map-to="def:boolean"/> <style id="swizzle" name="Swizzle operator" map-to="def:operator"/> <style id="function" name="Function" map-to="def:function"/> <style id="builtin" name="Builtin" map-to="def:preprocessor"/> </styles> <definitions> <!-- http://en.wikipedia.org/wiki/C_syntax#Strings --> <define-regex id="escaped-character" extended="true"> \\( # leading backslash [\\\"\'nrtfav\?e] | # escaped character [0-7]{1,3} | # one, two, or three octal digits x[0-9A-Fa-f]{0,2} # 'x' followed by zero, one, or two hex digits ) </define-regex> <context id="cg" class="no-spell-check"> <include> <!-- Comments --> <context id="comment" style-ref="comment" end-at-line-end="true" class="comment" class-disabled="no-spell-check"> <start>//</start> <include> <context ref="def:in-line-comment"/> </include> </context> <context id="comment-multiline" style-ref="comment" class="comment" class-disabled="no-spell-check"> <start>/\*</start> <end>\*/</end> <include> <context ref="def:in-comment"/> </include> </context> <context id="close-comment-outside-comment" style-ref="error"> <match>\*/(?!\*)</match> </context> <!-- Preprocessor --> <define-regex id="preproc-start">^\s*#\s*</define-regex> <context id="include" style-ref="preprocessor"> <match extended="true"> \%{preproc-start} (include|import)\s* (".*?"|<.*?>) </match> <include> <context id="included-file" sub-pattern="2" style-ref="included-file"/> </include> </context> <!-- http://www.lysator.liu.se/c/ANSI-C-grammar-l.html --> <context id="float" style-ref="floating-point"> <match extended="true"> (?<![\w\.]) ((\.[0-9]+ | [0-9]+\.[0-9]*) ([Ee][+-]?[0-9]*)? | ([0-9]+[Ee][+-]?[0-9]*)) [fFlL]? (?![\w\.]) </match> </context> <context id="hexadecimal" style-ref="hexadecimal"> <match extended="true"> (?<![\w\.]) 0[xX][a-fA-F0-9]+[uUlL]* (?![\w\.]) </match> </context> <context id="octal" style-ref="octal"> <match extended="true"> (?<![\w\.]) 0[0-7]+[uUlL]* (?![\w\.]) </match> </context> <context id="decimal" style-ref="decimal"> <match extended="true"> (?<![\w\.]) [0-9]+[uUlL]* (?![\w\.]) </match> </context> <!-- Keywords --> <context id="keywords" style-ref="keyword"> <keyword>break</keyword> <keyword>case</keyword> <keyword>continue</keyword> <keyword>default</keyword> <keyword>else</keyword> <keyword>for</keyword> <keyword>if</keyword> <keyword>return</keyword> <keyword>struct</keyword> <keyword>switch</keyword> <keyword>while</keyword> </context> <context id="types" style-ref="type"> <keyword>bool</keyword> <keyword>float</keyword> <keyword>float2</keyword> <keyword>float3</keyword> <keyword>float4</keyword> <keyword>float2x2</keyword> <keyword>float3x3</keyword> <keyword>float4x4</keyword> <keyword>int</keyword> <keyword>half</keyword> <keyword>fixed</keyword> <keyword>void</keyword> <keyword>sampler1D</keyword> <keyword>sampler2D</keyword> <keyword>sampler3D</keyword> <keyword>samplerRECT</keyword> <keyword>samplerCUBE</keyword> </context> <context id="storage-class" style-ref="storage-class"> <keyword>uniform</keyword> <keyword>out</keyword> <keyword>inout</keyword> <keyword>in</keyword> <keyword>varying</keyword> </context> <context id="bindings" style-ref="bindings"> <keyword>POSITION</keyword> <keyword>NORMAL</keyword> </context> <context id="color-bindings" style-ref="bindings"> <match extended="true">COLOR[0-3]?</match> </context> <context id="texunit-bindings" style-ref="bindings"> <match extended="true">TEXUNIT([0-9]|1[0-5])?</match> </context> <context id="texcoord-bindings" style-ref="bindings"> <match extended="true">TEXCOORD[0-7]?</match> </context> <context id="swizzle"> <match extended="true">\.([xyzw]+|[rgba]+)</match> <include> <context id="swizzle-operator" sub-pattern="1" style-ref="swizzle"/> </include> </context> <!-- C99 booleans --> <context id="boolean" style-ref="boolean"> <keyword>true</keyword> <keyword>false</keyword> </context> <context id="builtin"> <match extended="true"> (mul|lit|lerp|saturate|abs|cos|acos|sin|asin|tan|atan|all|any|ceil|clamp| cosh|cross|degress|determinant|dot|exp|exp2|floor|fmod|frac|frexp|isfinite| isinf|isnan|ldexp|log|log2|log10|max|min|modf|noise|pow|radians|round| rsqrt|sign|sincos|sinh|smoothstep|step|sqrt|tanh|transpose|distance| faceforward|length|normalize|reflect|refract|tex1D|tex2D|tex3D| tex1Dproj|tex2Dproj|tex3Dproj|texRECT|texRECTproj|texCUBE|texCUBEproj| ddx|ddy|debug)\s*\( </match> <include> <context id="builtin-name" sub-pattern="1" style-ref="builtin"/> </include> </context> <context id="function"> <match extended="true"> ([a-zA-Z_][a-zA-Z_0-9]*)\s*\( </match> <include> <context id="function-name" sub-pattern="1" style-ref="function"/> </include> </context> </include> </context> </definitions> </language>