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Direktori : /usr/share/gnome-shell/extensions/ding@rastersoft.com/ |
Current File : //usr/share/gnome-shell/extensions/ding@rastersoft.com/extension.js |
/* DING: Desktop Icons New Generation for GNOME Shell * * Copyright (C) 2019 Sergio Costas (rastersoft@gmail.com) * Based on code original (C) Carlos Soriano * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ 'use strict'; import Clutter from 'gi://Clutter' import GLib from 'gi://GLib' import Gio from 'gi://Gio' import Meta from 'gi://Meta' import St from 'gi://St' import {Extension} from 'resource:///org/gnome/shell/extensions/extension.js'; import * as Main from 'resource:///org/gnome/shell/ui/main.js' import * as EmulateX11 from './emulateX11WindowType.js'; import * as VisibleArea from './visibleArea.js'; import * as GnomeShellOverride from './gnomeShellOverride.js'; const Clipboard = St.Clipboard.get_default(); const CLIPBOARD_TYPE = St.ClipboardType.CLIPBOARD; export default class DING extends Extension { constructor(metadata) { super(metadata); this.DesktopIconsUsableArea = null; this.data = {}; this.data.isEnabled = false; this.data.launchDesktopId = 0; this.data.currentProcess = null; this.data.dbusTimeoutId = 0; this.data.switchWorkspaceId = 0; this.data.GnomeShellOverride = null; /* The constructor of the EmulateX11 class only initializes some * internal properties, but nothing else. In fact, it has its own * enable() and disable() methods. That's why it could have been * created here, in init(). But since the rule seems to be NO CLASS * CREATION IN INIT UNDER NO CIRCUMSTANCES... */ this.data.x11Manager = null; this.data.visibleArea = null; /* Ensures that there aren't "rogue" processes. * This is a safeguard measure for the case of Gnome Shell being * relaunched (for example, under X11, with Alt+F2 and R), to kill * any old DING instance. That's why it must be here, in init(), * and not in enable() or disable() (disable already guarantees that * the current instance is killed). */ this.doKillAllOldDesktopProcesses(); } enable() { if (!this.data.GnomeShellOverride) { this.data.GnomeShellOverride = new GnomeShellOverride.GnomeShellOverride(); } if (!this.data.x11Manager) { this.data.x11Manager = new EmulateX11.EmulateX11WindowType(); } if (!this.DesktopIconsUsableArea) { this.DesktopIconsUsableArea = new VisibleArea.VisibleArea(); this.data.visibleArea = this.DesktopIconsUsableArea; } // If the desktop is still starting up, we wait until it is ready if (Main.layoutManager._startingUp) { this.data.startupPreparedId = Main.layoutManager.connect('startup-complete', () => this.innerEnable()); } else { this.data.startupPreparedId = null; this.innerEnable(); } } disable() { this.DesktopIconsUsableArea = null; this.data.isEnabled = false; this.killCurrentProcess(); this.data.GnomeShellOverride.disable(); this.data.x11Manager.disable(); this.data.visibleArea.disable(); if (this.data.doCopyId) { this.data.doCopy.disconnect(this.data.doCopyId); this.data.doCopyId = 0; this.data.doCopy = undefined; } if (this.data.switchWorkspaceId) { global.window_manager.disconnect(this.data.switchWorkspaceId); this.data.switchWorkspaceId = 0; } if (this.data.doCutId) { this.data.doCut.disconnect(this.data.doCutId); this.data.doCutId = 0; this.data.doCut = undefined; } if (this.data.disableTimerId) { this.data.disableTimer.disconnect(this.data.disableTimerId); this.data.disableTimerId = 0; this.data.disableTimer = undefined; } this.data.desktopGeometry = undefined; // disconnect signals only if connected if (this.data.dbusConnectionGroupId) { this.data.dbusConnection.unexport_action_group(this.data.dbusConnectionGroupId); this.data.dbusConnectionGroupId = 0; this.data.dbusConnection = undefined; } if (this.data.dbusConnectionId) { Gio.bus_unown_name(this.data.dbusConnectionId); this.data.dbusConnectionId = 0; } this.data.actionGroup = undefined; if (this.data.visibleAreaId) { this.data.visibleArea.disconnect(this.data.visibleAreaId); this.data.visibleAreaId = 0; } if (this.data.startupPreparedId) { Main.layoutManager.disconnect(this.data.startupPreparedId); this.data.startupPreparedId = 0; } if (this.data.monitorsChangedId) { Main.layoutManager.disconnect(this.data.monitorsChangedId); this.data.monitorsChangedId = 0; } if (this.data.workareasChangedId) { global.display.disconnect(this.data.workareasChangedId); this.data.workareasChangedId = 0; } if (this.data.sizeChangedId) { global.window_manager.disconnect(this.data.sizeChangedId); this.data.sizeChangedId = 0; } if (this.data.dbusTimeoutId) { GLib.source_remove(this.data.dbusTimeoutId); this.data.dbusTimeoutId = 0; } } /** * The true code that configures everything and launches the desktop program */ innerEnable() { if (this.data.startupPreparedId !== null) { Main.layoutManager.disconnect(this.data.startupPreparedId); this.data.startupPreparedId = null; } this.data.GnomeShellOverride.enable(); // under X11 we don't need to cheat, so only do all this under wayland if (Meta.is_wayland_compositor()) { this.data.x11Manager.enable(); } else { this.data.switchWorkspaceId = global.window_manager.connect('switch-workspace', () => { let windows = global.display.get_tab_list(Meta.TabList.NORMAL_ALL, global.workspace_manager.get_active_workspace()); windows = global.display.sort_windows_by_stacking(windows); if (windows.length) { let topWindow = windows[windows.length - 1]; topWindow.focus(Clutter.CURRENT_TIME); } }); } /* * If the desktop geometry changes (because a new monitor has been added, for example), * we kill the desktop program. It will be relaunched automatically with the new geometry, * thus adapting to it on-the-fly. */ this.data.monitorsChangedId = Main.layoutManager.connect('monitors-changed', () => this.updateDesktopGeometry()); /* * Any change in the workareas must be detected too, for example if the used size * changes. */ this.data.workareasChangedId = global.display.connect('workareas-changed', () => this.updateDesktopGeometry()); /* * This callback allows to detect a change in the working area (like when changing the Scale value) */ this.data.visibleAreaId = this.data.visibleArea.connect('updated-usable-area', () => this.updateDesktopGeometry()); this.data.isEnabled = true; if (this.data.launchDesktopId) { GLib.source_remove(this.data.launchDesktopId); } /* * Due to a problem in the Clipboard API in Gtk3, it is not possible to do the CUT/COPY operation from * dynamic languages like Javascript, because one of the methods needed is marked as NOT INTROSPECTABLE * * https://discourse.gnome.org/t/missing-gtk-clipboard-set-with-data-in-gtk-3/6920 * * The right solution is to migrate DING to Gtk4, where the whole API is available, but that is a very * big task, so in the meantime, we take advantage of the fact that the St API, in Gnome Shell, can put * binary contents in the clipboard, so we use DBus to notify that we want to do a CUT or a COPY operation, * passing the URIs as parameters, and delegate that to the DING Gnome Shell extension. This is easily done * with a GLib.SimpleAction. */ this.data.dbusConnectionId = Gio.bus_own_name(Gio.BusType.SESSION, 'com.rastersoft.dingextension', Gio.BusNameOwnerFlags.NONE, null, (connection, name) => { this.data.dbusConnection = connection; this.data.doCopy = new Gio.SimpleAction({ name: 'doCopy', parameter_type: new GLib.VariantType('as'), }); this.data.doCut = new Gio.SimpleAction({ name: 'doCut', parameter_type: new GLib.VariantType('as'), }); this.data.disableTimer = new Gio.SimpleAction({ name: 'disableTimer', }); this.data.desktopGeometry = Gio.SimpleAction.new_stateful('desktopGeometry', new GLib.VariantType('av'), this.getDesktopGeometry()); this.data.desktopGeometry.set_enabled(true); this.data.doCopyId = this.data.doCopy.connect('activate', (action, parameters) => this.manageCutCopy(action, parameters)); this.data.doCutId = this.data.doCut.connect('activate', (action, parameters) => this.manageCutCopy(action, parameters)); this.data.disableTimerId = this.data.disableTimer.connect('activate', () => { if (this.data.currentProcess && this.data.currentProcess.subprocess) { this.data.currentProcess.cancel_timer(); } }); this.data.actionGroup = new Gio.SimpleActionGroup(); this.data.actionGroup.add_action(this.data.doCopy); this.data.actionGroup.add_action(this.data.doCut); this.data.actionGroup.add_action(this.data.disableTimer); this.data.actionGroup.add_action(this.data.desktopGeometry); this.data.dbusConnectionGroupId = this.data.dbusConnection.export_action_group( '/com/rastersoft/dingextension/control', this.data.actionGroup ); this.launchDesktop(); }, null); } /* * Before Gnome Shell 40, St API couldn't access binary data in the clipboard, only text data. Also, the * original Desktop Icons was a pure extension, so it was limited to what Clutter and St offered. That was * the reason why Nautilus accepted a text format for CUT and COPY operations in the form * * x-special/nautilus-clipboard * OPERATION * FILE_URI * [FILE_URI] * [...] * * In Gnome Shell 40, St was enhanced and now it supports binary data; that's why Nautilus migrated to a * binary format identified by the atom 'x-special/gnome-copied-files', where the CUT or COPY operation is * shared. * */ /** * * @param action * @param parameters */ manageCutCopy(action, parameters) { let content = ''; if (action.name == 'doCut') { content += 'cut\n'; } else { content += 'copy\n'; } let first = true; for (let file of parameters.recursiveUnpack()) { if (!first) { content += '\n'; } first = false; content += file; } let obj = new TextEncoder(); Clipboard.set_content(CLIPBOARD_TYPE, 'x-special/gnome-copied-files', new GLib.Bytes(obj.encode(content))); } /** * Kills the current desktop program */ killCurrentProcess() { if (this.data.launchDesktopId) { GLib.source_remove(this.data.launchDesktopId); this.data.launchDesktopId = 0; } // kill the desktop program. It will be reloaded automatically. if (this.data.currentProcess && this.data.currentProcess.subprocess) { this.data.currentProcess.cancel_timer(); this.data.currentProcess.cancellable.cancel(); this.data.currentProcess.subprocess.send_signal(15); } this.data.currentProcess = null; this.data.x11Manager.setWaylandClient(null); } /** * */ updateDesktopGeometry() { if (this.data.actionGroup && (Main.layoutManager.monitors.length != 0)) { this.data.actionGroup.change_action_state('desktopGeometry', this.getDesktopGeometry()); } } /** * */ getDesktopGeometry() { let desktopList = []; let ws = global.workspace_manager.get_workspace_by_index(0); for (let monitorIndex = 0; monitorIndex < Main.layoutManager.monitors.length; monitorIndex++) { let area = this.data.visibleArea.getMonitorGeometry(ws, monitorIndex); let desktopListElement = new GLib.Variant('a{sd}', { 'x': area.x, 'y': area.y, 'width': area.width, 'height': area.height, 'zoom': area.scale, 'marginTop': area.marginTop, 'marginBottom': area.marginBottom, 'marginLeft': area.marginLeft, 'marginRight': area.marginRight, monitorIndex, 'primaryMonitor': Main.layoutManager.primaryIndex, }); desktopList.push(desktopListElement); } return new GLib.Variant('av', desktopList); } /** * This function checks all the processes in the system and kills those * that are a desktop manager from the current user (but not others). * This allows to avoid having several ones in case gnome shell resets, * or other odd cases. It requires the /proc virtual filesystem, but * doesn't fail if it doesn't exist. */ /** * */ doKillAllOldDesktopProcesses() { let procFolder = Gio.File.new_for_path('/proc'); if (!procFolder.query_exists(null)) { return; } let fileEnum = procFolder.enumerate_children('standard::*', Gio.FileQueryInfoFlags.NONE, null); let info; while ((info = fileEnum.next_file(null))) { let filename = info.get_name(); if (!filename) { break; } let processPath = GLib.build_filenamev(['/proc', filename, 'cmdline']); let processUser = Gio.File.new_for_path(processPath); if (!processUser.query_exists(null)) { continue; } let [binaryData, etag] = processUser.load_bytes(null); let contents = ''; let readData = binaryData.get_data(); for (let i = 0; i < readData.length; i++) { if (readData[i] < 32) { contents += ' '; } else { contents += String.fromCharCode(readData[i]); } } let path = `gjs ${GLib.build_filenamev([this.path, 'app', 'ding.js'])}`; if (contents.startsWith(path)) { let proc = new Gio.Subprocess({argv: ['/bin/kill', filename]}); proc.init(null); proc.wait(null); } } } /** * * @param reloadTime */ doRelaunch(reloadTime) { this.data.currentProcess = null; this.data.x11Manager.setWaylandClient(null); if (this.data.isEnabled) { if (this.data.launchDesktopId) { GLib.source_remove(this.data.launchDesktopId); } this.data.launchDesktopId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, reloadTime, () => { this.data.launchDesktopId = 0; this.launchDesktop(); return false; }); } } /** * Launches the desktop program, passing to it the current desktop geometry for each monitor * and the path where it is stored. It also monitors it, to relaunch it in case it dies or is * killed. Finally, it reads STDOUT and STDERR and redirects them to the journal, to help to * debug it. */ launchDesktop() { console.log('Launching DING process'); let argv = []; argv.push(GLib.build_filenamev([this.path, 'app', 'ding.js'])); // Specify that it must work as true desktop argv.push('-E'); // The path. Allows the program to find translations, settings and modules. argv.push('-P'); argv.push(GLib.build_filenamev([this.path, 'app'])); this.data.currentProcess = new LaunchSubprocess(0, 'DING'); this.data.currentProcess.set_cwd(GLib.get_home_dir()); if (this.data.currentProcess.spawnv(argv) === null) { this.doRelaunch(1000); return; } this.data.x11Manager.setWaylandClient(this.data.currentProcess); this.data.launchTime = GLib.get_monotonic_time(); /* * If the desktop process dies, wait 100ms and relaunch it, unless the exit status is different than * zero, in which case it will wait one second. This is done this way to avoid relaunching the desktop * too fast if it has a bug that makes it fail continuously, avoiding filling the journal too fast. */ this.data.currentProcess.subprocess.wait_async(null, (obj, res) => { let delta = GLib.get_monotonic_time() - this.data.launchTime; if (delta < 1000000) { // If the process is dying over and over again, ensure that it isn't respawn faster than once per second var reloadTime = 1000; } else { // but if the process just died after having run for at least one second, reload it ASAP var reloadTime = 1; } obj.wait_finish(res); if (!this.data.currentProcess || obj !== this.data.currentProcess.subprocess) { return; } if (obj.get_if_exited()) { obj.get_exit_status(); } this.doRelaunch(reloadTime); }); } } /** * This class encapsulates the code to launch a subprocess that can detect whether a window belongs to it * It only accepts to do it under Wayland, because under X11 there is no need to do these tricks * * It is compatible with https://gitlab.gnome.org/GNOME/mutter/merge_requests/754 to simplify the code * * @param {int} flags Flags for the SubprocessLauncher class * @param {string} process_id An string id for the debug output */ class LaunchSubprocess { constructor(flags, process_id) { this._process_id = process_id; this.cancellable = new Gio.Cancellable(); this._launcher = new Gio.SubprocessLauncher({flags: flags | Gio.SubprocessFlags.STDOUT_PIPE | Gio.SubprocessFlags.STDERR_MERGE}); if (Meta.is_wayland_compositor()) { try { this._waylandClient = Meta.WaylandClient.new(this._launcher); } catch (e) { this._waylandClient = Meta.WaylandClient.new(global.context, this._launcher); } } this.subprocess = null; this.process_running = false; this._launch_timer = 0; this._waiting_for_windows = 0; } spawnv(argv) { try { if (Meta.is_wayland_compositor()) { this.subprocess = this._waylandClient.spawnv(global.display, argv); } else { this.subprocess = this._launcher.spawnv(argv); } } catch (e) { this.subprocess = null; console.log(`Error while trying to launch DING process: ${e.message}\n${e.stack}`); } // This is for GLib 2.68 or greater if (this._launcher.close) { this._launcher.close(); } this._launcher = null; if (this.subprocess) { /* * It reads STDOUT and STDERR and sends it to the journal using console.log(). This allows to * have any error from the desktop app in the same journal than other extensions. Every line from * the desktop program is prepended with the "process_id" parameter sent in the constructor. */ this._dataInputStream = Gio.DataInputStream.new(this.subprocess.get_stdout_pipe()); this.read_output(); this.subprocess.wait_async(this.cancellable, () => { this.process_running = false; this._dataInputStream = null; this.cancellable = null; if (this._launch_timer != 0) { GLib.source_remove(this._launch_timer); this._launch_timer = 0; this._waiting_for_windows = 0; } }); this.process_running = true; if (Meta.is_wayland_compositor() && (Main.layoutManager.monitors.length != 0)) { // This ensures that, if the DING window isn't detected in three seconds // after launch, the desktop will be killed and, thus, relaunched again. this._waiting_for_windows = Main.layoutManager.monitors.length; this._launch_timer = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 3000, () => { this._launch_timer = 0; this.subprocess.force_exit(); return false; }); } } return this.subprocess; } cancel_timer() { if (this._launch_timer != 0) { GLib.source_remove(this._launch_timer); this._launch_timer = 0; this._waiting_for_windows = 0; } } set_cwd(cwd) { this._launcher.set_cwd(cwd); } read_output() { if (!this._dataInputStream) { return; } this._dataInputStream.read_line_async(GLib.PRIORITY_DEFAULT, this.cancellable, (object, res) => { try { const [output, length] = object.read_line_finish_utf8(res); if (length) { print(`${this._process_id}: ${output}`); } } catch (e) { if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) { return; } console.error(e, `${this._process_id}_Error`); } this.read_output(); }); } /** * Queries whether the passed window belongs to the launched subprocess or not. * * @param {MetaWindow} window The window to check. */ query_window_belongs_to(window) { if (!Meta.is_wayland_compositor()) { return false; } if (!this.process_running) { return false; } try { let ownsWindow = this._waylandClient.owns_window(window); if (ownsWindow && (this._launch_timer != 0) && (this._waiting_for_windows != 0)) { console.log(`Received notification for window. ${this._waiting_for_windows - 1} notifications remaining.`); this._waiting_for_windows--; if (this._waiting_for_windows == 0) { GLib.source_remove(this._launch_timer); this._launch_timer = 0; } } return ownsWindow; } catch (error) { console.log(`Exception error: ${error.message}\n${error.stack}`); return false; } } show_in_window_list(window) { if (Meta.is_wayland_compositor() && this.process_running) { this._waylandClient.show_in_window_list(window); } } hide_from_window_list(window) { if (Meta.is_wayland_compositor() && this.process_running) { this._waylandClient.hide_from_window_list(window); } } };