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Direktori : /usr/lib/python3/dist-packages/xdg/ |
Current File : //usr/lib/python3/dist-packages/xdg/BaseDirectory.py |
""" This module is based on a rox module (LGPL): http://cvs.sourceforge.net/viewcvs.py/rox/ROX-Lib2/python/rox/basedir.py?rev=1.9&view=log The freedesktop.org Base Directory specification provides a way for applications to locate shared data and configuration: http://standards.freedesktop.org/basedir-spec/ (based on version 0.6) This module can be used to load and save from and to these directories. Typical usage: from rox import basedir for dir in basedir.load_config_paths('mydomain.org', 'MyProg', 'Options'): print "Load settings from", dir dir = basedir.save_config_path('mydomain.org', 'MyProg') print >>file(os.path.join(dir, 'Options'), 'w'), "foo=2" Note: see the rox.Options module for a higher-level API for managing options. """ import os, stat _home = os.path.expanduser('~') xdg_data_home = os.environ.get('XDG_DATA_HOME') or \ os.path.join(_home, '.local', 'share') xdg_data_dirs = [xdg_data_home] + \ (os.environ.get('XDG_DATA_DIRS') or '/usr/local/share:/usr/share').split(':') xdg_config_home = os.environ.get('XDG_CONFIG_HOME') or \ os.path.join(_home, '.config') xdg_config_dirs = [xdg_config_home] + \ (os.environ.get('XDG_CONFIG_DIRS') or '/etc/xdg').split(':') xdg_cache_home = os.environ.get('XDG_CACHE_HOME') or \ os.path.join(_home, '.cache') xdg_state_home = os.environ.get('XDG_STATE_HOME') or \ os.path.join(_home, '.local', 'state') xdg_data_dirs = [x for x in xdg_data_dirs if x] xdg_config_dirs = [x for x in xdg_config_dirs if x] def save_config_path(*resource): """Ensure ``$XDG_CONFIG_HOME/<resource>/`` exists, and return its path. 'resource' should normally be the name of your application. Use this when saving configuration settings. """ resource = os.path.join(*resource) assert not resource.startswith('/') path = os.path.join(xdg_config_home, resource) if not os.path.isdir(path): os.makedirs(path, 0o700) return path def save_data_path(*resource): """Ensure ``$XDG_DATA_HOME/<resource>/`` exists, and return its path. 'resource' should normally be the name of your application or a shared resource. Use this when saving or updating application data. """ resource = os.path.join(*resource) assert not resource.startswith('/') path = os.path.join(xdg_data_home, resource) if not os.path.isdir(path): os.makedirs(path) return path def save_cache_path(*resource): """Ensure ``$XDG_CACHE_HOME/<resource>/`` exists, and return its path. 'resource' should normally be the name of your application or a shared resource.""" resource = os.path.join(*resource) assert not resource.startswith('/') path = os.path.join(xdg_cache_home, resource) if not os.path.isdir(path): os.makedirs(path) return path def save_state_path(*resource): """Ensure ``$XDG_STATE_HOME/<resource>/`` exists, and return its path. 'resource' should normally be the name of your application or a shared resource.""" resource = os.path.join(*resource) assert not resource.startswith('/') path = os.path.join(xdg_state_home, resource) if not os.path.isdir(path): os.makedirs(path) return path def load_config_paths(*resource): """Returns an iterator which gives each directory named 'resource' in the configuration search path. Information provided by earlier directories should take precedence over later ones, and the user-specific config dir comes first.""" resource = os.path.join(*resource) for config_dir in xdg_config_dirs: path = os.path.join(config_dir, resource) if os.path.exists(path): yield path def load_first_config(*resource): """Returns the first result from load_config_paths, or None if there is nothing to load.""" for x in load_config_paths(*resource): return x return None def load_data_paths(*resource): """Returns an iterator which gives each directory named 'resource' in the application data search path. Information provided by earlier directories should take precedence over later ones.""" resource = os.path.join(*resource) for data_dir in xdg_data_dirs: path = os.path.join(data_dir, resource) if os.path.exists(path): yield path def get_runtime_dir(strict=True): """Returns the value of $XDG_RUNTIME_DIR, a directory path. This directory is intended for 'user-specific non-essential runtime files and other file objects (such as sockets, named pipes, ...)', and 'communication and synchronization purposes'. As of late 2012, only quite new systems set $XDG_RUNTIME_DIR. If it is not set, with ``strict=True`` (the default), a KeyError is raised. With ``strict=False``, PyXDG will create a fallback under /tmp for the current user. This fallback does *not* provide the same guarantees as the specification requires for the runtime directory. The strict default is deliberately conservative, so that application developers can make a conscious decision to allow the fallback. """ try: return os.environ['XDG_RUNTIME_DIR'] except KeyError: if strict: raise import getpass fallback = '/tmp/pyxdg-runtime-dir-fallback-' + getpass.getuser() create = False try: # This must be a real directory, not a symlink, so attackers can't # point it elsewhere. So we use lstat to check it. st = os.lstat(fallback) except OSError as e: import errno if e.errno == errno.ENOENT: create = True else: raise else: # The fallback must be a directory if not stat.S_ISDIR(st.st_mode): os.unlink(fallback) create = True # Must be owned by the user and not accessible by anyone else elif (st.st_uid != os.getuid()) \ or (st.st_mode & (stat.S_IRWXG | stat.S_IRWXO)): os.rmdir(fallback) create = True if create: os.mkdir(fallback, 0o700) return fallback