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Direktori : /usr/lib/python3/dist-packages/orca/ |
Current File : //usr/lib/python3/dist-packages/orca/acss.py |
# Orca # # Copyright 2005-2008 Google Inc. # Portions Copyright 2007-2008, Sun Microsystems, Inc. # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., Franklin Street, Fifth Floor, # Boston MA 02110-1301 USA. # """ACSS --- Aural CSS. Class ACSS defines a simple wrapper for holding ACSS voice definitions. Speech engines implement the code for converting ACSS definitions into engine-specific markup codes. """ __id__ = "$Id$" __author__ = "T. V. Raman" __version__ = "$Revision$" __date__ = "$Date$" __copyright__ = "Copyright (c) 2005-2008 Google Inc." __license__ = "LGPL" class ACSS(dict): """Holds ACSS representation of a voice.""" FAMILY = 'family' RATE = 'rate' GAIN = 'gain' AVERAGE_PITCH = 'average-pitch' PITCH_RANGE = 'pitch-range' STRESS = 'stress' RICHNESS = 'richness' PUNCTUATIONS = 'punctuations' # A value of None means use the engine's default value. # settings = { FAMILY : None, RATE : 50, GAIN : 10, AVERAGE_PITCH : 5, PITCH_RANGE : 5, STRESS : 5, RICHNESS : 5, PUNCTUATIONS : 'all' } def __init__(self, props=None): """Create and initialize ACSS structure.""" dict.__init__(self) props = props or {} if props: for k in props: if k == 'established' or k in ACSS.settings: # Do a 'deep copy' of the family. Otherwise, # the new ACSS shares the actual data with the # props passed in. This can cause unexpected # side effects. # if k == ACSS.FAMILY: self[k] = {} for j in props[k].keys(): self[k][j] = props[k][j] else: self[k] = props[k] else: self['established'] = False def __eq__(self, other): if not isinstance(other, ACSS): return False if self.get(ACSS.FAMILY) != other.get(ACSS.FAMILY): return False if self.get(ACSS.RATE) != other.get(ACSS.RATE): return False if self.get(ACSS.AVERAGE_PITCH) != other.get(ACSS.AVERAGE_PITCH): return False return True def __setitem__ (self, key, value): """Update name when we change values.""" dict.__setitem__(self, key, value) def __delitem__(self, key): """Update name if we delete a key.""" dict.__delitem__(self, key) def name(self): _name = 'acss-' names = list(self.keys()) if names: names.sort() for k in names: _name += f"{k}-{self[k]}:" _name = _name[:-1] return _name def getLocale(self): family = self.get(ACSS.FAMILY, {}) return family.get('locale') def getDialect(self): family = self.get(ACSS.FAMILY, {}) return family.get('dialect') def update(self, newDict): family = newDict.get(ACSS.FAMILY) if isinstance(family, dict) and family.get('name') is None: newDict.pop(ACSS.FAMILY) return super().update(newDict)