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Direktori : /usr/lib/libreoffice/program/opengl/ |
Current File : //usr/lib/libreoffice/program/opengl/fadeBlackFragmentShader.glsl |
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #version 120 uniform sampler2D leavingSlideTexture; uniform sampler2D enteringSlideTexture; uniform float time; varying vec2 v_texturePosition; void main() { #ifdef use_white vec4 color = vec4(1.0, 1.0, 1.0, 1.0); #else vec4 color = vec4(0.0, 0.0, 0.0, 1.0); #endif vec4 texel; float amount; if (time < 0.5) { texel = texture2D(leavingSlideTexture, v_texturePosition); amount = time * 2; } else { texel = texture2D(enteringSlideTexture, v_texturePosition); amount = (1.0 - time) * 2; } gl_FragColor = mix(texel, color, amount); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */