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Direktori : /lib/rhythmbox/plugins/alternative-toolbar/ |
Current File : //lib/rhythmbox/plugins/alternative-toolbar/alttoolbar_rb3compat.py |
# -*- Mode: python; coding: utf-8; tab-width: 4; indent-tabs-mode: nil; -*- # # IMPORTANT - WHILST THIS MODULE IS USED BY SEVERAL OTHER PLUGINS # THE MASTER AND MOST UP-TO-DATE IS FOUND IN THE COVERART BROWSER # PLUGIN - https://github.com/fossfreedom/coverart-browser # PLEASE SUBMIT CHANGES BACK TO HELP EXPAND THIS API # # Copyright (C) 2012-2020 - David Mohammed <fossfreedom@ubuntu.com> # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3, or (at your option) # any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. import sys import xml.etree.ElementTree as ET import rb from gi.repository import GLib from gi.repository import GObject from gi.repository import Gio from gi.repository import Gtk from gi.repository import RB def gtk_version(): """ returns float of the major and minor parts of the GTK version e.g. return float(3.10) """ return float(str(Gtk.get_major_version()) + "." + str(Gtk.get_minor_version())) def pygobject_version(): """ returns float of the major and minor parts of a pygobject version e.g. version (3, 9, 5) return float(3.9) """ to_number = lambda t: ".".join(str(v) for v in t) str_version = to_number(GObject.pygobject_version) return float(str_version.rsplit('.', 1)[0]) def compare_pygobject_version(version): """ return True if version is less than pygobject_version i.e. 3.9 < 3.11 """ to_number = lambda t: ".".join(str(v) for v in t) str_version = to_number(GObject.pygobject_version) split = str_version.rsplit('.', 2) split_compare = version.rsplit('.', 2) if int(split_compare[0]) < int(split[0]): return True if int(split_compare[1]) < int(split[1]): return True return False PYVER = sys.version_info[0] if PYVER >= 3: import urllib.request import urllib.parse import urllib.error else: import urllib from urlparse import urlparse as rb2urlparse if PYVER >= 3: import http.client # pyflakes doesnt like python2 unicode so lets give it something # to chew on def unicode(a, b): return (a, b) else: import httplib def responses(): if PYVER >= 3: return http.client.responses else: return httplib.responses def unicodestr(param, charset): if PYVER >= 3: return param # str(param, charset) else: return unicode(param, charset) def unicodeencode(param, charset): if PYVER >= 3: return param # str(param).encode(charset) else: return unicode(param).encode(charset) def unicodedecode(param, charset): if PYVER >= 3: return param else: return param.decode(charset) def urlparse(uri): if PYVER >= 3: return urllib.parse.urlparse(uri) else: return rb2urlparse(uri) def url2pathname(url): if PYVER >= 3: return urllib.request.url2pathname(url) else: return urllib.url2pathname(url) def urlopen(filename): if PYVER >= 3: return urllib.request.urlopen(filename) else: return urllib.urlopen(filename) def pathname2url(filename): if PYVER >= 3: return urllib.request.pathname2url(filename) else: return urllib.pathname2url(filename) def unquote(uri): if PYVER >= 3: return urllib.parse.unquote(uri) else: return urllib.unquote(uri) def quote(uri, safe=None): if PYVER >= 3: if safe: return urllib.parse.quote(uri, safe=safe) else: return urllib.parse.quote(uri) else: if safe: return urllib.quote(uri, safe=safe) else: return urllib.quote(uri) def quote_plus(uri): if PYVER >= 3: return urllib.parse.quote_plus(uri) else: return urllib.quote_plus(uri) def is_rb3(*args): if hasattr(RB.Shell.props, 'ui_manager'): return False else: return True class Menu(GObject.Object): """ Menu object used to create window popup menus """ __gsignals__ = { 'pre-popup': (GObject.SIGNAL_RUN_LAST, None, ()) } def __init__(self, plugin, shell): """ Initializes the menu. """ super(Menu, self).__init__() self.plugin = plugin self.shell = shell self._unique_num = 0 self._rbmenu_items = {} self._rbmenu_objects = {} def add_menu_item(self, menubar, section_name, action): """ add a new menu item to the popup :param menubar: `str` is the name GtkMenu (or ignored for RB2.99+) :param section_name: `str` is the name of the section to add the item to (RB2.99+) :param action: `Action` to associate with the menu item """ return self.insert_menu_item(menubar, section_name, -1, action) def insert_menu_item(self, menubar, section_name, position, action): """ add a new menu item to the popup :param menubar: `str` is the name GtkMenu (or ignored for RB2.99+) :param section_name: `str` is the name of the section to add the item to (RB2.99+) :param position: `int` position to add to GtkMenu (ignored for RB2.99+) :param action: `Action` to associate with the menu item """ label = action.label if is_rb3(self.shell): app = self.shell.props.application item = Gio.MenuItem() action.associate_menuitem(item) item.set_label(label) if section_name not in self._rbmenu_items: self._rbmenu_items[section_name] = [] self._rbmenu_items[section_name].append(label) app.add_plugin_menu_item(section_name, label, item) else: item = Gtk.MenuItem(label=label) action.associate_menuitem(item) self._rbmenu_items[label] = item bar = self.get_menu_object(menubar) if position == -1: bar.append(item) else: bar.insert(item, position) bar.show_all() uim = self.shell.props.ui_manager uim.ensure_update() return item def insert_separator(self, menubar, at_position): """ add a separator to the popup (only required for RB2.98 and earlier) :param menubar: `str` is the name GtkMenu (or ignored for RB2.99+) :param position: `int` position to add to GtkMenu (ignored for RB2.99+) """ if not is_rb3(self.shell): menu_item = Gtk.SeparatorMenuItem().new() menu_item.set_visible(True) self._rbmenu_items['separator' + str(self._unique_num)] = menu_item self._unique_num = self._unique_num + 1 bar = self.get_menu_object(menubar) bar.insert(menu_item, at_position) bar.show_all() uim = self.shell.props.ui_manager uim.ensure_update() def remove_menu_items(self, menubar, section_name): """ utility function to remove all menuitems associated with the menu section :param menubar: `str` is the name of the GtkMenu containing the menu items (ignored for RB2.99+) :param section_name: `str` is the name of the section containing the menu items (for RB2.99+ only) """ if is_rb3(self.shell): if section_name not in self._rbmenu_items: return app = self.shell.props.application for menu_item in self._rbmenu_items[section_name]: app.remove_plugin_menu_item(section_name, menu_item) if self._rbmenu_items[section_name]: del self._rbmenu_items[section_name][:] else: if not self._rbmenu_items: return uim = self.shell.props.ui_manager bar = self.get_menu_object(menubar) for menu_item in self._rbmenu_items: bar.remove(self._rbmenu_items[menu_item]) bar.show_all() uim.ensure_update() def load_from_file(self, rb2_ui_filename, rb3_ui_filename): """ utility function to load the menu structure :param rb2_ui_filename: `str` RB2.98 and below UI file :param rb3_ui_filename: `str` RB2.99 and higher UI file """ self.builder = Gtk.Builder() try: from coverart_browser_prefs import CoverLocale cl = CoverLocale() self.builder.set_translation_domain(cl.Locale.LOCALE_DOMAIN) except: pass if is_rb3(self.shell): ui_filename = rb3_ui_filename else: ui_filename = rb2_ui_filename self.ui_filename = ui_filename self.builder.add_from_file(rb.find_plugin_file(self.plugin, ui_filename)) def _connect_rb3_signals(self, signals): def _menu_connect(action_name, func): action = Gio.SimpleAction(name=action_name) action.connect('activate', func) action.set_enabled(True) self.shell.props.window.add_action(action) for key, value in signals.items(): _menu_connect(key, value) def _connect_rb2_signals(self, signals): def _menu_connect(menu_item_name, func): menu_item = self.get_menu_object(menu_item_name) menu_item.connect('activate', func) for key, value in signals.items(): _menu_connect(key, value) def connect_signals(self, signals): """ connect all signal handlers with their menuitem counterparts :param signals: `dict` key is the name of the menuitem and value is the function callback when the menu is activated """ if is_rb3(self.shell): self._connect_rb3_signals(signals) else: self._connect_rb2_signals(signals) def get_gtkmenu(self, source, popup_name): """ utility function to obtain the GtkMenu from the menu UI file :param popup_name: `str` is the name menu-id in the UI file """ if popup_name in self._rbmenu_objects: return self._rbmenu_objects[popup_name] item = self.builder.get_object(popup_name) if is_rb3(self.shell): app = self.shell.props.application app.link_shared_menus(item) popup_menu = Gtk.Menu.new_from_model(item) popup_menu.attach_to_widget(source, None) else: popup_menu = item self._rbmenu_objects[popup_name] = popup_menu return popup_menu def get_menu_object(self, menu_name_or_link): """ utility function returns the GtkMenuItem/Gio.MenuItem :param menu_name_or_link: `str` to search for in the UI file """ if menu_name_or_link in self._rbmenu_objects: return self._rbmenu_objects[menu_name_or_link] item = self.builder.get_object(menu_name_or_link) if is_rb3(self.shell): if item: popup_menu = item else: app = self.shell.props.application popup_menu = app.get_plugin_menu(menu_name_or_link) else: popup_menu = item print(menu_name_or_link) self._rbmenu_objects[menu_name_or_link] = popup_menu return popup_menu def set_sensitive(self, menu_or_action_item, enable): """ utility function to enable/disable a menu-item :param menu_or_action_item: `GtkMenuItem` or `Gio.SimpleAction` that is to be enabled/disabled :param enable: `bool` value to enable/disable """ if is_rb3(self.shell): item = self.shell.props.window.lookup_action(menu_or_action_item) item.set_enabled(enable) else: item = self.get_menu_object(menu_or_action_item) item.set_sensitive(enable) def popup(self, source, menu_name, button, time): """ utility function to show the popup menu """ self.emit('pre-popup') menu = self.get_gtkmenu(source, menu_name) menu.popup(None, None, None, None, button, time) class ActionGroup(object): """ container for all Actions used to associate with menu items """ # action_state STANDARD = 0 TOGGLE = 1 def __init__(self, shell, group_name): """ constructor :param shell: `RBShell` :param group_name: `str` unique name for the object to create """ self.group_name = group_name self.shell = shell self._actions = {} if is_rb3(self.shell): self.actiongroup = Gio.SimpleActionGroup() else: self.actiongroup = Gtk.ActionGroup(group_name) uim = self.shell.props.ui_manager uim.insert_action_group(self.actiongroup) @property def name(self): return self.group_name def remove_actions(self): """ utility function to remove all actions associated with the ActionGroup """ for action in self.actiongroup.list_actions(): self.actiongroup.remove_action(action) def get_action(self, action_name): """ utility function to obtain the Action from the ActionGroup :param action_name: `str` is the Action unique name """ return self._actions[action_name] def add_action_with_accel(self, func, action_name, accel, **args): """ Creates an Action with an accelerator and adds it to the ActionGroup :param func: function callback used when user activates the action :param action_name: `str` unique name to associate with an action :param accel: `str` accelerator :param args: dict of arguments - this is passed to the function callback Notes: see notes for add_action """ args['accel'] = accel return self.add_action(func, action_name, **args) def add_action(self, func, action_name, **args): """ Creates an Action and adds it to the ActionGroup :param func: function callback used when user activates the action :param action_name: `str` unique name to associate with an action :param args: dict of arguments - this is passed to the function callback Notes: key value of "label" is the visual menu label to display key value of "action_type" is the RB2.99 Gio.Action type ("win" or "app") by default it assumes all actions are "win" type key value of "action_state" determines what action state to create """ if 'label' in args: label = args['label'] else: label = action_name if 'accel' in args: accel = args['accel'] else: accel = None state = ActionGroup.STANDARD if 'action_state' in args: state = args['action_state'] if is_rb3(self.shell): if state == ActionGroup.TOGGLE: action = Gio.SimpleAction.new_stateful(action_name, None, GLib.Variant('b', False)) else: action = Gio.SimpleAction.new(action_name, None) action_type = 'win' if 'action_type' in args: if args['action_type'] == 'app': action_type = 'app' app = Gio.Application.get_default() if action_type == 'app': app.add_action(action) else: self.shell.props.window.add_action(action) self.actiongroup.add_action(action) if accel: app.set_accels_for_action(action_type + "." + action_name, [accel]) else: if 'stock_id' in args: stock_id = args['stock_id'] else: stock_id = Gtk.STOCK_CLEAR if state == ActionGroup.TOGGLE: action = Gtk.ToggleAction(label=label, name=action_name, tooltip='', stock_id=stock_id) else: action = Gtk.Action(label=label, name=action_name, tooltip='', stock_id=stock_id) if accel: self.actiongroup.add_action_with_accel(action, accel) else: self.actiongroup.add_action(action) act = Action(self.shell, action) act.connect('activate', func, args) act.label = label act.accel = accel self._actions[action_name] = act return act class ApplicationShell(object): """ Unique class that mirrors RB.Application & RB.Shell menu functionality """ # storage for the instance reference __instance = None class __impl: """ Implementation of the singleton interface """ def __init__(self, shell): self.shell = shell if is_rb3(self.shell): self._uids = {} else: self._uids = [] self._action_groups = {} def insert_action_group(self, action_group): """ Adds an ActionGroup to the ApplicationShell :param action_group: `ActionGroup` to add """ self._action_groups[action_group.name] = action_group def lookup_action(self, action_group_name, action_name, action_type='app'): """ looks up (finds) an action created by another plugin. If found returns an Action or None if no matching Action. :param action_group_name: `str` is the Gtk.ActionGroup name (ignored for RB2.99+) :param action_name: `str` unique name for the action to look for :param action_type: `str` RB2.99+ action type ("win" or "app") """ if is_rb3(self.shell): if action_type == "app": action = \ self.shell.props.application.lookup_action(action_name) else: action = self.shell.props.window.lookup_action(action_name) else: uim = self.shell.props.ui_manager ui_actiongroups = uim.get_action_groups() actiongroup = None for actiongroup in ui_actiongroups: if actiongroup.get_name() == action_group_name: break action = None if actiongroup: action = actiongroup.get_action(action_name) if action: return Action(self.shell, action) else: return None def add_app_menuitems(self, ui_string, group_name, menu='tools'): """ utility function to add application menu items. For RB2.99 all application menu items are added to the "tools" section of the application menu. All Actions are assumed to be of action_type "app". For RB2.98 or less, it is added however the UI_MANAGER string is defined. :param ui_string: `str` is the Gtk UI definition. There is not an equivalent UI definition in RB2.99 but we can parse out menu items since this string is in XML format :param group_name: `str` unique name of the ActionGroup to add menu items to :param menu: `str` RB2.99 menu section to add to - nominally either 'tools' or 'view' """ if is_rb3(self.shell): root = ET.fromstring(ui_string) for elem in root.findall(".//menuitem"): action_name = elem.attrib['action'] group = self._action_groups[group_name] act = group.get_action(action_name) item = Gio.MenuItem() item.set_detailed_action('app.' + action_name) item.set_label(act.label) item.set_attribute_value("accel", GLib.Variant("s", act.accel)) app = Gio.Application.get_default() index = menu + action_name app.add_plugin_menu_item(menu, index, item) self._uids[index] = menu else: uim = self.shell.props.ui_manager self._uids.append(uim.add_ui_from_string(ui_string)) uim.ensure_update() def add_browser_menuitems(self, ui_string, group_name): """ utility function to add popup menu items to existing browser popups For RB2.99 all menu items are are assumed to be of action_type "win". For RB2.98 or less, it is added however the UI_MANAGER string is defined. :param ui_string: `str` is the Gtk UI definition. There is not an equivalent UI definition in RB2.99 but we can parse out menu items since this string is in XML format :param group_name: `str` unique name of the ActionGroup to add menu items to """ if is_rb3(self.shell): root = ET.fromstring(ui_string) for elem in root.findall("./popup"): popup_name = elem.attrib['name'] menuelem = elem.find('.//menuitem') action_name = menuelem.attrib['action'] group = self._action_groups[group_name] act = group.get_action(action_name) item = Gio.MenuItem() item.set_detailed_action('win.' + action_name) item.set_label(act.label) app = Gio.Application.get_default() if popup_name == 'QueuePlaylistViewPopup': plugin_type = 'queue-popup' elif popup_name == 'BrowserSourceViewPopup': plugin_type = 'browser-popup' elif popup_name == 'PlaylistViewPopup': plugin_type = 'playlist-popup' elif popup_name == 'PodcastViewPopup': plugin_type = 'podcast-episode-popup' else: print("unknown type %s" % plugin_type) index = plugin_type + action_name app.add_plugin_menu_item(plugin_type, index, item) self._uids[index] = plugin_type else: uim = self.shell.props.ui_manager self._uids.append(uim.add_ui_from_string(ui_string)) uim.ensure_update() def cleanup(self): """ utility remove any menuitems created. """ if is_rb3(self.shell): for uid in self._uids: Gio.Application.get_default().remove_plugin_menu_item( self._uids[uid], uid) else: uim = self.shell.props.ui_manager for uid in self._uids: uim.remove_ui(uid) uim.ensure_update() def __init__(self, shell): """ Create singleton instance """ # Check whether we already have an instance if ApplicationShell.__instance is None: # Create and remember instance ApplicationShell.__instance = ApplicationShell.__impl(shell) # Store instance reference as the only member in the handle self.__dict__['_ApplicationShell__instance'] = \ ApplicationShell.__instance def __getattr__(self, attr): """ Delegate access to implementation """ return getattr(self.__instance, attr) def __setattr__(self, attr, value): """ Delegate access to implementation """ return setattr(self.__instance, attr, value) class Action(object): """ class that wraps around either a Gio.Action or a Gtk.Action """ def __init__(self, shell, action): """ constructor. :param shell: `RBShell` :param action: `Gio.Action` or `Gtk.Action` """ self.shell = shell self.action = action self._label = '' self._accel = '' self._current_state = False self._do_update_state = True def connect(self, address, func, args): self._connect_func = func self._connect_args = args if address == 'activate': func = self._activate if is_rb3(self.shell): self.action.connect(address, func, args) else: self.action.connect(address, func, None, args) def _activate(self, action, *args): if self._do_update_state: self._current_state = not self._current_state self.set_state(self._current_state) self._connect_func(action, None, self._connect_args) @property def label(self): """ get the menu label associated with the Action for RB2.99+ actions dont have menu labels so this is managed manually """ if not is_rb3(self.shell): return self.action.get_label() else: return self._label @label.setter def label(self, new_label): if not is_rb3(self.shell): self.action.set_label(new_label) self._label = new_label @property def accel(self): """ get the accelerator associated with the Action """ return self._accel @accel.setter def accel(self, new_accelerator): if new_accelerator: self._accel = new_accelerator else: self._accel = '' def get_sensitive(self): """ get the sensitivity (enabled/disabled) state of the Action returns boolean """ if is_rb3(self.shell): return self.action.get_enabled() else: return self.action.get_sensitive() def set_state(self, value): """ set the state of a stateful action - this is applicable only to RB2.99+ """ if is_rb3(self.shell) and self.action.props.state_type: self.action.change_state(GLib.Variant('b', value)) def activate(self): """ invokes the activate signal for the action """ if is_rb3(self.shell): self.action.activate(None) else: self.action.activate() def set_active(self, value): """ activate or deactivate a stateful action signal For consistency with earlier RB versions, this will fire the activate signal for the action :param value: `boolean` state value """ if is_rb3(self.shell): self.action.change_state(GLib.Variant('b', value)) self._current_state = value self._do_update_state = False self.activate() self._do_update_state = True else: self.action.set_active(value) def get_active(self): """ get the state of the action returns `boolean` state value """ if is_rb3(self.shell): returnval = self._current_state else: returnval = self.action.get_active() return returnval def associate_menuitem(self, menuitem): """ links a menu with the action """ if is_rb3(self.shell): menuitem.set_detailed_action('win.' + self.action.get_name()) else: menuitem.set_related_action(self.action)