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#see license.txt for license details #history https://hg.reportlab.com/hg-public/reportlab/log/tip/src/reportlab/graphics/widgets/flags.py # Flag Widgets - a collection of flags as widgets # author: John Precedo (johnp@reportlab.com) __version__='3.3.0' __doc__="""This file is a collection of flag graphics as widgets. All flags are represented at the ratio of 1:2, even where the official ratio for the flag is something else (such as 3:5 for the German national flag). The only exceptions are for where this would look _very_ wrong, such as the Danish flag whose (ratio is 28:37), or the Swiss flag (which is square). Unless otherwise stated, these flags are all the 'national flags' of the countries, rather than their state flags, naval flags, ensigns or any other variants. (National flags are the flag flown by civilians of a country and the ones usually used to represent a country abroad. State flags are the variants used by the government and by diplomatic missions overseas). To check on how close these are to the 'official' representations of flags, check the World Flag Database at http://www.flags.ndirect.co.uk/ The flags this file contains are: EU Members: United Kingdom, Austria, Belgium, Denmark, Finland, France, Germany, Greece, Ireland, Italy, Luxembourg, Holland (The Netherlands), Spain, Sweden Others: USA, Czech Republic, European Union, Switzerland, Turkey, Brazil (Brazilian flag contributed by Publio da Costa Melo [publio@planetarium.com.br]). """ from reportlab.lib import colors from reportlab.lib.validators import * from reportlab.lib.attrmap import * from reportlab.graphics.shapes import Line, Rect, Polygon, Drawing, Group, String, Circle, Wedge from reportlab.graphics import renderPDF from reportlab.graphics.widgets.signsandsymbols import _Symbol import copy from math import sin, cos, pi validFlag=OneOf(None, 'UK', 'USA', 'Afghanistan', 'Austria', 'Belgium', 'China', 'Cuba', 'Denmark', 'Finland', 'France', 'Germany', 'Greece', 'Ireland', 'Italy', 'Japan', 'Luxembourg', 'Holland', 'Palestine', 'Portugal', 'Russia', 'Spain', 'Sweden', 'Norway', 'CzechRepublic', 'Turkey', 'Switzerland', 'EU', 'Brazil' ) _size = 100. class Star(_Symbol): """This draws a 5-pointed star. possible attributes: 'x', 'y', 'size', 'fillColor', 'strokeColor' """ _attrMap = AttrMap(BASE=_Symbol, angle = AttrMapValue(isNumber, desc='angle in degrees'), ) _size = 100. def __init__(self): _Symbol.__init__(self) self.size = 100 self.fillColor = colors.yellow self.strokeColor = None self.angle = 0 def demo(self): D = Drawing(200, 100) et = Star() et.x=50 et.y=0 D.add(et) labelFontSize = 10 D.add(String(et.x+(et.size/2.0),(et.y-(1.2*labelFontSize)), et.__class__.__name__, fillColor=colors.black, textAnchor='middle', fontSize=labelFontSize)) return D def draw(self): s = float(self.size) #abbreviate as we will use this a lot g = Group() # new algorithm from markers.StarFive R = float(self.size)/2 r = R*sin(18*(pi/180.0))/cos(36*(pi/180.0)) P = [] angle = 90 for i in range(5): for radius in R, r: theta = angle*(pi/180.0) P.append(radius*cos(theta)) P.append(radius*sin(theta)) angle = angle + 36 # star specific bits star = Polygon(P, fillColor = self.fillColor, strokeColor = self.strokeColor, strokeWidth=s/50) g.rotate(self.angle) g.shift(self.x+self.dx,self.y+self.dy) g.add(star) return g class Flag(_Symbol): """This is a generic flag class that all the flags in this file use as a basis. This class basically provides edges and a tidy-up routine to hide any bits of line that overlap the 'outside' of the flag possible attributes: 'x', 'y', 'size', 'fillColor' """ _attrMap = AttrMap(BASE=_Symbol, fillColor = AttrMapValue(isColor, desc='Background color'), border = AttrMapValue(isBoolean, 'Whether a background is drawn'), kind = AttrMapValue(validFlag, desc='Which flag'), ) _cache = {} def __init__(self,**kw): _Symbol.__init__(self) self.kind = None self.size = 100 self.fillColor = colors.white self.border=1 self.setProperties(kw) def availableFlagNames(self): '''return a list of the things we can display''' return [x for x in self._attrMap['kind'].validate._enum if x is not None] def _Flag_None(self): s = _size # abbreviate as we will use this a lot g = Group() g.add(Rect(0, 0, s*2, s, fillColor = colors.purple, strokeColor = colors.black, strokeWidth=0)) return g def _borderDraw(self,f): s = self.size # abbreviate as we will use this a lot g = Group() g.add(f) x, y, sW = self.x+self.dx, self.y+self.dy, self.strokeWidth/2. g.insert(0,Rect(-sW, -sW, width=getattr(self,'_width',2*s)+3*sW, height=getattr(self,'_height',s)+2*sW, fillColor = None, strokeColor = self.strokeColor, strokeWidth=sW*2)) g.shift(x,y) g.scale(s/_size, s/_size) return g def draw(self): kind = self.kind or 'None' f = self._cache.get(kind) if not f: f = getattr(self,'_Flag_'+kind)() self._cache[kind] = f._explode() return self._borderDraw(f) def clone(self): return copy.copy(self) def demo(self): D = Drawing(200, 100) name = self.availableFlagNames() import time name = name[int(time.time()) % len(name)] fx = Flag() fx.kind = name fx.x = 0 fx.y = 0 D.add(fx) labelFontSize = 10 D.add(String(fx.x+(fx.size/2.0),(fx.y-(1.2*labelFontSize)), name, fillColor=colors.black, textAnchor='middle', fontSize=labelFontSize)) labelFontSize = int(fx.size/4.0) D.add(String(fx.x+(fx.size),(fx.y+((fx.size/2.0))), "SAMPLE", fillColor=colors.gold, textAnchor='middle', fontSize=labelFontSize, fontName="Helvetica-Bold")) return D def _Flag_UK(self): s = _size g = Group() w = s*2 g.add(Rect(0, 0, w, s, fillColor = colors.navy, strokeColor = colors.black, strokeWidth=0)) g.add(Polygon([0,0, s*.225,0, w,s*(1-.1125), w,s, w-s*.225,s, 0, s*.1125], fillColor = colors.mintcream, strokeColor=None, strokeWidth=0)) g.add(Polygon([0,s*(1-.1125), 0, s, s*.225,s, w, s*.1125, w,0, w-s*.225,0], fillColor = colors.mintcream, strokeColor=None, strokeWidth=0)) g.add(Polygon([0, s-(s/15.0), (s-((s/10.0)*4)), (s*0.65), (s-(s/10.0)*3), (s*0.65), 0, s], fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Polygon([0, 0, (s-((s/10.0)*3)), (s*0.35), (s-((s/10.0)*2)), (s*0.35), (s/10.0), 0], fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Polygon([w, s, (s+((s/10.0)*3)), (s*0.65), (s+((s/10.0)*2)), (s*0.65), w-(s/10.0), s], fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Polygon([w, (s/15.0), (s+((s/10.0)*4)), (s*0.35), (s+((s/10.0)*3)), (s*0.35), w, 0], fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Rect(((s*0.42)*2), 0, width=(0.16*s)*2, height=s, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0)) g.add(Rect(0, (s*0.35), width=w, height=s*0.3, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0)) g.add(Rect(((s*0.45)*2), 0, width=(0.1*s)*2, height=s, fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Rect(0, (s*0.4), width=w, height=s*0.2, fillColor = colors.red, strokeColor = None, strokeWidth=0)) return g def _Flag_USA(self): s = _size # abbreviate as we will use this a lot g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.mintcream, strokeColor = colors.black, strokeWidth=0) g.add(box) for stripecounter in range (13,0, -1): stripeheight = s/13.0 if not (stripecounter%2 == 0): stripecolor = colors.red else: stripecolor = colors.mintcream redorwhiteline = Rect(0, (s-(stripeheight*stripecounter)), width=s*2, height=stripeheight, fillColor = stripecolor, strokeColor = None, strokeWidth=20) g.add(redorwhiteline) bluebox = Rect(0, (s-(stripeheight*7)), width=0.8*s, height=stripeheight*7, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(bluebox) lss = s*0.045 lss2 = lss/2.0 s9 = s/9.0 s7 = s/7.0 for starxcounter in range(5): for starycounter in range(4): ls = Star() ls.size = lss ls.x = 0-s/22.0+lss/2.0+s7+starxcounter*s7 ls.fillColor = colors.mintcream ls.y = s-(starycounter+1)*s9+lss2 g.add(ls) for starxcounter in range(6): for starycounter in range(5): ls = Star() ls.size = lss ls.x = 0-(s/22.0)+lss/2.0+s/14.0+starxcounter*s7 ls.fillColor = colors.mintcream ls.y = s-(starycounter+1)*s9+(s/18.0)+lss2 g.add(ls) return g def _Flag_Afghanistan(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.mintcream, strokeColor = colors.black, strokeWidth=0) g.add(box) greenbox = Rect(0, ((s/3.0)*2.0), width=s*2.0, height=s/3.0, fillColor = colors.limegreen, strokeColor = None, strokeWidth=0) g.add(greenbox) blackbox = Rect(0, 0, width=s*2.0, height=s/3.0, fillColor = colors.black, strokeColor = None, strokeWidth=0) g.add(blackbox) return g def _Flag_Austria(self): s = _size # abbreviate as we will use this a lot g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.mintcream, strokeColor = colors.black, strokeWidth=0) g.add(box) redbox1 = Rect(0, 0, width=s*2.0, height=s/3.0, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redbox1) redbox2 = Rect(0, ((s/3.0)*2.0), width=s*2.0, height=s/3.0, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redbox2) return g def _Flag_Belgium(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.black, strokeColor = colors.black, strokeWidth=0) g.add(box) box1 = Rect(0, 0, width=(s/3.0)*2.0, height=s, fillColor = colors.black, strokeColor = None, strokeWidth=0) g.add(box1) box2 = Rect(((s/3.0)*2.0), 0, width=(s/3.0)*2.0, height=s, fillColor = colors.gold, strokeColor = None, strokeWidth=0) g.add(box2) box3 = Rect(((s/3.0)*4.0), 0, width=(s/3.0)*2.0, height=s, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(box3) return g def _Flag_China(self): s = _size g = Group() self._width = w = s*1.5 g.add(Rect(0, 0, w, s, fillColor=colors.red, strokeColor=None, strokeWidth=0)) def addStar(x,y,size,angle,g=g,w=s/20.0,x0=0,y0=s/2.0): s = Star() s.fillColor=colors.yellow s.angle = angle s.size = size*w*2 s.x = x*w+x0 s.y = y*w+y0 g.add(s) addStar(5,5,3, 0) addStar(10,1,1,36.86989765) addStar(12,3,1,8.213210702) addStar(12,6,1,16.60154960) addStar(10,8,1,53.13010235) return g def _Flag_Cuba(self): s = _size g = Group() for i in range(5): stripe = Rect(0, i*s/5.0, width=s*2, height=s/5.0, fillColor = [colors.darkblue, colors.mintcream][i%2], strokeColor = None, strokeWidth=0) g.add(stripe) redwedge = Polygon(points = [ 0, 0, 4*s/5.0, (s/2.0), 0, s], fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redwedge) star = Star() star.x = 2.5*s/10.0 star.y = s/2.0 star.size = 3*s/10.0 star.fillColor = colors.white g.add(star) box = Rect(0, 0, s*2, s, fillColor = None, strokeColor = colors.black, strokeWidth=0) g.add(box) return g def _Flag_Denmark(self): s = _size g = Group() self._width = w = s*1.4 box = Rect(0, 0, w, s, fillColor = colors.red, strokeColor = colors.black, strokeWidth=0) g.add(box) whitebox1 = Rect(((s/5.0)*2), 0, width=s/6.0, height=s, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whitebox1) whitebox2 = Rect(0, ((s/2.0)-(s/12.0)), width=w, height=s/6.0, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whitebox2) return g def _Flag_Finland(self): s = _size g = Group() # crossbox specific bits box = Rect(0, 0, s*2, s, fillColor = colors.ghostwhite, strokeColor = colors.black, strokeWidth=0) g.add(box) blueline1 = Rect((s*0.6), 0, width=0.3*s, height=s, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(blueline1) blueline2 = Rect(0, (s*0.4), width=s*2, height=s*0.3, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(blueline2) return g def _Flag_France(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.navy, strokeColor = colors.black, strokeWidth=0) g.add(box) bluebox = Rect(0, 0, width=((s/3.0)*2.0), height=s, fillColor = colors.blue, strokeColor = None, strokeWidth=0) g.add(bluebox) whitebox = Rect(((s/3.0)*2.0), 0, width=((s/3.0)*2.0), height=s, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whitebox) redbox = Rect(((s/3.0)*4.0), 0, width=((s/3.0)*2.0), height=s, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redbox) return g def _Flag_Germany(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.gold, strokeColor = colors.black, strokeWidth=0) g.add(box) blackbox1 = Rect(0, ((s/3.0)*2.0), width=s*2.0, height=s/3.0, fillColor = colors.black, strokeColor = None, strokeWidth=0) g.add(blackbox1) redbox1 = Rect(0, (s/3.0), width=s*2.0, height=s/3.0, fillColor = colors.orangered, strokeColor = None, strokeWidth=0) g.add(redbox1) return g def _Flag_Greece(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.gold, strokeColor = colors.black, strokeWidth=0) g.add(box) for stripecounter in range (9,0, -1): stripeheight = s/9.0 if not (stripecounter%2 == 0): stripecolor = colors.deepskyblue else: stripecolor = colors.mintcream blueorwhiteline = Rect(0, (s-(stripeheight*stripecounter)), width=s*2, height=stripeheight, fillColor = stripecolor, strokeColor = None, strokeWidth=20) g.add(blueorwhiteline) bluebox1 = Rect(0, ((s)-stripeheight*5), width=(stripeheight*5), height=stripeheight*5, fillColor = colors.deepskyblue, strokeColor = None, strokeWidth=0) g.add(bluebox1) whiteline1 = Rect(0, ((s)-stripeheight*3), width=stripeheight*5, height=stripeheight, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whiteline1) whiteline2 = Rect((stripeheight*2), ((s)-stripeheight*5), width=stripeheight, height=stripeheight*5, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whiteline2) return g def _Flag_Ireland(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.forestgreen, strokeColor = colors.black, strokeWidth=0) g.add(box) whitebox = Rect(((s*2.0)/3.0), 0, width=(2.0*(s*2.0)/3.0), height=s, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whitebox) orangebox = Rect(((2.0*(s*2.0)/3.0)), 0, width=(s*2.0)/3.0, height=s, fillColor = colors.darkorange, strokeColor = None, strokeWidth=0) g.add(orangebox) return g def _Flag_Italy(self): s = _size g = Group() g.add(Rect(0,0,s*2,s,fillColor=colors.forestgreen,strokeColor=None, strokeWidth=0)) g.add(Rect((2*s)/3.0, 0, width=(s*4)/3.0, height=s, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0)) g.add(Rect((4*s)/3.0, 0, width=(s*2)/3.0, height=s, fillColor = colors.red, strokeColor = None, strokeWidth=0)) return g def _Flag_Japan(self): s = _size g = Group() w = self._width = s*1.5 g.add(Rect(0,0,w,s,fillColor=colors.mintcream,strokeColor=None, strokeWidth=0)) g.add(Circle(cx=w/2.0,cy=s/2.0,r=0.3*w,fillColor=colors.red,strokeColor=None, strokeWidth=0)) return g def _Flag_Luxembourg(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.mintcream, strokeColor = colors.black, strokeWidth=0) g.add(box) redbox = Rect(0, ((s/3.0)*2.0), width=s*2.0, height=s/3.0, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redbox) bluebox = Rect(0, 0, width=s*2.0, height=s/3.0, fillColor = colors.dodgerblue, strokeColor = None, strokeWidth=0) g.add(bluebox) return g def _Flag_Holland(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.mintcream, strokeColor = colors.black, strokeWidth=0) g.add(box) redbox = Rect(0, ((s/3.0)*2.0), width=s*2.0, height=s/3.0, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redbox) bluebox = Rect(0, 0, width=s*2.0, height=s/3.0, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(bluebox) return g def _Flag_Portugal(self): return Group() def _Flag_Russia(self): s = _size g = Group() w = self._width = s*1.5 t = s/3.0 g.add(Rect(0, 0, width=w, height=t, fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Rect(0, t, width=w, height=t, fillColor = colors.blue, strokeColor = None, strokeWidth=0)) g.add(Rect(0, 2*t, width=w, height=t, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0)) return g def _Flag_Spain(self): s = _size g = Group() w = self._width = s*1.5 g.add(Rect(0, 0, width=w, height=s, fillColor = colors.red, strokeColor = None, strokeWidth=0)) g.add(Rect(0, (s/4.0), width=w, height=s/2.0, fillColor = colors.yellow, strokeColor = None, strokeWidth=0)) return g def _Flag_Sweden(self): s = _size g = Group() self._width = s*1.4 box = Rect(0, 0, self._width, s, fillColor = colors.dodgerblue, strokeColor = colors.black, strokeWidth=0) g.add(box) box1 = Rect(((s/5.0)*2), 0, width=s/6.0, height=s, fillColor = colors.gold, strokeColor = None, strokeWidth=0) g.add(box1) box2 = Rect(0, ((s/2.0)-(s/12.0)), width=self._width, height=s/6.0, fillColor = colors.gold, strokeColor = None, strokeWidth=0) g.add(box2) return g def _Flag_Norway(self): s = _size g = Group() self._width = s*1.4 box = Rect(0, 0, self._width, s, fillColor = colors.red, strokeColor = colors.black, strokeWidth=0) g.add(box) box = Rect(0, 0, self._width, s, fillColor = colors.red, strokeColor = colors.black, strokeWidth=0) g.add(box) whiteline1 = Rect(((s*0.2)*2), 0, width=s*0.2, height=s, fillColor = colors.ghostwhite, strokeColor = None, strokeWidth=0) g.add(whiteline1) whiteline2 = Rect(0, (s*0.4), width=self._width, height=s*0.2, fillColor = colors.ghostwhite, strokeColor = None, strokeWidth=0) g.add(whiteline2) blueline1 = Rect(((s*0.225)*2), 0, width=0.1*s, height=s, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(blueline1) blueline2 = Rect(0, (s*0.45), width=self._width, height=s*0.1, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(blueline2) return g def _Flag_CzechRepublic(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.mintcream, strokeColor = colors.black, strokeWidth=0) g.add(box) redbox = Rect(0, 0, width=s*2, height=s/2.0, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redbox) bluewedge = Polygon(points = [ 0, 0, s, (s/2.0), 0, s], fillColor = colors.darkblue, strokeColor = None, strokeWidth=0) g.add(bluewedge) return g def _Flag_Palestine(self): s = _size g = Group() box = Rect(0, s/3.0, s*2, s/3.0, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(box) greenbox = Rect(0, 0, width=s*2, height=s/3.0, fillColor = colors.limegreen, strokeColor = None, strokeWidth=0) g.add(greenbox) blackbox = Rect(0, 2*s/3.0, width=s*2, height=s/3.0, fillColor = colors.black, strokeColor = None, strokeWidth=0) g.add(blackbox) redwedge = Polygon(points = [ 0, 0, 2*s/3.0, (s/2.0), 0, s], fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redwedge) return g def _Flag_Turkey(self): s = _size g = Group() box = Rect(0, 0, s*2, s, fillColor = colors.red, strokeColor = colors.black, strokeWidth=0) g.add(box) whitecircle = Circle(cx=((s*0.35)*2), cy=s/2.0, r=s*0.3, fillColor = colors.mintcream, strokeColor = None, strokeWidth=0) g.add(whitecircle) redcircle = Circle(cx=((s*0.39)*2), cy=s/2.0, r=s*0.24, fillColor = colors.red, strokeColor = None, strokeWidth=0) g.add(redcircle) ws = Star() ws.angle = 15 ws.size = s/5.0 ws.x = (s*0.5)*2+ws.size/2.0 ws.y = (s*0.5) ws.fillColor = colors.mintcream ws.strokeColor = None g.add(ws) return g def _Flag_Switzerland(self): s = _size g = Group() self._width = s g.add(Rect(0, 0, s, s, fillColor = colors.red, strokeColor = colors.black, strokeWidth=0)) g.add(Line((s/2.0), (s/5.5), (s/2), (s-(s/5.5)), fillColor = colors.mintcream, strokeColor = colors.mintcream, strokeWidth=(s/5.0))) g.add(Line((s/5.5), (s/2.0), (s-(s/5.5)), (s/2.0), fillColor = colors.mintcream, strokeColor = colors.mintcream, strokeWidth=s/5.0)) return g def _Flag_EU(self): s = _size g = Group() w = self._width = 1.5*s g.add(Rect(0, 0, w, s, fillColor = colors.darkblue, strokeColor = None, strokeWidth=0)) centerx=w/2.0 centery=s/2.0 radius=s/3.0 yradius = radius xradius = radius nStars = 12 delta = 2*pi/nStars for i in range(nStars): rad = i*delta gs = Star() gs.x=cos(rad)*radius+centerx gs.y=sin(rad)*radius+centery gs.size=s/10.0 gs.fillColor=colors.gold g.add(gs) return g def _Flag_Brazil(self): s = _size # abbreviate as we will use this a lot g = Group() m = s/14.0 self._width = w = (m * 20) def addStar(x,y,size, g=g, w=w, s=s, m=m): st = Star() st.fillColor=colors.mintcream st.size = size*m st.x = (w/2.0) + (x * (0.35 * m)) st.y = (s/2.0) + (y * (0.35 * m)) g.add(st) g.add(Rect(0, 0, w, s, fillColor = colors.green, strokeColor = None, strokeWidth=0)) g.add(Polygon(points = [ 1.7*m, (s/2.0), (w/2.0), s-(1.7*m), w-(1.7*m),(s/2.0),(w/2.0), 1.7*m], fillColor = colors.yellow, strokeColor = None, strokeWidth=0)) g.add(Circle(cx=w/2.0, cy=s/2.0, r=3.5*m, fillColor=colors.blue,strokeColor=None, strokeWidth=0)) g.add(Wedge((w/2.0)-(2*m), 0, 8.5*m, 50, 98.1, 8.5*m, fillColor=colors.mintcream,strokeColor=None, strokeWidth=0)) g.add(Wedge((w/2.0), (s/2.0), 3.501*m, 156, 352, 3.501*m, fillColor=colors.mintcream,strokeColor=None, strokeWidth=0)) g.add(Wedge((w/2.0)-(2*m), 0, 8*m, 48.1, 100, 8*m, fillColor=colors.blue,strokeColor=None, strokeWidth=0)) g.add(Rect(0, 0, w, (s/4.0) + 1.7*m, fillColor = colors.green, strokeColor = None, strokeWidth=0)) g.add(Polygon(points = [ 1.7*m,(s/2.0), (w/2.0),s/2.0 - 2*m, w-(1.7*m),(s/2.0) , (w/2.0),1.7*m], fillColor = colors.yellow, strokeColor = None, strokeWidth=0)) g.add(Wedge(w/2.0, s/2.0, 3.502*m, 166, 342.1, 3.502*m, fillColor=colors.blue,strokeColor=None, strokeWidth=0)) addStar(3.2,3.5,0.3) addStar(-8.5,1.5,0.3) addStar(-7.5,-3,0.3) addStar(-4,-5.5,0.3) addStar(0,-4.5,0.3) addStar(7,-3.5,0.3) addStar(-3.5,-0.5,0.25) addStar(0,-1.5,0.25) addStar(1,-2.5,0.25) addStar(3,-7,0.25) addStar(5,-6.5,0.25) addStar(6.5,-5,0.25) addStar(7,-4.5,0.25) addStar(-5.5,-3.2,0.25) addStar(-6,-4.2,0.25) addStar(-1,-2.75,0.2) addStar(2,-5.5,0.2) addStar(4,-5.5,0.2) addStar(5,-7.5,0.2) addStar(5,-5.5,0.2) addStar(6,-5.5,0.2) addStar(-8.8,-3.2,0.2) addStar(2.5,0.5,0.2) addStar(-0.2,-3.2,0.14) addStar(-7.2,-2,0.14) addStar(0,-8,0.1) sTmp = "ORDEM E PROGRESSO" nTmp = len(sTmp) delta = 0.850848010347/nTmp radius = 7.9 *m centerx = (w/2.0)-(2*m) centery = 0 for i in range(nTmp): rad = 2*pi - i*delta -4.60766922527 x=cos(rad)*radius+centerx y=sin(rad)*radius+centery if i == 6: z = 0.35*m else: z= 0.45*m g2 = Group(String(x, y, sTmp[i], fontName='Helvetica-Bold', fontSize = z,strokeColor=None,fillColor=colors.green)) g2.rotate(rad) g.add(g2) return g def makeFlag(name): flag = Flag() flag.kind = name return flag def test(): """This function produces three pdf files with examples of all the signs and symbols from this file. """ # page 1 labelFontSize = 10 X = (20,245) flags = [ 'UK', 'USA', 'Afghanistan', 'Austria', 'Belgium', 'Denmark', 'Cuba', 'Finland', 'France', 'Germany', 'Greece', 'Ireland', 'Italy', 'Luxembourg', 'Holland', 'Palestine', 'Portugal', 'Spain', 'Sweden', 'Norway', 'CzechRepublic', 'Turkey', 'Switzerland', 'EU', 'Brazil', ] y = Y0 = 530 f = 0 D = None for name in flags: if not D: D = Drawing(450,650) flag = makeFlag(name) i = flags.index(name) flag.x = X[i%2] flag.y = y D.add(flag) D.add(String(flag.x+(flag.size/2.0),(flag.y-(1.2*labelFontSize)), name, fillColor=colors.black, textAnchor='middle', fontSize=labelFontSize)) if i%2: y = y - 125 if (i%2 and y<0) or name==flags[-1]: renderPDF.drawToFile(D, 'flags%02d.pdf'%f, 'flags.py - Page #%d'%(f+1)) y = Y0 f = f+1 D = None if __name__=='__main__': test()