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Direktori : /lib/python3/dist-packages/orca/ |
Current File : //lib/python3/dist-packages/orca/braille.py |
# Orca # # Copyright 2005-2009 Sun Microsystems Inc. # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., Franklin Street, Fifth Floor, # Boston MA 02110-1301 USA. """A very experimental approach to the refreshable Braille display. This module treats each line of the display as a sequential set of regions, where each region can potentially backed by an Accessible object. Depending upon the Accessible object, the cursor routing keys can be used to perform operations on the Accessible object, such as invoking default actions or moving the text caret. """ __id__ = "$Id$" __version__ = "$Revision$" __date__ = "$Date$" __copyright__ = "Copyright (c) 2005-2009 Sun Microsystems Inc." __license__ = "LGPL" import locale import signal import os import re from gi.repository import GLib from . import brltablenames from . import cmdnames from . import debug from . import logger from . import script_manager from . import settings from . import settings_manager from .ax_event_synthesizer import AXEventSynthesizer from .ax_hypertext import AXHypertext from .ax_object import AXObject from .ax_text import AXText from .orca_platform import tablesdir _logger = logger.getLogger() log = _logger.newLog("braille") _monitor = None try: msg = "BRAILLE: About to import brlapi." debug.printMessage(debug.LEVEL_INFO, msg, True) import brlapi _brlAPI = None _brlAPIAvailable = True _brlAPIRunning = False _brlAPISourceId = 0 except Exception: msg = "BRAILLE: Could not import brlapi." debug.printMessage(debug.LEVEL_WARNING, msg, True) _brlAPIAvailable = False _brlAPIRunning = False else: tokens = ["BRAILLE: brlapi imported", brlapi] debug.printTokens(debug.LEVEL_INFO, tokens, True) try: msg = "BRAILLE: About to import louis." debug.printMessage(debug.LEVEL_INFO, msg, True) import louis except Exception: msg = "BRAILLE: Could not import liblouis" debug.printMessage(debug.LEVEL_WARNING, msg, True) louis = None else: tokens = ["BRAILLE: liblouis imported", louis] debug.printTokens(debug.LEVEL_INFO, tokens, True) tokens = ["BRAILLE: tables location:", tablesdir] debug.printTokens(debug.LEVEL_INFO, tokens, True) # TODO: Can we get the tablesdir info at runtime? if not tablesdir: msg = "BRAILLE: Disabling liblouis due to unknown table location." \ "This usually means orca was built before liblouis was installed." debug.printMessage(debug.LEVEL_INFO, msg, True) louis = None try: from . import brlmon except Exception: settings.enableBrailleMonitor = False # brlapi keys which are not allowed to interrupt speech: # dontInteruptSpeechKeys = [] if _brlAPIAvailable: dontInteruptSpeechKeys = [ \ brlapi.KEY_CMD_HWINLT, brlapi.KEY_CMD_HWINRT, \ brlapi.KEY_CMD_FWINLT, brlapi.KEY_CMD_FWINRT, \ brlapi.KEY_CMD_FWINLTSKIP, brlapi.KEY_CMD_FWINRTSKIP, \ brlapi.KEY_CMD_LNUP, brlapi.KEY_CMD_LNDN] # Common names for most used BrlTTY commands, to be shown in the GUI: # ATM, the ones used in default.py are: # command_name = {} if _brlAPIAvailable: command_name[brlapi.KEY_CMD_HWINLT] = cmdnames.BRAILLE_LINE_LEFT command_name[brlapi.KEY_CMD_FWINLT] = cmdnames.BRAILLE_LINE_LEFT command_name[brlapi.KEY_CMD_FWINLTSKIP] = cmdnames.BRAILLE_LINE_LEFT command_name[brlapi.KEY_CMD_HWINRT] = cmdnames.BRAILLE_LINE_RIGHT command_name[brlapi.KEY_CMD_FWINRT] = cmdnames.BRAILLE_LINE_RIGHT command_name[brlapi.KEY_CMD_FWINRTSKIP] = cmdnames.BRAILLE_LINE_RIGHT command_name[brlapi.KEY_CMD_LNUP] = cmdnames.BRAILLE_LINE_UP command_name[brlapi.KEY_CMD_LNDN] = cmdnames.BRAILLE_LINE_DOWN command_name[brlapi.KEY_CMD_FREEZE] = cmdnames.BRAILLE_FREEZE command_name[brlapi.KEY_CMD_TOP_LEFT] = cmdnames.BRAILLE_TOP_LEFT command_name[brlapi.KEY_CMD_BOT_LEFT] = cmdnames.BRAILLE_BOTTOM_LEFT command_name[brlapi.KEY_CMD_HOME] = cmdnames.BRAILLE_HOME command_name[brlapi.KEY_CMD_SIXDOTS] = cmdnames.BRAILLE_SIX_DOTS command_name[brlapi.KEY_CMD_ROUTE] = cmdnames.BRAILLE_ROUTE_CURSOR command_name[brlapi.KEY_CMD_CUTBEGIN] = cmdnames.BRAILLE_CUT_BEGIN command_name[brlapi.KEY_CMD_CUTLINE] = cmdnames.BRAILLE_CUT_LINE # The size of the physical display (width, height). The coordinate system of # the display is set such that the upper left is (0,0), x values increase from # left to right, and y values increase from top to bottom. # # For the purposes of testing w/o a braille display, we'll set the display # size to width=32 and height=1. # # [[[TODO: WDW - Only a height of 1 is support at this time.]]] # DEFAULT_DISPLAY_SIZE = 32 _displaySize = [DEFAULT_DISPLAY_SIZE, 1] # The list of lines on the display. This represents the entire amount of data # to be drawn on the display. It will be clipped by the viewport if too large. # _lines = [] # The region with focus. This will be displayed at the home position. # _regionWithFocus = None # The last text information painted. This has the following fields: # # lastTextObj = the last accessible # lastCaretOffset = the last caret offset of the last text displayed # lastLineOffset = the last line offset of the last text displayed # lastCursorCell = the last cell on the braille display for the caret # _lastTextInfo = (None, 0, 0, 0) # The viewport is a rectangular region of size _displaySize whose upper left # corner is defined by the point (x, line number). As such, the viewport is # identified solely by its upper left point. # viewport = [0, 0] # The callback to call on a BrlTTY input event. This is passed to # the init method. # _callback = None # If True, the given portion of the currently displayed line is showing # on the display. # endIsShowing = False beginningIsShowing = False # 1-based offset saying which braille cell has the cursor. A value # of 0 means no cell has the cursor. # cursorCell = 0 # The event source of a timeout used for flashing a message. # _flashEventSourceId = 0 # Line information saved prior to flashing any messages # _saved = None # Set to True when we lower our output priority # idle = False # BRLAPI priority levels if Orca should have idle, normal or high priority BRLAPI_PRIORITY_IDLE = 0 BRLAPI_PRIORITY_DEFAULT = 50 BRLAPI_PRIORITY_HIGH = 70 # Saved BRLAPI priority brlapi_priority = BRLAPI_PRIORITY_DEFAULT # Translators: These are the braille translation table names for different # languages. You could read about braille tables at: # http://en.wikipedia.org/wiki/Braille # TABLE_NAMES = {"Cz-Cz-g1": brltablenames.CZ_CZ_G1, "Es-Es-g1": brltablenames.ES_ES_G1, "Fr-Ca-g2": brltablenames.FR_CA_G2, "Fr-Fr-g2": brltablenames.FR_FR_G2, "Lv-Lv-g1": brltablenames.LV_LV_G1, "Nl-Nl-g1": brltablenames.NL_NL_G1, "No-No-g0": brltablenames.NO_NO_G0, "No-No-g1": brltablenames.NO_NO_G1, "No-No-g2": brltablenames.NO_NO_G2, "No-No-g3": brltablenames.NO_NO_G3, "Pl-Pl-g1": brltablenames.PL_PL_G1, "Pt-Pt-g1": brltablenames.PT_PT_G1, "Se-Se-g1": brltablenames.SE_SE_G1, "ar-ar-g1": brltablenames.AR_AR_G1, "cy-cy-g1": brltablenames.CY_CY_G1, "cy-cy-g2": brltablenames.CY_CY_G2, "de-de-g0": brltablenames.DE_DE_G0, "de-de-g1": brltablenames.DE_DE_G1, "de-de-g2": brltablenames.DE_DE_G2, "en-GB-g2": brltablenames.EN_GB_G2, "en-gb-g1": brltablenames.EN_GB_G1, "en-us-g1": brltablenames.EN_US_G1, "en-us-g2": brltablenames.EN_US_G2, "fr-ca-g1": brltablenames.FR_CA_G1, "fr-fr-g1": brltablenames.FR_FR_G1, "gr-gr-g1": brltablenames.GR_GR_G1, "hi-in-g1": brltablenames.HI_IN_G1, "hu-hu-comp8": brltablenames.HU_HU_8DOT, "hu-hu-g1": brltablenames.HU_HU_G1, "hu-hu-g2": brltablenames.HU_HU_G2, "it-it-g1": brltablenames.IT_IT_G1, "nl-be-g1": brltablenames.NL_BE_G1} def listTables(): tables = {} try: for fname in os.listdir(tablesdir): if fname[-4:] in (".utb", ".ctb"): alias = fname[:-4] tables[TABLE_NAMES.get(alias, alias)] = \ os.path.join(tablesdir, fname) except OSError: pass return tables def getDefaultTable(): userLocale = locale.getlocale(locale.LC_MESSAGES)[0] tokens = ["BRAILLE: User locale is", userLocale] debug.printTokens(debug.LEVEL_INFO, tokens, True) if userLocale in (None, "C"): userLocale = locale.getdefaultlocale()[0] tokens = ["BRAILLE: Default locale is", userLocale] debug.printTokens(debug.LEVEL_INFO, tokens, True) if userLocale in (None, "C"): msg = "BRAILLE: Locale cannot be determined. Falling back on 'en-us'" debug.printMessage(debug.LEVEL_INFO, msg, True) language = "en-us" else: language = "-".join(userLocale.split("_")).lower() try: tables = [x for x in os.listdir(tablesdir) if x[-4:] in (".utb", ".ctb")] except OSError: tokens = ["BRAILLE: Exception calling os.listdir for", tablesdir] debug.printTokens(debug.LEVEL_INFO, tokens, True) return "" # Some of the tables are probably not a good choice for default table.... exclude = ["interline", "mathtext"] # Some of the tables might be a better default than others. For instance, someone who # can read grade 2 braille presumably can read grade 1; the reverse is not necessarily # true. Literary braille might be easier for some users to read than computer braille. # We can adjust this based on user feedback, but in general the goal is a sane default # for the largest group of users; not the perfect default for all users. prefer = ["g1", "g2", "comp6", "comp8"] def isCandidate(t): return t.startswith(language) and not any(e in t for e in exclude) tables = list(filter(isCandidate, tables)) tokens = ["BRAILLE:", len(tables), "candidate tables for locale found:", ', '.join(tables)] debug.printTokens(debug.LEVEL_INFO, tokens, True) if not tables: return "" for p in prefer: for table in tables: if p in table: return os.path.join(tablesdir, table) # If we couldn't find a preferred match, just go with the first match for the locale. return os.path.join(tablesdir, tables[0]) if louis: _defaultContractionTable = getDefaultTable() tokens = ["BRAILLE: Default contraction table is:", _defaultContractionTable] debug.printTokens(debug.LEVEL_INFO, tokens, True) class Region: """A Braille region to be displayed on the display. The width of each region is determined by its string. """ def __init__(self, string, cursorOffset=0, expandOnCursor=False): """Creates a new Region containing the given string. Arguments: - string: the string to be displayed - cursorOffset: a 0-based index saying where to draw the cursor for this Region if it gets focus. """ if not string: string = "" # If louis is None, then we don't go into contracted mode. self.contracted = settings.enableContractedBraille and louis is not None self.expandOnCursor = expandOnCursor # The uncontracted string for the line. # self.rawLine = string.strip("\n") if self.contracted: self.contractionTable = settings.brailleContractionTable or _defaultContractionTable if string.strip(): tokens = ["BRAILLE: Contracting '", string, "' with table", self.contractionTable] debug.printTokens(debug.LEVEL_INFO, tokens, True) self.string, self.inPos, self.outPos, self.cursorOffset = \ self.contractLine(self.rawLine, cursorOffset, expandOnCursor) else: if string.strip(): if not settings.enableContractedBraille: msg = ( f"BRAILLE: Not contracting '{string}' " f"because contracted braille is not enabled." ) debug.printMessage(debug.LEVEL_INFO, msg, True) else: tokens = ["BRAILLE: Not contracting '", string, "' due to problem with liblouis."] debug.printTokens(debug.LEVEL_WARNING, tokens, True) self.string = self.rawLine self.cursorOffset = cursorOffset def __str__(self): return "Region: '%s', %d" % (self.string, self.cursorOffset) def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of string associated with this region. Note that the zeroeth character may have been scrolled off the display.""" pass def getAttributeMask(self, getLinkMask=True): """Creates a string which can be used as the attrOr field of brltty's write structure for the purpose of indicating text attributes, links, and selection. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowing that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ # Create an empty mask. # return '\x00' * len(self.string) def repositionCursor(self): """Reposition the cursor offset for contracted mode. """ if self.contracted: self.string, self.inPos, self.outPos, self.cursorOffset = \ self.contractLine(self.rawLine, self.cursorOffset, self.expandOnCursor) def contractLine(self, line, cursorOffset=0, expandOnCursor=False): """Contract the given line. Returns the contracted line, and the cursor position in the contracted line. Arguments: - line: Line to contract. - cursorOffset: Offset of cursor,defaults to 0. - expandOnCursor: Expand word under cursor, False by default. """ try: cursorOnSpace = line[cursorOffset] == ' ' except IndexError: cursorOnSpace = False if not expandOnCursor or cursorOnSpace: mode = 0 else: mode = louis.compbrlAtCursor contracted, inPos, outPos, cursorPos = \ louis.translate([self.contractionTable], line, cursorPos=cursorOffset, mode=mode) # Make sure the cursor is at a realistic spot. # Note that if cursorOffset is beyond the end of the buffer, # a spurious value is returned by liblouis in cursorPos. # if cursorOffset >= len(line): cursorPos = len(contracted) else: cursorPos = min(cursorPos, len(contracted)) return contracted, inPos, outPos, cursorPos def displayToBufferOffset(self, display_offset): try: offset = self.inPos[display_offset] except IndexError: # Off the chart, we just place the cursor at the end of the line. offset = len(self.rawLine) except AttributeError: # Not in contracted mode. offset = display_offset return offset def setContractedBraille(self, contracted): if contracted: self.contractionTable = settings.brailleContractionTable or _defaultContractionTable self.contractRegion() else: self.expandRegion() def contractRegion(self): if self.contracted: return self.string, self.inPos, self.outPos, self.cursorOffset = \ self.contractLine(self.rawLine, self.cursorOffset, self.expandOnCursor) self.contracted = True def expandRegion(self): if not self.contracted: return self.string = self.rawLine try: self.cursorOffset = self.inPos[self.cursorOffset] except IndexError: self.cursorOffset = len(self.string) self.contracted = False class Component(Region): """A subclass of Region backed by an accessible. This Region will react to any cursor routing key events and perform the default action on the accessible, if a default action exists. """ def __init__(self, accessible, string, cursorOffset=0, indicator='', expandOnCursor=False): """Creates a new Component. Arguments: - accessible: the accessible - string: the string to use to represent the component - cursorOffset: a 0-based index saying where to draw the cursor for this Region if it gets focus. """ Region.__init__(self, string, cursorOffset, expandOnCursor) if indicator: if self.string: self.string = indicator + ' ' + self.string else: self.string = indicator self.accessible = accessible def __str__(self): return "Component: '%s', %d" % (self.string, self.cursorOffset) def getCaretOffset(self, offset): """Returns the caret position of the given offset if the object has text with a caret. Otherwise, returns -1. Arguments: - offset: 0-based offset of the cell on the physical display """ return -1 def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of string associated with this region. Note that the zeroeth character may have been scrolled off the display.""" script = script_manager.getManager().getActiveScript() if script and script.utilities.grabFocusBeforeRouting(self.accessible, offset): AXObject.grab_focus(self.accessible) if AXObject.do_action(self.accessible, 0): return # Do a mouse button 1 click if we have to. For example, page tabs # don't have any actions but we want to be able to select them with # the cursor routing key. try: result = AXEventSynthesizer.click_object(self.accessible, 1) except Exception as error: tokens = ["ERROR: Could not process routing key:", error] debug.printTokens(debug.LEVEL_INFO, tokens, True) else: if not result: msg = "INFO: Processing routing key failed" debug.printMessage(debug.LEVEL_INFO, msg, True) class Link(Component): """A subclass of Component backed by an accessible. This Region will be marked as a link by dots 7 or 8, depending on the user's preferences. """ def __init__(self, accessible, string, cursorOffset=0): """Initialize a Link region. similar to Component, but here we always have the region expand on cursor.""" Component.__init__(self, accessible, string, cursorOffset, '', True) def __str__(self): return "Link: '%s', %d" % (self.string, self.cursorOffset) def getAttributeMask(self, getLinkMask=True): """Creates a string which can be used as the attrOr field of brltty's write structure for the purpose of indicating text attributes and selection. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowing that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ # Create an link indicator mask. # return chr(settings.brailleLinkIndicator) * len(self.string) class Text(Region): """A subclass of Region backed by a Text object. This Region will react to any cursor routing key events by positioning the caret in the associated text object. The line displayed will be the contents of the text object preceded by an optional label. [[[TODO: WDW - need to add in text selection capabilities. Logged as bugzilla bug 319754.]]]""" def __init__(self, accessible, label="", eol="", startOffset=None, endOffset=None): """Creates a new Text region. Arguments: - accessible: the accessible that implements AccessibleText - label: an optional label to display """ self.accessible = accessible string = "" self.caretOffset = 0 self.lineOffset = 0 if self.accessible: script = script_manager.getManager().getActiveScript() if script: [string, self.caretOffset, self.lineOffset] = \ script.getTextLineAtCaret( self.accessible, startOffset=startOffset, endOffset=endOffset) try: endOffset = endOffset - self.lineOffset except TypeError: endOffset = len(string) try: self.startOffset = startOffset - self.lineOffset except TypeError: self.startOffset = 0 string = string[self.startOffset:endOffset] self.caretOffset -= self.startOffset cursorOffset = min(self.caretOffset - self.lineOffset, len(string)) self._maxCaretOffset = self.lineOffset + len(string) self.eol = eol if label: self.label = label + ' ' else: self.label = '' string = self.label + string cursorOffset += len(self.label) Region.__init__(self, string, cursorOffset, True) if not self.contracted and not settings.disableBrailleEOL: self.string += self.eol elif settings.disableBrailleEOL: # Ensure there is a place to click on at the end of a line # so the user can route the caret to the end of the line. # self.string += ' ' def __str__(self): return "Text: '%s', %d" % (self.string, self.cursorOffset) def repositionCursor(self): """Attempts to reposition the cursor in response to a new caret position. If it is possible (i.e., the caret is on the same line as it was), reposition the cursor and return True. Otherwise, return False. """ if not _regionWithFocus: return False script = script_manager.getManager().getActiveScript() [string, caretOffset, lineOffset] = script.getTextLineAtCaret(self.accessible) cursorOffset = min(caretOffset - lineOffset, len(string)) if lineOffset != self.lineOffset: return False self.caretOffset = caretOffset self.lineOffset = lineOffset cursorOffset += len(self.label) if self.contracted: self.string, self.inPos, self.outPos, cursorOffset = \ self.contractLine(self.rawLine, cursorOffset, True) self.cursorOffset = cursorOffset return True def getCaretOffset(self, offset): """Returns the caret position of the given offset if the object has text with a caret. Otherwise, returns -1. Arguments: - offset: 0-based offset of the cell on the physical display """ offset = self.displayToBufferOffset(offset) if offset < 0: return -1 return min(self.lineOffset + offset, self._maxCaretOffset) def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of text associated with this region. Note that the zeroeth character may have been scrolled off the display. """ caretOffset = self.getCaretOffset(offset) if caretOffset < 0: return script = script_manager.getManager().getActiveScript() script.utilities.setCaretOffset(self.accessible, caretOffset) def getAttributeMask(self, getLinkMask=True): """Creates a string which can be used as the attrOr field of brltty's write structure for the purpose of indicating text attributes, links, and selection. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowing that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ if AXText.is_whitespace_or_empty(self.accessible): return "" # Start with an empty mask. # stringLength = len(self.rawLine) - len(self.label) lineEndOffset = self.lineOffset + stringLength regionMask = [settings.BRAILLE_UNDERLINE_NONE]*stringLength attrIndicator = settings.textAttributesBrailleIndicator selIndicator = settings.brailleSelectorIndicator linkIndicator = settings.brailleLinkIndicator script = script_manager.getManager().getActiveScript() if script is None: msg = "BRAILLE: Cannot get attribute mask without active script." debug.printMessage(debug.LEVEL_INFO, msg, True) return "" if getLinkMask and linkIndicator != settings.BRAILLE_UNDERLINE_NONE: links = AXHypertext.get_all_links(self.accessible) for link in links: startOffset = AXHypertext.get_link_start_offset(link) endOffset = AXHypertext.get_link_end_offset(link) maskStart = max(startOffset - self.lineOffset, 0) maskEnd = min(endOffset - self.lineOffset, stringLength) for i in range(maskStart, maskEnd): regionMask[i] |= linkIndicator if attrIndicator: keys, enabledAttributes = script.utilities.stringToKeysAndDict( settings.enabledBrailledTextAttributes) offset = self.lineOffset while offset < lineEndOffset: attributes, startOffset, endOffset = \ AXText.get_text_attributes_at_offset(self.accessible, offset) if endOffset <= offset: break mask = settings.BRAILLE_UNDERLINE_NONE offset = endOffset for attrib in attributes: if enabledAttributes.get(attrib, '') != '': if enabledAttributes[attrib] != attributes[attrib]: mask = attrIndicator break if mask != settings.BRAILLE_UNDERLINE_NONE: maskStart = max(startOffset - self.lineOffset, 0) maskEnd = min(endOffset - self.lineOffset, stringLength) for i in range(maskStart, maskEnd): regionMask[i] |= attrIndicator if selIndicator: selections = AXText.get_selected_ranges(self.accessible) for startOffset, endOffset in selections: maskStart = max(startOffset - self.lineOffset, 0) maskEnd = min(endOffset - self.lineOffset, stringLength) for i in range(maskStart, maskEnd): regionMask[i] |= selIndicator if self.contracted: contractedMask = [0] * len(self.rawLine) outPos = self.outPos[len(self.label):] if self.label: # Transform the offsets. outPos = \ [offset - len(self.label) - 1 for offset in outPos] for i, m in enumerate(regionMask): try: contractedMask[outPos[i]] |= m except IndexError: continue regionMask = contractedMask[:len(self.string)] # Add empty mask characters for the EOL character as well as for # any label that might be present. # regionMask += [0]*len(self.eol) if self.label: regionMask = [0]*len(self.label) + regionMask return ''.join(map(chr, regionMask)) def contractLine(self, line, cursorOffset=0, expandOnCursor=True): contracted, inPos, outPos, cursorPos = Region.contractLine( self, line, cursorOffset, expandOnCursor) return contracted + self.eol, inPos, outPos, cursorPos def displayToBufferOffset(self, display_offset): offset = Region.displayToBufferOffset(self, display_offset) offset += self.startOffset offset -= len(self.label) return offset def setContractedBraille(self, contracted): Region.setContractedBraille(self, contracted) if not contracted: self.string += self.eol class ReviewComponent(Component): """A subclass of Component that is to be used for flat review mode.""" def __init__(self, accessible, string, cursorOffset, zone): """Creates a new Component. Arguments: - accessible: the accessible - string: the string to use to represent the component - cursorOffset: a 0-based index saying where to draw the cursor for this Region if it gets focus. - zone: the flat review Zone associated with this component """ Component.__init__(self, accessible, string, cursorOffset, expandOnCursor=True) self.zone = zone def __str__(self): return "ReviewComponent: %s, %d" % (self.zone, self.cursorOffset) class ReviewText(Region): """A subclass of Region backed by a Text object. This Region will does not react to the caret changes, but will react if one updates the cursorPosition. This class is meant to be used by flat review mode to show the current character position. """ def __init__(self, accessible, string, lineOffset, zone): """Creates a new Text region. Arguments: - accessible: the accessible that implements AccessibleText - string: the string to use to represent the component - lineOffset: the character offset into where the text line starts - zone: the flat review Zone associated with this component """ Region.__init__(self, string, expandOnCursor=True) self.accessible = accessible self.lineOffset = lineOffset self.zone = zone def __str__(self): return "ReviewText: %s, %d" % (self.zone, self.cursorOffset) def getCaretOffset(self, offset): """Returns the caret position of the given offset if the object has text with a caret. Otherwise, returns -1. Arguments: - offset: 0-based offset of the cell on the physical display """ offset = self.displayToBufferOffset(offset) if offset < 0: return -1 return self.lineOffset + offset def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of text associated with this region. Note that the zeroeth character may have been scrolled off the display.""" caretOffset = self.getCaretOffset(offset) script = script_manager.getManager().getActiveScript() script.utilities.setCaretOffset(self.accessible, caretOffset) class Line: """A horizontal line on the display. Each Line is composed of a sequential set of Regions. """ def __init__(self, region=None): self.regions = [] self.string = "" if region: self.addRegion(region) def addRegion(self, region): self.regions.append(region) def addRegions(self, regions): self.regions.extend(regions) def getLineInfo(self, getLinkMask=True): """Computes the complete string for this line as well as a 0-based index where the focused region starts on this line. If the region with focus is not on this line, then the index will be -1. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowing that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). Returns [string, offsetIndex, attributeMask, ranges] """ string = "" focusOffset = -1 attributeMask = "" ranges = [] for region in self.regions: if region == _regionWithFocus: focusOffset = len(string) if region.string: string += region.string mask = region.getAttributeMask(getLinkMask) attributeMask += mask words = [word.span() for word in re.finditer(r"(^\s+|\S+\s*)", string)] span = [] for start, end in words: if span and end - span[0] > _displaySize[0]: ranges.append(span) span = [] if not span: # Subdivide long words that exceed the display width. wordLength = end - start if wordLength > _displaySize[0]: displayWidths = wordLength // _displaySize[0] if displayWidths: for i in range(displayWidths): ranges.append([start + i * _displaySize[0], start + (i+1) * _displaySize[0]]) if wordLength % _displaySize[0]: span = [start + displayWidths * _displaySize[0], end] else: continue else: span = [start, end] else: span[1] = end if end == focusOffset: ranges.append(span) span = [] else: if span: ranges.append(span) return [string, focusOffset, attributeMask, ranges] def getRegionAtOffset(self, offset): """Finds the Region at the given 0-based offset in this line. Returns the [region, offsetinregion] where the region is the region at the given offset, and offsetinregion is the 0-based offset from the beginning of the region, representing where in the region the given offset is.""" # Translate the cursor offset for this line into a cursor offset # for a region, and then pass the event off to the region for # handling. # foundRegion = None string = "" pos = 0 for region in self.regions: foundRegion = region string = string + region.string if len(string) > offset: break else: pos = len(string) if offset >= len(string): return [None, -1] else: return [foundRegion, offset - pos] def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of string associated with this line. Note that the zeroeth character may have been scrolled off the display.""" [region, regionOffset] = self.getRegionAtOffset(offset) if region: region.processRoutingKey(regionOffset) def setContractedBraille(self, contracted): for region in self.regions: region.setContractedBraille(contracted) def getRegionAtCell(cell): """Given a 1-based cell offset, return the braille region associated with that cell in the form of [region, offsetinregion] where 'region' is the region associated with the cell and 'offsetinregion' is the 0-based offset of where the cell is in the region, where 0 represents the beginning of the region. """ if len(_lines) > 0: offset = (cell - 1) + viewport[0] lineNum = viewport[1] return _lines[lineNum].getRegionAtOffset(offset) else: return [None, -1] def getCaretContext(event): """Gets the accesible and caret offset associated with the given event. The event should have a BrlAPI event that contains an argument value that corresponds to a cell on the display. Arguments: - event: an instance of input_event.BrailleEvent. event.event is the dictionary form of the expanded BrlAPI event. """ offset = event.event["argument"] [region, regionOffset] = getRegionAtCell(offset + 1) if region and (isinstance(region, Text) or isinstance(region, ReviewText)): accessible = region.accessible caretOffset = region.getCaretOffset(regionOffset) else: accessible = None caretOffset = -1 return [accessible, caretOffset] def clear(): """Clears the logical structure, but keeps the Braille display as is (until a refresh operation). """ global _lines global _regionWithFocus global viewport _lines = [] _regionWithFocus = None viewport = [0, 0] def setLines(lines): global _lines _lines = lines def addLine(line): """Adds a line to the logical display for painting. The line is added to the end of the current list of known lines. It is necessary for the viewport to be over the lines and for refresh to be called for the new line to be painted. Arguments: - line: an instance of Line to add. """ _lines.append(line) line._index = len(_lines) def getShowingLine(): """Returns the Line that is currently being painted on the display. """ if len(_lines) > 0: return _lines[viewport[1]] else: return Line() def setFocus(region, panToFocus=True, getLinkMask=True): """Specififes the region with focus. This region will be positioned at the home position if panToFocus is True. Arguments: - region: the given region, which much be in a line that has been added to the logical display - panToFocus: whether or not to position the region at the home position - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowing that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ global _regionWithFocus _regionWithFocus = region if not panToFocus or (not _regionWithFocus): return # Adjust the viewport according to the new region with focus. # The goal is to have the first cell of the region be in the # home position, but we will give priority to make sure the # cursor for the region is on the display. For example, when # faced with a long text area, we'll show the position with # the caret vs. showing the beginning of the region. lineNum = 0 done = False for line in _lines: for reg in line.regions: if reg == _regionWithFocus: viewport[1] = lineNum done = True break if done: break else: lineNum += 1 line = _lines[viewport[1]] [string, offset, attributeMask, ranges] = line.getLineInfo(getLinkMask) # If the cursor is too far right, we scroll the viewport # so the cursor will be on the last cell of the display. # if _regionWithFocus.cursorOffset >= _displaySize[0]: offset += _regionWithFocus.cursorOffset - _displaySize[0] + 1 viewport[0] = max(0, offset) def _idleBraille(): """Try to hand off control to other screen readers without completely shutting down the BrlAPI connection""" global idle if not idle: try: msg = "BRAILLE: Attempting to idle braille." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.setParameter(brlapi.PARAM_CLIENT_PRIORITY, 0, False, BRLAPI_PRIORITY_IDLE) idle = True except Exception: msg = "BRAILLE: Idling braille failled. This requires BrlAPI >= 0.8." debug.printMessage(debug.LEVEL_INFO, msg, True) pass else: msg = "BRAILLE: Idling braille succeeded." debug.printMessage(debug.LEVEL_INFO, msg, True) return idle def _clearBraille(): """Clear Braille output, hand off control to other screen readers, without completely shutting down the BrlAPI connection""" if not _brlAPIRunning: # We do want to try to clear the output we left on the device init(_callback) if _brlAPIRunning: try: _brlAPI.writeText("", 0) _idleBraille() except Exception: msg = "BRAILLE: BrlTTY seems to have disappeared." debug.printMessage(debug.LEVEL_WARNING, msg, True) shutdown() def _enableBraille(): """Re-enable Braille output after making it idle or clearing it""" global idle tokens = ["BRAILLE: Enabling braille. BrlAPI running:", _brlAPIRunning] debug.printTokens(debug.LEVEL_INFO, tokens, True) if not _brlAPIRunning: msg = "BRAILLE: Need to initialize first." debug.printMessage(debug.LEVEL_INFO, msg, True) init(_callback) if _brlAPIRunning: if idle: msg = "BRAILLE: Is running, but idling." debug.printMessage(debug.LEVEL_INFO, msg, True) try: # Restore default priority msg = "BRAILLE: Attempting to de-idle braille." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.setParameter(brlapi.PARAM_CLIENT_PRIORITY, 0, False, brlapi_priority) idle = False except Exception: msg = "BRAILLE: could not restore priority" debug.printMessage(debug.LEVEL_WARNING, msg, True) else: msg = "BRAILLE: De-idle succeeded." debug.printMessage(debug.LEVEL_INFO, msg, True) def disableBraille(): """Hand off control to other screen readers, shutting down the BrlAPI connection if needed""" global idle tokens = ["BRAILLE: Disabling braille. BrlAPI running:", _brlAPIRunning] debug.printTokens(debug.LEVEL_INFO, tokens, True) if _brlAPIRunning and not idle: msg = "BRAILLE: BrlApi running and not idle." debug.printMessage(debug.LEVEL_INFO, msg, True) if not _idleBraille() and not settings_manager.getManager().getSetting('enableBraille'): # BrlAPI before 0.8 and we really want to shut down msg = "BRAILLE: could not go idle, completely shut down" debug.printMessage(debug.LEVEL_INFO, msg, True) shutdown() def checkBrailleSetting(): """Disable Braille if it got disabled in the preferences""" msg = "BRAILLE: Checking braille setting." debug.printMessage(debug.LEVEL_INFO, msg, True) if not settings_manager.getManager().getSetting('enableBraille'): disableBraille() def refresh(panToCursor=True, targetCursorCell=0, getLinkMask=True, stopFlash=True): """Repaints the Braille on the physical display. This clips the entire logical structure by the viewport and also sets the cursor to the appropriate location. [[[TODO: WDW - I'm not sure how BrlTTY handles drawing to displays with more than one line, so I'm only going to handle drawing one line right now.]]] Arguments: - panToCursor: if True, will adjust the viewport so the cursor is showing. - targetCursorCell: Only effective if panToCursor is True. 0 means automatically place the cursor somewhere on the display so as to minimize movement but show as much of the line as possible. A positive value is a 1-based target cell from the left side of the display and a negative value is a 1-based target cell from the right side of the display. - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowing that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). - stopFlash: if True, kill any flashed message that may be showing. """ # TODO - JD: Split this work out into smaller methods. global endIsShowing global beginningIsShowing global cursorCell global _monitor global _lastTextInfo msg = f"BRAILLE: Refresh. Pan: {panToCursor} target: {targetCursorCell}" debug.printMessage(debug.LEVEL_INFO, msg, True) if stopFlash: killFlash(restoreSaved=False) # TODO - JD: This should be taken care of in orca.py. if not settings_manager.getManager().getSetting('enableBraille') \ and not settings_manager.getManager().getSetting('enableBrailleMonitor'): if _brlAPIRunning: msg = "BRAILLE: FIXME - Braille disabled, but not properly shut down." debug.printMessage(debug.LEVEL_INFO, msg, True) shutdown() _lastTextInfo = (None, 0, 0, 0) return if len(_lines) == 0: _clearBraille() _lastTextInfo = (None, 0, 0, 0) return lastTextObj, lastCaretOffset, lastLineOffset, lastCursorCell = _lastTextInfo tokens = ["BRAILLE: Last text object:", lastTextObj, f"(Caret: {lastCaretOffset}, Line: {lastLineOffset}, Cell: {lastCursorCell})"] debug.printTokens(debug.LEVEL_INFO, tokens, True) if _regionWithFocus and isinstance(_regionWithFocus, Text): currentTextObj = _regionWithFocus.accessible currentCaretOffset = _regionWithFocus.caretOffset currentLineOffset = _regionWithFocus.lineOffset else: currentTextObj = None currentCaretOffset = 0 currentLineOffset = 0 onSameLine = currentTextObj and currentTextObj == lastTextObj \ and currentLineOffset == lastLineOffset tokens = ["BRAILLE: Current text object:", currentTextObj, f"(Caret: {currentCaretOffset}, Line: {currentLineOffset}). On same line:", bool(onSameLine)] debug.printTokens(debug.LEVEL_INFO, tokens, True) if targetCursorCell < 0: targetCursorCell = _displaySize[0] + targetCursorCell + 1 msg = f"BRAILLE: Adjusted targetCursorCell to: {targetCursorCell}" debug.printMessage(debug.LEVEL_INFO, msg, True) # If there is no target cursor cell and panning to cursor was # requested, then try to set one. We # currently only do this for text objects, and we do so by looking # at the last position of the caret offset and cursor cell. The # primary goal here is to keep the cursor movement on the display # somewhat predictable. if panToCursor and targetCursorCell == 0 and onSameLine: if lastCursorCell == 0: msg = "BRAILLE: Not adjusting targetCursorCell. User panned caret out of view." debug.printMessage(debug.LEVEL_INFO, msg, True) elif lastCaretOffset == currentCaretOffset: targetCursorCell = lastCursorCell msg = "BRAILLE: Setting targetCursorCell to previous value. Caret hasn't moved." debug.printMessage(debug.LEVEL_INFO, msg, True) elif lastCaretOffset < currentCaretOffset: newLocation = lastCursorCell + (currentCaretOffset - lastCaretOffset) if newLocation <= _displaySize[0]: msg = f"BRAILLE: Setting targetCursorCell based on offset: {newLocation}" debug.printMessage(debug.LEVEL_INFO, msg, True) targetCursorCell = newLocation else: msg = "BRAILLE: Setting targetCursorCell to end of display." debug.printMessage(debug.LEVEL_INFO, msg, True) targetCursorCell = _displaySize[0] elif lastCaretOffset > currentCaretOffset: newLocation = lastCursorCell - (lastCaretOffset - currentCaretOffset) if newLocation >= 1: msg = f"BRAILLE: Setting targetCursorCell based on offset: {newLocation}" debug.printMessage(debug.LEVEL_INFO, msg, True) targetCursorCell = newLocation else: msg = "BRAILLE: Setting targetCursorCell to start of display." debug.printMessage(debug.LEVEL_INFO, msg, True) targetCursorCell = 1 # Now, we figure out the 0-based offset for where the cursor actually is in the string. line = _lines[viewport[1]] [string, focusOffset, attributeMask, ranges] = line.getLineInfo(getLinkMask) msg = f"BRAILLE: Line {viewport[1]}: '{string}' focusOffset: {focusOffset} {ranges}" debug.printMessage(debug.LEVEL_INFO, msg, True) cursorOffset = -1 if focusOffset >= 0: cursorOffset = focusOffset + _regionWithFocus.cursorOffset msg = f"BRAILLE: Cursor offset in line string is: {cursorOffset}" debug.printMessage(debug.LEVEL_INFO, msg, True) # Now, if desired, we'll automatically pan the viewport to show # the cursor. If there's no targetCursorCell, then we favor the # left of the display if we need to pan left, or we favor the # right of the display if we need to pan right. # if panToCursor and (cursorOffset >= 0): if len(string) <= _displaySize[0] and cursorOffset < _displaySize[0]: msg = f"BRAILLE: Not adjusting offset {viewport[0]}. Cursor offset fits on display." debug.printMessage(debug.LEVEL_INFO, msg, True) elif targetCursorCell: viewport[0] = max(0, cursorOffset - targetCursorCell + 1) msg = f"BRAILLE: Adjusting offset to {viewport[0]} based on targetCursorCell." debug.printMessage(debug.LEVEL_INFO, msg, True) elif cursorOffset < viewport[0]: viewport[0] = max(0, cursorOffset) msg = f"BRAILLE: Adjusting offset to {viewport[0]} (cursor on left)" debug.printMessage(debug.LEVEL_INFO, msg, True) elif cursorOffset >= (viewport[0] + _displaySize[0]): viewport[0] = max(0, cursorOffset - _displaySize[0] + 1) msg = f"BRAILLE: Adjusting offset to {viewport[0]} (cursor beyond display end)" debug.printMessage(debug.LEVEL_INFO, msg, True) else: rangeForOffset = _getRangeForOffset(cursorOffset) viewport[0] = max(0, rangeForOffset[0]) msg = f"BRAILLE: Adjusting offset to {viewport[0]} (unhandled condition)" debug.printMessage(debug.LEVEL_INFO, msg, True) if cursorOffset >= (viewport[0] + _displaySize[0]): viewport[0] = max(0, cursorOffset - _displaySize[0] + 1) msg = f"BRAILLE: Readjusting offset to {viewport[0]} (cursor beyond display end)" debug.printMessage(debug.LEVEL_INFO, msg, True) startPos, endPos = _adjustForWordWrap(targetCursorCell) viewport[0] = startPos # Now normalize the cursor position to BrlTTY, which uses 1 as # the first cursor position as opposed to 0. # cursorCell = cursorOffset - startPos if (cursorCell < 0) or (cursorCell >= _displaySize[0]): cursorCell = 0 else: cursorCell += 1 # Normalize to 1-based offset logLine = f"BRAILLE LINE: '{string}'" debug.printMessage(debug.LEVEL_INFO, logLine, True) log.info(logLine) logLine = f" VISIBLE: '{string[startPos:endPos]}', cursor={cursorCell}" debug.printMessage(debug.LEVEL_INFO, logLine, True) log.info(logLine) substring = string[startPos:endPos] if attributeMask: submask = attributeMask[startPos:endPos] else: submask = "" submask += '\x00' * (len(substring) - len(submask)) if settings_manager.getManager().getSetting('enableBraille'): _enableBraille() if settings_manager.getManager().getSetting('enableBraille') and _brlAPIRunning: writeStruct = brlapi.WriteStruct() writeStruct.regionBegin = 1 writeStruct.regionSize = len(substring) while writeStruct.regionSize < _displaySize[0]: substring += " " if attributeMask: submask += '\x00' writeStruct.regionSize += 1 writeStruct.text = substring writeStruct.cursor = cursorCell # [[[WDW - if you want to muck around with the dots on the # display to do things such as add underlines, you can use # the attrOr field of the write structure to do so. The # attrOr field is a string whose length must be the same # length as the display and whose dots will end up showing # up on the display. Each character represents a bitfield # where each bit corresponds to a dot (i.e., bit 0 = dot 1, # bit 1 = dot 2, and so on). Here's an example that underlines # all the text.]]] # #myUnderline = "" #for i in range(0, _displaySize[0]): # myUnderline += '\xc0' #writeStruct.attrOr = myUnderline if attributeMask: writeStruct.attrOr = submask try: _brlAPI.write(writeStruct) except Exception: msg = "BRAILLE: BrlTTY seems to have disappeared." debug.printMessage(debug.LEVEL_WARNING, msg, True) shutdown() if settings.enableBrailleMonitor: if not _monitor: try: _monitor = brlmon.BrlMon(_displaySize[0]) _monitor.show_all() except Exception: debug.printMessage(debug.LEVEL_WARNING, "brlmon failed") _monitor = None if attributeMask: subMask = attributeMask[startPos:endPos] else: subMask = None if _monitor: _monitor.writeText(cursorCell, substring, subMask) elif _monitor: _monitor.destroy() _monitor = None beginningIsShowing = startPos == 0 endIsShowing = endPos >= len(string) # Remember the text information we were presenting (if any) # if _regionWithFocus and isinstance(_regionWithFocus, Text): _lastTextInfo = (_regionWithFocus.accessible, _regionWithFocus.caretOffset, _regionWithFocus.lineOffset, cursorCell) else: _lastTextInfo = (None, 0, 0, 0) def _flashCallback(): global _lines global _regionWithFocus global viewport global _flashEventSourceId if _flashEventSourceId: (_lines, _regionWithFocus, viewport, flashTime) = _saved refresh(panToCursor=False, stopFlash=False) _flashEventSourceId = 0 return False def killFlash(restoreSaved=True): global _flashEventSourceId global _lines global _regionWithFocus global viewport if _flashEventSourceId: if _flashEventSourceId > 0: GLib.source_remove(_flashEventSourceId) if restoreSaved: (_lines, _regionWithFocus, viewport, flashTime) = _saved refresh(panToCursor=False, stopFlash=False) _flashEventSourceId = 0 def resetFlashTimer(): global _flashEventSourceId if _flashEventSourceId > 0: GLib.source_remove(_flashEventSourceId) flashTime = _saved[3] _flashEventSourceId = GLib.timeout_add(flashTime, _flashCallback) def _initFlash(flashTime): """Sets up the state needed to flash a message or clears any existing flash if nothing is to be flashed. Arguments: - flashTime: if non-0, the number of milliseconds to display the regions before reverting back to what was there before. A 0 means to not do any flashing. A negative number means display the message until some other message comes along or the user presses a cursor routing key. """ global _saved global _flashEventSourceId if _flashEventSourceId: if _flashEventSourceId > 0: GLib.source_remove(_flashEventSourceId) _flashEventSourceId = 0 else: _saved = (_lines, _regionWithFocus, viewport, flashTime) if flashTime > 0: _flashEventSourceId = GLib.timeout_add(flashTime, _flashCallback) elif flashTime < 0: _flashEventSourceId = -666 def displayRegions(regionInfo, flashTime=0): """Displays a list of regions on a single line, setting focus to the specified region. The regionInfo parameter is something that is typically returned by a call to braille_generator.generateBraille. Arguments: - regionInfo: a list where the first element is a list of regions to display and the second element is the region with focus (must be in the list from element 0) - flashTime: if non-0, the number of milliseconds to display the regions before reverting back to what was there before. A 0 means to not do any flashing. A negative number means display the message until some other message comes along or the user presses a cursor routing key. """ _initFlash(flashTime) regions = regionInfo[0] focusedRegion = regionInfo[1] clear() line = Line() for item in regions: line.addRegion(item) addLine(line) setFocus(focusedRegion) refresh(stopFlash=False) def displayMessage(message, cursor=-1, flashTime=0): """Displays a single line, setting the cursor to the given position, ensuring that the cursor is in view. Arguments: - message: the string to display - cursor: the 0-based cursor position, where -1 (default) means no cursor - flashTime: if non-0, the number of milliseconds to display the regions before reverting back to what was there before. A 0 means to not do any flashing. A negative number means display the message until some other message comes along or the user presses a cursor routing key. """ _initFlash(flashTime) clear() region = Region(message, cursor) addLine(Line(region)) setFocus(region) refresh(True, stopFlash=False) def displayKeyEvent(event): """Displays a KeyboardEvent. Typically reserved for locking keys like Caps Lock and Num Lock.""" lockingStateString = event.getLockingStateString() if lockingStateString: keyname = event.getKeyName() msg = f"{keyname} {lockingStateString}" displayMessage(msg, flashTime=settings.brailleFlashTime) def _adjustForWordWrap(targetCursorCell): startPos = viewport[0] endPos = startPos + _displaySize[0] msg = f"BRAILLE: Current range: ({startPos}, {endPos}). Target cell: {targetCursorCell}" debug.printMessage(debug.LEVEL_INFO, msg, True) if not _lines or not settings.enableBrailleWordWrap: return startPos, endPos line = _lines[viewport[1]] lineString, focusOffset, attributeMask, ranges = line.getLineInfo() ranges = list(filter(lambda x: x[0] <= startPos + targetCursorCell < x[1], ranges)) if ranges: msg = f"BRAILLE: Adjusted range: ({ranges[0][0]}, {ranges[-1][1]})" debug.printMessage(debug.LEVEL_INFO, msg, True) if ranges[-1][1] - ranges[0][0] > _displaySize[0]: msg = "BRAILLE: Not adjusting range which is greater than display size" debug.printMessage(debug.LEVEL_INFO, msg, True) else: startPos, endPos = ranges[0][0], ranges[-1][1] return startPos, endPos def _getRangeForOffset(offset): string, focusOffset, attributeMask, ranges = _lines[viewport[1]].getLineInfo() for r in ranges: if r[0] <= offset < r[1]: return r for r in ranges: if offset == r[1]: return r return [0, 0] def panLeft(panAmount=0): """Pans the display to the left, limiting the pan to the beginning of the line being displayed. Arguments: - panAmount: the amount to pan. A value of 0 means the entire width of the physical display. Returns True if a pan actually happened. """ oldX = viewport[0] if panAmount == 0: oldStart, oldEnd = _getRangeForOffset(oldX) newStart, newEnd = _getRangeForOffset(oldStart - _displaySize[0]) panAmount = max(0, min(oldStart - newStart, _displaySize[0])) viewport[0] = max(0, viewport[0] - panAmount) msg = f"BRAILLE: Panning left. Amount: {panAmount} (from {oldX} to {viewport[0]})" debug.printMessage(debug.LEVEL_INFO, msg, True) return oldX != viewport[0] def panRight(panAmount=0): """Pans the display to the right, limiting the pan to the length of the line being displayed. Arguments: - panAmount: the amount to pan. A value of 0 means the entire width of the physical display. Returns True if a pan actually happened. """ oldX = viewport[0] if panAmount == 0: oldStart, oldEnd = _getRangeForOffset(oldX) newStart, newEnd = _getRangeForOffset(oldEnd) panAmount = max(0, min(newStart - oldStart, _displaySize[0])) if len(_lines) > 0: lineNum = viewport[1] newX = viewport[0] + panAmount string, focusOffset, attributeMask, ranges = _lines[lineNum].getLineInfo() if newX < len(string): viewport[0] = newX msg = f"BRAILLE: Panning right. Amount: {panAmount} (from {oldX} to {viewport[0]})" debug.printMessage(debug.LEVEL_INFO, msg, True) return oldX != viewport[0] def panToOffset(offset): """Automatically pan left or right to make sure the current offset is showing.""" msg = f"BRAILLE: Panning to offset {offset}. Current offset: {viewport[0]}" debug.printMessage(debug.LEVEL_INFO, msg, True) while offset < viewport[0]: if not panLeft(): break while offset >= (viewport[0] + _displaySize[0]): if not panRight(): break def returnToRegionWithFocus(inputEvent=None): """Pans the display so the region with focus is displayed. Arguments: - inputEvent: the InputEvent instance that caused this to be called. Returns True to mean the command should be consumed. """ setFocus(_regionWithFocus) refresh(True) return True def setContractedBraille(event): """Turns contracted braille on or off based upon the event. Arguments: - event: an instance of input_event.BrailleEvent. event.event is the dictionary form of the expanded BrlAPI event. """ settings.enableContractedBraille = \ (event.event["flags"] & brlapi.KEY_FLG_TOGGLE_ON) != 0 for line in _lines: line.setContractedBraille(settings.enableContractedBraille) refresh() def processRoutingKey(event): """Processes a cursor routing key event. Arguments: - event: an instance of input_event.BrailleEvent. event.event is the dictionary form of the expanded BrlAPI event. """ # If a message is being flashed, we'll use a routing key to dismiss it. # if _flashEventSourceId: killFlash() return cell = event.event["argument"] if len(_lines) > 0: cursor = cell + viewport[0] lineNum = viewport[1] _lines[lineNum].processRoutingKey(cursor) return True def _processBrailleEvent(event): """Handles BrlTTY command events. This passes commands on to Orca for processing. Arguments: - event: the BrlAPI input event (expanded) """ tokens = ["BRAILLE: Processing event", event] debug.printTokens(debug.LEVEL_INFO, tokens, True) script = script_manager.getManager().getActiveScript() if script and event['command'] not in dontInteruptSpeechKeys: # We aren't killing flash here because we were not doing so before, when # this logic was in orca.py; instead, we were calling speech.stop. But that # code predated the existence of presentationInterrupt. Maybe flash should # be killed as well? script.presentationInterrupt(killFlash=False) consumed = False if settings.timeoutCallback and (settings.timeoutTime > 0): signal.signal(signal.SIGALRM, settings.timeoutCallback) signal.alarm(settings.timeoutTime) if _callback: try: # Like key event handlers, a return value of True means # the command was consumed. # consumed = _callback(event) except Exception as error: msg = f"WARNING: Could not process braille event: {error}" debug.printMessage(debug.LEVEL_WARNING, msg, True) consumed = False if settings.timeoutCallback and (settings.timeoutTime > 0): signal.alarm(0) return consumed def _brlAPIKeyReader(source, condition): """Method to read a key from the BrlAPI bindings. This is a gobject IO watch handler. """ try: key = _brlAPI.readKey(False) except Exception as error: msg = f"WARNING: Could not read BrlApi key: {error}" debug.printMessage(debug.LEVEL_WARNING, msg, True) shutdown() return if key: _processBrailleEvent(_brlAPI.expandKeyCode(key)) return _brlAPIRunning def setupKeyRanges(keys): """Hacky method to tell BrlTTY what to send and not send us via the readKey method. This only works with BrlTTY v3.8 and better. Arguments: -keys: a list of BrlAPI commands. """ msg = "BRAILLE: Setting up key ranges." debug.printMessage(debug.LEVEL_INFO, msg, True) if not _brlAPIRunning: init(_callback) if not _brlAPIRunning: msg = "BRAILLE: Not setting up key ranges: BrlAPI not running." debug.printMessage(debug.LEVEL_INFO, msg, True) return msg = "BRAILLE: Ignoring all key ranges." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.ignoreKeys(brlapi.rangeType_all, [0]) keySet = [brlapi.KEY_TYPE_CMD | brlapi.KEY_CMD_ROUTE] msg = "BRAILLE: Enabling commands:" debug.printMessage(debug.LEVEL_INFO, msg, True) for key in keys: keySet.append(brlapi.KEY_TYPE_CMD | key) msg = "BRAILLE: Sending keys to BrlAPI." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.acceptKeys(brlapi.rangeType_command, keySet) msg = "BRAILLE: Key ranges set up." debug.printMessage(debug.LEVEL_INFO, msg, True) def setBrlapiPriority(level=BRLAPI_PRIORITY_DEFAULT): """Set BRLAPI priority Arguments: -level: the priority level to apply, default to braille.PRIORITY_DEFAULT """ global idle, brlapi_priority if not _brlAPIAvailable or not _brlAPIRunning \ or not settings_manager.getManager().getSetting('enableBraille'): return if idle: msg = "BRAILLE: Braille is idle, don't change BRLAPI priority." debug.printMessage(debug.LEVEL_INFO, msg, True) brlapi_priority = level return try: tokens = ["BRAILLE: Setting priority to:", level] debug.printTokens(debug.LEVEL_INFO, tokens, True) _brlAPI.setParameter(brlapi.PARAM_CLIENT_PRIORITY, 0, False, level) except Exception as error: msg = f"BRAILLE: Cannot set priority: {error}" debug.printMessage(debug.LEVEL_WARNING, msg, True) else: msg = "BRAILLE: Priority set." debug.printMessage(debug.LEVEL_INFO, msg, True) brlapi_priority = level def init(callback=None): """Initializes the braille module, connecting to the BrlTTY driver. Arguments: - callback: the method to call with a BrlTTY input event. Returns False if BrlTTY cannot be accessed or braille has not been enabled. """ if not settings.enableBraille: return False global _brlAPI global _brlAPIRunning global _brlAPISourceId global _displaySize global _callback global _monitor tokens = ["BRAILLE: Initializing. Callback:", callback] debug.printTokens(debug.LEVEL_INFO, tokens, True) if _brlAPIRunning: msg = "BRAILLE: BrlAPI is already running." debug.printMessage(debug.LEVEL_INFO, msg, True) return True _callback = callback tokens = ["BRAILLE: WINDOWPATH=", os.environ.get('WINDOWPATH')] debug.printTokens(debug.LEVEL_INFO, tokens, True) tokens = ["BRAILLE: XDG_VTNR=", os.environ.get('XDG_VTNR')] debug.printTokens(debug.LEVEL_INFO, tokens, True) try: msg = "BRAILLE: Attempting connection with BrlAPI." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI = brlapi.Connection() tokens = ["BRAILLE: Connection established with BrlAPI:", _brlAPI] debug.printTokens(debug.LEVEL_INFO, tokens, True) msg = "BRAILLE: Attempting to enter TTY mode." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.enterTtyModeWithPath() msg = "BRAILLE: TTY mode entered." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPIRunning = True (x, y) = _brlAPI.displaySize msg = f"BRAILLE: Display size: ({x},{y})" debug.printMessage(debug.LEVEL_INFO, msg, True) if x == 0: msg = "BRAILLE: Error - 0 cells suggests display is not yet plugged in." debug.printMessage(debug.LEVEL_WARNING, msg, True) raise Exception _brlAPISourceId = GLib.io_add_watch(_brlAPI.fileDescriptor, GLib.PRIORITY_DEFAULT, GLib.IO_IN, _brlAPIKeyReader) except NameError: msg = "BRAILLE: Initialization failed: BrlApi is not defined." debug.printMessage(debug.LEVEL_WARNING, msg, True) return False except Exception as error: msg = f"WARNING: Braille initialization failed: {error}" debug.printMessage(debug.LEVEL_WARNING, msg, True) _brlAPIRunning = False if not _brlAPI: return False try: msg = "BRAILLE: Attempting to leave TTY mode." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.leaveTtyMode() msg = "BRAILLE: TTY mode exited." debug.printMessage(debug.LEVEL_INFO, msg, True) except Exception: msg = "BRAILLE: Exception leaving TTY mode." debug.printMessage(debug.LEVEL_INFO, msg, True) try: msg = "BRAILLE: Attempting to close connection." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.closeConnection() msg = "BRAILLE: Connection closed." debug.printMessage(debug.LEVEL_INFO, msg, True) except Exception: msg = "BRAILLE: Exception closing connection." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI = None return False _displaySize = [x, 1] # The monitor will be created in refresh if needed. if _monitor: _monitor.destroy() _monitor = None clear() refresh(True) msg = "BRAILLE: Initialized" debug.printMessage(debug.LEVEL_INFO, msg, True) return True def shutdown(): """Shuts down the braille module. Returns True if the shutdown procedure was run. """ msg = "BRAILLE: Attempting braille shutdown." debug.printMessage(debug.LEVEL_INFO, msg, True) global _brlAPI global _brlAPIRunning global _brlAPISourceId global _monitor global _displaySize if _brlAPIRunning: _brlAPIRunning = False msg = "BRAILLE: Removing BrlAPI Source ID." debug.printMessage(debug.LEVEL_INFO, msg, True) GLib.source_remove(_brlAPISourceId) _brlAPISourceId = 0 try: msg = "BRAILLE: Attempting to leave TTY mode." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.leaveTtyMode() except Exception: msg = "BRAILLE: Exception leaving TTY mode." debug.printMessage(debug.LEVEL_WARNING, msg, True) else: msg = "BRAILLE: Leaving TTY mode succeeded." debug.printMessage(debug.LEVEL_INFO, msg, True) try: msg = "BRAILLE: Attempting to close connection." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI.closeConnection() except Exception: msg = "BRAILLE: Exception closing connection." debug.printMessage(debug.LEVEL_WARNING, msg, True) else: msg = "BRAILLE: Closing connection succeeded." debug.printMessage(debug.LEVEL_INFO, msg, True) _brlAPI = None if _monitor: _monitor.destroy() _monitor = None _displaySize = [DEFAULT_DISPLAY_SIZE, 1] else: msg = "BRAILLE: Braille was not running." debug.printMessage(debug.LEVEL_INFO, msg, True) return False msg = "BRAILLE: Braille shutdown complete." debug.printMessage(debug.LEVEL_INFO, msg, True) return True